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GitOrigin-RevId: f72a0f86c2c2acdb1920973c718a9e26ed3ec4b6
147 lines
8.0 KiB
Markdown
147 lines
8.0 KiB
Markdown
---
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layout: default
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title: FAQ
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parent: Getting Started
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nav_order: 9
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---
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# FAQ
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{: .no_toc }
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1. TOC
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{:toc}
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---
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### How to convert ImageFrames and GpuBuffers
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The Calculators [`ImageFrameToGpuBufferCalculator`] and
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[`GpuBufferToImageFrameCalculator`] convert back and forth between packets of
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type [`ImageFrame`] and [`GpuBuffer`]. [`ImageFrame`] refers to image data in
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CPU memory in any of a number of bitmap image formats. [`GpuBuffer`] refers to
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image data in GPU memory. You can find more detail in the Framework Concepts
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section
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[GpuBuffer to ImageFrame Converters](./gpu.md#gpubuffer-to-imageframe-converters).
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You can see an example in:
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* [`object_detection_mobile_cpu.pbtxt`]
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### How to visualize perception results
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The [`AnnotationOverlayCalculator`] allows perception results, such as bounding
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boxes, arrows, and ovals, to be superimposed on the video frames aligned with
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the recognized objects. The results can be displayed in a diagnostic window when
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running on a workstation, or in a texture frame when running on device. You can
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see an example use of [`AnnotationOverlayCalculator`] in:
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* [`face_detection_mobile_gpu.pbtxt`].
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### How to run calculators in parallel
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Within a calculator graph, MediaPipe routinely runs separate calculator nodes
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in parallel. MediaPipe maintains a pool of threads, and runs each calculator
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as soon as a thread is available and all of it's inputs are ready. Each
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calculator instance is only run for one set of inputs at a time, so most
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calculators need only to be *thread-compatible* and not *thread-safe*.
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In order to enable one calculator to process multiple inputs in parallel, there
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are two possible approaches:
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1. Define multiple calulator nodes and dispatch input packets to all nodes.
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2. Make the calculator thread-safe and configure its [`max_in_flight`] setting.
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The first approach can be followed using the calculators designed to distribute
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packets across other calculators, such as [`RoundRobinDemuxCalculator`]. A
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single [`RoundRobinDemuxCalculator`] can distribute successive packets across
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several identically configured [`ScaleImageCalculator`] nodes.
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The second approach allows up to [`max_in_flight`] invocations of the
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[`CalculatorBase::Process`] method on the same calculator node. The output
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packets from [`CalculatorBase::Process`] are automatically ordered by timestamp
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before they are passed along to downstream calculators.
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With either aproach, you must be aware that the calculator running in parallel
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cannot maintain internal state in the same way as a normal sequential
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calculator.
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### Output timestamps when using ImmediateInputStreamHandler
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The [`ImmediateInputStreamHandler`] delivers each packet as soon as it arrives
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at an input stream. As a result, it can deliver a packet
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with a higher timestamp from one input stream before delivering a packet with a
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lower timestamp from a different input stream. If these input timestamps are
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both used for packets sent to one output stream, that output stream will
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complain that the timestamps are not monotonically increasing. In order to
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remedy this, the calculator must take care to output a packet only after
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processing is complete for its timestamp. This could be accomplished by waiting
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until input packets have been received from all inputstreams for that timestamp,
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or by ignoring a packet that arrives with a timestamp that has already been
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processed.
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### How to change settings at runtime
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There are two main approaches to changing the settings of a calculator graph
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while the application is running:
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1. Restart the calculator graph with modified [`CalculatorGraphConfig`].
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2. Send new calculator options through packets on graph input-streams.
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The first approach has the advantage of leveraging [`CalculatorGraphConfig`]
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processing tools such as "subgraphs". The second approach has the advantage of
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allowing active calculators and packets to remain in-flight while settings
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change. Mediapipe contributors are currently investigating alternative approaches
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to achieve both of these advantages.
