3dLivePuppetry/3dLivePuppetry.csproj.old

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<Project Sdk="Godot.NET.Sdk/4.1.1">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>dLivePuppetry</RootNamespace>
</PropertyGroup>
</Project>