b133b0f200
GitOrigin-RevId: afeb9cf5a8c069c0a566d16e1622bbb086170e4d
168 lines
5.9 KiB
C++
168 lines
5.9 KiB
C++
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "mediapipe/gpu/gpu_buffer_multi_pool.h"
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#include <tuple>
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#include "absl/memory/memory.h"
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#include "absl/synchronization/mutex.h"
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#include "mediapipe/framework/port/logging.h"
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#include "mediapipe/gpu/gpu_shared_data_internal.h"
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#ifdef __APPLE__
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#include "mediapipe/objc/CFHolder.h"
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#endif // __APPLE__
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namespace mediapipe {
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// Keep this many buffers allocated for a given frame size.
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static constexpr int kKeepCount = 2;
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// The maximum size of the GpuBufferMultiPool. When the limit is reached, the
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// oldest BufferSpec will be dropped.
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static constexpr int kMaxPoolCount = 20;
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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GpuBufferMultiPool::SimplePool GpuBufferMultiPool::MakeSimplePool(
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const BufferSpec& spec) {
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OSType cv_format = CVPixelFormatForGpuBufferFormat(spec.format);
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CHECK_NE(cv_format, -1) << "unsupported pixel format";
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return MakeCFHolderAdopting(
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CreateCVPixelBufferPool(spec.width, spec.height, cv_format, kKeepCount,
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0.1 /* max age in seconds */));
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}
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GpuBuffer GpuBufferMultiPool::GetBufferFromSimplePool(
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BufferSpec spec, const GpuBufferMultiPool::SimplePool& pool) {
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#if TARGET_IPHONE_SIMULATOR
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// On the simulator, syncing the texture with the pixelbuffer does not work,
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// and we have to use glReadPixels. Since GL_UNPACK_ROW_LENGTH is not
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// available in OpenGL ES 2, we should create the buffer so the pixels are
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// contiguous.
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//
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// TODO: verify if we can use kIOSurfaceBytesPerRow to force the
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// pool to give us contiguous data.
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OSType cv_format = CVPixelFormatForGpuBufferFormat(spec.format);
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CHECK_NE(cv_format, -1) << "unsupported pixel format";
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CVPixelBufferRef buffer;
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CVReturn err = CreateCVPixelBufferWithoutPool(spec.width, spec.height,
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cv_format, &buffer);
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CHECK(!err) << "Error creating pixel buffer: " << err;
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return GpuBuffer(MakeCFHolderAdopting(buffer));
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#else
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CVPixelBufferRef buffer;
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// TODO: allow the keepCount and the allocation threshold to be set
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// by the application, and to be set independently.
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static CFDictionaryRef auxAttributes =
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CreateCVPixelBufferPoolAuxiliaryAttributesForThreshold(kKeepCount);
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CVReturn err = CreateCVPixelBufferWithPool(
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*pool, auxAttributes,
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[this]() {
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for (const auto& cache : texture_caches_) {
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#if TARGET_OS_OSX
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CVOpenGLTextureCacheFlush(*cache, 0);
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#else
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CVOpenGLESTextureCacheFlush(*cache, 0);
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#endif // TARGET_OS_OSX
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}
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},
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&buffer);
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CHECK(!err) << "Error creating pixel buffer: " << err;
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return GpuBuffer(MakeCFHolderAdopting(buffer));
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#endif // TARGET_IPHONE_SIMULATOR
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}
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#else
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GpuBufferMultiPool::SimplePool GpuBufferMultiPool::MakeSimplePool(
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const BufferSpec& spec) {
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return GlTextureBufferPool::Create(spec.width, spec.height, spec.format,
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kKeepCount);
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}
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GpuBuffer GpuBufferMultiPool::GetBufferFromSimplePool(
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BufferSpec spec, const GpuBufferMultiPool::SimplePool& pool) {
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return GpuBuffer(pool->GetBuffer());
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}
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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GpuBufferMultiPool::SimplePool GpuBufferMultiPool::GetSimplePool(
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const BufferSpec& key) {
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absl::MutexLock lock(&mutex_);
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auto pool_it = pools_.find(key);
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if (pool_it == pools_.end()) {
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// Discard the least recently used pool in LRU cache.
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if (pools_.size() >= kMaxPoolCount) {
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auto old_spec = buffer_specs_.front(); // Front has LRU.
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buffer_specs_.pop_front();
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pools_.erase(old_spec);
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}
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buffer_specs_.push_back(key); // Push new spec to back.
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std::tie(pool_it, std::ignore) =
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pools_.emplace(std::piecewise_construct, std::forward_as_tuple(key),
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std::forward_as_tuple(MakeSimplePool(key)));
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} else {
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// Find and move current 'key' spec to back, keeping others in same order.
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auto specs_it = buffer_specs_.begin();
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while (specs_it != buffer_specs_.end()) {
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if (*specs_it == key) {
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buffer_specs_.erase(specs_it);
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break;
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}
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++specs_it;
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}
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buffer_specs_.push_back(key);
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}
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return pool_it->second;
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}
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GpuBuffer GpuBufferMultiPool::GetBuffer(int width, int height,
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GpuBufferFormat format) {
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BufferSpec key(width, height, format);
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SimplePool pool = GetSimplePool(key);
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// Note: we release our multipool lock before accessing the simple pool.
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return GetBufferFromSimplePool(key, pool);
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}
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GpuBufferMultiPool::~GpuBufferMultiPool() {
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#ifdef __APPLE__
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CHECK_EQ(texture_caches_.size(), 0)
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<< "Failed to unregister texture caches before deleting pool";
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#endif // defined(__APPLE__)
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}
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#ifdef __APPLE__
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void GpuBufferMultiPool::RegisterTextureCache(CVTextureCacheType cache) {
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absl::MutexLock lock(&mutex_);
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CHECK(std::find(texture_caches_.begin(), texture_caches_.end(), cache) ==
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texture_caches_.end())
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<< "Attempting to register a texture cache twice";
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texture_caches_.emplace_back(cache);
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}
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void GpuBufferMultiPool::UnregisterTextureCache(CVTextureCacheType cache) {
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absl::MutexLock lock(&mutex_);
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auto it = std::find(texture_caches_.begin(), texture_caches_.end(), cache);
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CHECK(it != texture_caches_.end())
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<< "Attempting to unregister an unknown texture cache";
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texture_caches_.erase(it);
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}
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#endif // defined(__APPLE__)
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} // namespace mediapipe
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