68 lines
2.8 KiB
C++
68 lines
2.8 KiB
C++
// Copyright 2020 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MEDIAPIPE_FACE_GEOMETRY_LIBS_GEOMETRY_PIPELINE_H_
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#define MEDIAPIPE_FACE_GEOMETRY_LIBS_GEOMETRY_PIPELINE_H_
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#include <memory>
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#include <vector>
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#include "mediapipe/framework/formats/landmark.pb.h"
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#include "mediapipe/framework/port/statusor.h"
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#include "mediapipe/modules/face_geometry/protos/environment.pb.h"
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#include "mediapipe/modules/face_geometry/protos/face_geometry.pb.h"
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#include "mediapipe/modules/face_geometry/protos/geometry_pipeline_metadata.pb.h"
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namespace mediapipe::face_geometry {
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// Encapsulates a stateless estimator of facial geometry in a Metric space based
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// on the normalized face landmarks in the Screen space.
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class GeometryPipeline {
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public:
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virtual ~GeometryPipeline() = default;
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// Estimates geometry data for multiple faces.
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//
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// Returns an error status if any of the passed arguments is invalid.
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//
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// The result includes face geometry data for a subset of the input faces,
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// however geometry data for some faces might be missing. This may happen if
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// it'd be unstable to estimate the facial geometry based on a corresponding
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// face landmark list for any reason (for example, if the landmark list is too
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// compact).
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//
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// Each face landmark list must have the same number of landmarks as was
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// passed upon initialization via the canonical face mesh (as a part of the
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// geometry pipeline metadata).
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//
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// Both `frame_width` and `frame_height` must be positive.
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virtual absl::StatusOr<std::vector<FaceGeometry>> EstimateFaceGeometry(
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const std::vector<NormalizedLandmarkList>& multi_face_landmarks,
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int frame_width, int frame_height) const = 0;
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};
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// Creates an instance of `GeometryPipeline`.
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//
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// Both `environment` and `metadata` must be valid (for details, please refer to
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// the proto message definition comments and/or `validation_utils.h/cc`).
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//
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// Canonical face mesh (defined as a part of `metadata`) must have the
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// `POSITION` and the `TEX_COORD` vertex components.
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absl::StatusOr<std::unique_ptr<GeometryPipeline>> CreateGeometryPipeline(
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const Environment& environment, const GeometryPipelineMetadata& metadata);
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} // namespace mediapipe::face_geometry
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#endif // MEDIAPIPE_FACE_GEOMETRY_LIBS_GEOMETRY_PIPELINE_H_
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