chore: refactor to use git submodules for dependencies
This commit is contained in:
parent
b7b03d6270
commit
c30b542eb1
2
.gitignore
vendored
2
.gitignore
vendored
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@ -17,8 +17,6 @@ data_*/
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.DS_Store
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*~
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addons/Godot-MToon-Shader
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addons/vrm
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vrm_samples
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node_modules
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.husky
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7
.gitmodules
vendored
7
.gitmodules
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@ -4,3 +4,10 @@
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[submodule "addons/godotVmcSharp"]
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path = addons/godotVmcSharp
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url = gitea@gitea.cass-dlcm.dev:cassdlcm/godotVmcSharp.git
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[submodule "addons/vrm"]
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path = addons/vrm
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url = git@github.com:V-Sekai/godot-vrm.git
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branch = only-addon
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[submodule "addons/Godot-MToon-Shader"]
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path = addons/Godot-MToon-Shader
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url = git@github.com:V-Sekai/Godot-MToon-Shader.git
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@ -1,4 +1,4 @@
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<Project Sdk="Godot.NET.Sdk/4.1.1">
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<Project Sdk="Godot.NET.Sdk/4.1.2">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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7
3dLivePuppetry.csproj.old
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7
3dLivePuppetry.csproj.old
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@ -0,0 +1,7 @@
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<Project Sdk="Godot.NET.Sdk/4.1.1">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<EnableDynamicLoading>true</EnableDynamicLoading>
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<RootNamespace>dLivePuppetry</RootNamespace>
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</PropertyGroup>
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</Project>
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1
addons/Godot-MToon-Shader
Submodule
1
addons/Godot-MToon-Shader
Submodule
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@ -0,0 +1 @@
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Subproject commit 4bb8799e47b6ea0af0ba7f3ee1b3aa83f0c1c963
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1
addons/vrm
Submodule
1
addons/vrm
Submodule
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@ -0,0 +1 @@
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Subproject commit 0de0b4e635a523dd9a4a5855ceb1d7a24f41c8dd
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1
commitlint.config.js
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1
commitlint.config.js
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@ -0,0 +1 @@
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module.exports = { extends: ['@commitlint/config-conventional'] };
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