78 lines
2.3 KiB
C++
Executable File
78 lines
2.3 KiB
C++
Executable File
/*
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* GPUImage-x
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*
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* Copyright (C) 2017 Yijin Wang, Yiqian Wang
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef Source_hpp
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#define Source_hpp
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#if defined(__APPLE__)
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#import "GPUImageTarget.h"
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#endif
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#include "GPUImageMacros.h"
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#include "Target.hpp"
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#include <map>
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#include <functional>
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NS_GI_BEGIN
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class Context;
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class Filter;
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class Source : public virtual Ref {
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public:
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Source();
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Source(Context *context);
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virtual ~Source();
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virtual Source* addTarget(Target* target);
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virtual Source* addTarget(Target* target, int texIdx);
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virtual Source* addTarget(Target* target, int texIdx, bool ignoreForPrepared);
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#if defined(__APPLE__)
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virtual Source* addTarget(id<GPUImageTarget> target);
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virtual void removeTarget(id<GPUImageTarget> target);
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#endif
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virtual void removeTarget(Target* target);
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virtual void removeAllTargets();
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virtual bool hasTarget(const Target* target) const;
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virtual std::map<Target*, int>& getTargets() { return _targets; };
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virtual void setFramebuffer(Framebuffer* fb, RotationMode outputRotation = RotationMode::NoRotation);
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virtual Framebuffer* getFramebuffer() const;
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void setFramebufferScale(float framebufferScale) { _framebufferScale = framebufferScale; }
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int getRotatedFramebufferWidth() const;
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int getRotatedFramebufferHeight() const;
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virtual bool proceed(float frameTime = 0.0, bool bUpdateTargets = true);
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virtual void updateTargets(float frameTime);
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virtual unsigned char* captureAProcessedFrameData(Filter* upToFilter, int width = 0, int height = 0);
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Context *getContext();
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protected:
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Framebuffer* _framebuffer = 0;
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RotationMode _outputRotation = NoRotation;
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std::map<Target*, int> _targets;
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float _framebufferScale = 1.0;
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Context *_context = 0;
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};
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NS_GI_END
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#endif /* Source_hpp */
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