godotVmcSharp/.github/ISSUE_TEMPLATE/bug_report.md

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Bug report Create a report to help us improve

Describe the bug A clear and concise description of what the bug is.

To Reproduce Steps to reproduce the behavior:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behavior A clear and concise description of what you expected to happen.

Screenshots If applicable, add screenshots to help explain your problem.

Development Environment:

  • OS: [e.g. Windows 11, Ubuntu 23.04]
  • Architecture: [e.g. x86_64, ARM64]
  • Runtime: [e.g. Godot 4.1, .NET 6]
  • Library version: [e.g. v0.1.0]

Cross-OS/Architecture Desktop Builds:

  • OS: [e.g. Windows 11, Ubuntu 23.04]
  • Architecture: [e.g. x86_64, ARM64]

Smartphone Builds:

  • Device: [e.g. iPhone6]
  • OS: [e.g. iOS8.1]

Additional context Add any other context about the problem here.