mediapipe/mediapipe2/gpu/MPPGraphGPUData.mm
2021-06-10 23:01:19 +00:00

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// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import "mediapipe/gpu/MPPGraphGPUData.h"
#import "GTMDefines.h"
#include "mediapipe/gpu/gl_context.h"
#include "mediapipe/gpu/gpu_buffer_multi_pool.h"
#if TARGET_OS_OSX
#import <AppKit/NSOpenGL.h>
#else
#import <OpenGLES/EAGL.h>
#endif // TARGET_OS_OSX
@implementation MPPGraphGPUData
@synthesize textureCache = _textureCache;
@synthesize mtlDevice = _mtlDevice;
@synthesize mtlCommandQueue = _mtlCommandQueue;
#if COREVIDEO_SUPPORTS_METAL
@synthesize mtlTextureCache = _mtlTextureCache;
#endif
#if TARGET_OS_OSX
typedef CVOpenGLTextureCacheRef CVTextureCacheType;
#else
typedef CVOpenGLESTextureCacheRef CVTextureCacheType;
#endif // TARGET_OS_OSX
- (instancetype)initWithContext:(mediapipe::GlContext*)context
multiPool:(mediapipe::GpuBufferMultiPool*)pool {
self = [super init];
if (self) {
_gpuBufferPool = pool;
_glContext = context;
}
return self;
}
- (void)dealloc {
if (_textureCache) {
_textureCache = NULL;
}
#if COREVIDEO_SUPPORTS_METAL
if (_mtlTextureCache) {
CFRelease(_mtlTextureCache);
_mtlTextureCache = NULL;
}
#endif
}
#if TARGET_OS_OSX
- (NSOpenGLContext *)glContext {
return _glContext->nsgl_context();
}
- (NSOpenGLPixelFormat *) glPixelFormat {
return _glContext->nsgl_pixel_format();
}
#else
- (EAGLContext *)glContext {
return _glContext->eagl_context();
}
#endif // TARGET_OS_OSX
- (CVTextureCacheType)textureCache {
@synchronized(self) {
if (!_textureCache) {
_textureCache = _glContext->cv_texture_cache();
}
}
return _textureCache;
}
- (mediapipe::GpuBufferMultiPool *)gpuBufferPool {
return _gpuBufferPool;
}
- (id<MTLDevice>)mtlDevice {
@synchronized(self) {
if (!_mtlDevice) {
_mtlDevice = MTLCreateSystemDefaultDevice();
}
}
return _mtlDevice;
}
- (id<MTLCommandQueue>)mtlCommandQueue {
@synchronized(self) {
if (!_mtlCommandQueue) {
_mtlCommandQueue = [self.mtlDevice newCommandQueue];
}
}
return _mtlCommandQueue;
}
#if COREVIDEO_SUPPORTS_METAL
- (CVMetalTextureCacheRef)mtlTextureCache {
@synchronized(self) {
if (!_mtlTextureCache) {
CVReturn err = CVMetalTextureCacheCreate(NULL, NULL, self.mtlDevice, NULL, &_mtlTextureCache);
NSAssert(err == kCVReturnSuccess, @"Error at CVMetalTextureCacheCreate %d", err);
// TODO: register and flush metal caches too.
}
}
return _mtlTextureCache;
}
#endif
@end