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### How to process realtime input streams
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The mediapipe framework can be used to process data streams either online or
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offline. For offline processing, packets are pushed into the graph as soon as
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calculators are ready to process those packets. For online processing, one
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packet for each frame is pushed into the graph as that frame is recorded.
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The MediaPipe framework requires only that successive packets be assigned
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monotonically increasing timestamps. By convention, realtime calculators and
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graphs use the recording time or the presentation time as the timestamp for each
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packet, with each timestamp representing microseconds since
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`Jan/1/1970:00:00:00`. This allows packets from various sources to be processed
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in a gloablly consistent order.
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Normally for offline processing, every input packet is processed and processing
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continues as long as necessary. For online processing, it is often necessary to
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drop input packets in order to keep pace with the arrival of input data frames.
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When inputs arrive too frequently, the recommended technique for dropping
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packets is to use the MediaPipe calculators designed specifically for this
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purpose such as [`FlowLimiterCalculator`] and [`PacketClonerCalculator`].
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For online processing, it is also necessary to promptly determine when processing
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can proceed. MediaPipe supports this by propagating timestamp bounds between
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calculators. Timestamp bounds indicate timestamp intervals that will contain no
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input packets, and they allow calculators to begin processing for those
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timestamps immediately. Calculators designed for realtime processing should
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carefully calculate timestamp bounds in order to begin processing as promptly as
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possible. For example, the [`MakePairCalculator`] uses the `SetOffset` API to
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propagate timestamp bounds from input streams to output streams.
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### Can I run MediaPipe on MS Windows?
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Currently MediaPipe portability supports Debian Linux, Ubuntu Linux,
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MacOS, Android, and iOS. The core of MediaPipe framework is a C++ library
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conforming to the C++11 standard, so it is relatively easy to port to
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additional platforms.
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[`object_detection_mobile_cpu.pbtxt`]: https://github.com/google/mediapipe/tree/master/mediapipe/graphs/object_detection/object_detection_mobile_cpu.pbtxt
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[`ImageFrame`]: https://github.com/google/mediapipe/tree/master/mediapipe/framework/formats/image_frame.h
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[`GpuBuffer`]: https://github.com/google/mediapipe/tree/master/mediapipe/gpu/gpu_buffer.h
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[`GpuBufferToImageFrameCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/gpu/gpu_buffer_to_image_frame_calculator.cc
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[`ImageFrameToGpuBufferCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/gpu/image_frame_to_gpu_buffer_calculator.cc
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[`AnnotationOverlayCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/calculators/util/annotation_overlay_calculator.cc
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[`face_detection_mobile_gpu.pbtxt`]: https://github.com/google/mediapipe/tree/master/mediapipe/graphs/face_detection/face_detection_mobile_gpu.pbtxt
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[`CalculatorBase::Process`]: https://github.com/google/mediapipe/tree/master/mediapipe/framework/calculator_base.h
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[`max_in_flight`]: https://github.com/google/mediapipe/tree/master/mediapipe/framework/calculator.proto
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[`RoundRobinDemuxCalculator`]: https://github.com/google/mediapipe/tree/master//mediapipe/calculators/core/round_robin_demux_calculator.cc
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[`ScaleImageCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/calculators/image/scale_image_calculator.cc
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[`ImmediateInputStreamHandler`]: https://github.com/google/mediapipe/tree/master/mediapipe/framework/stream_handler/immediate_input_stream_handler.cc
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[`CalculatorGraphConfig`]: https://github.com/google/mediapipe/tree/master/mediapipe/framework/calculator.proto
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[`FlowLimiterCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/calculators/core/flow_limiter_calculator.cc
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[`PacketClonerCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/calculators/core/packet_cloner_calculator.cc
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[`MakePairCalculator`]: https://github.com/google/mediapipe/tree/master/mediapipe/calculators/core/make_pair_calculator.cc
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