mediapipe/mediapipe/gpu/egl_surface_holder.h
MediaPipe Team de4fbc10e6 Project import generated by Copybara.
GitOrigin-RevId: 852dfb05d450167899c0dd5ef7c45622a12e865b
2020-02-10 14:13:25 -08:00

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// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MEDIAPIPE_GPU_EGL_SURFACE_HOLDER_H_
#define MEDIAPIPE_GPU_EGL_SURFACE_HOLDER_H_
#include "absl/synchronization/mutex.h"
#include "mediapipe/gpu/gl_base.h"
namespace mediapipe {
// This is used to pass an EGLSurface to a GlSurfaceSinkCalculator.
struct EglSurfaceHolder {
// Access to the surface needs to be protected by a mutex to ensure that the
// application does not destroy the surface while MediaPipe is using it.
// NOTE: Code that needs to grab the GlContext mutex should always do so
// before grabbing this one. For example, do not call GlContext::Run or
// GlCalculatorHelper::RunInGlContext while holding this mutex, but instead
// grab this inside the callable passed to them.
absl::Mutex mutex;
EGLSurface surface ABSL_GUARDED_BY(mutex) = EGL_NO_SURFACE;
// True if MediaPipe created the surface and is responsible for destroying it.
bool owned ABSL_GUARDED_BY(mutex) = false;
// Vertical flip of the surface, useful for conversion between coordinate
// systems with top-left v.s. bottom-left origins.
bool flip_y = false;
};
} // namespace mediapipe
#endif // MEDIAPIPE_GPU_EGL_SURFACE_HOLDER_H_