b09cc090d4
GitOrigin-RevId: 4143ead7dd769b489c313bb9e8856002736f5ecd
360 lines
13 KiB
C++
360 lines
13 KiB
C++
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "mediapipe/framework/calculator_framework.h"
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#include "mediapipe/framework/port/ret_check.h"
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#include "mediapipe/framework/port/status.h"
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#include "mediapipe/framework/tool/options_util.h"
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#include "mediapipe/gpu/gl_calculator_helper.h"
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#include "mediapipe/gpu/gl_quad_renderer.h"
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#include "mediapipe/gpu/gl_scaler_calculator.pb.h"
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#include "mediapipe/gpu/gl_simple_shaders.h"
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#include "mediapipe/gpu/shader_util.h"
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#ifdef __ANDROID__
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// The size of Java arrays is dynamic, which makes it difficult to
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// generate the right packet type with a fixed size. Therefore, we
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// are using unsized arrays on Android.
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typedef int DimensionsPacketType[];
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#else
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typedef int DimensionsPacketType[2];
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#endif
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namespace mediapipe {
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// Scales, rotates, horizontal or vertical flips the image.
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// See GlSimpleCalculatorBase for inputs, outputs and input side packets.
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// Additional input streams:
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// ROTATION: the counterclockwise rotation angle in degrees. This allows
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// user to specify different rotation angles for different frames. If this
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// stream is provided, it will override the ROTATION input side packet.
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// Additional output streams:
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// TOP_BOTTOM_PADDING: If use FIT scale mode, this stream outputs the padding
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// size of the input image in normalized value [0, 1] for top and bottom
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// sides with equal padding. E.g. Using FIT scale mode, if the input images
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// size is 10x10 and the required output size is 20x40, then the top and
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// bottom side of the image will both having padding of 10 pixels. So the
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// value of output stream is 10 / 40 = 0.25.
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// LEFT_RIGHT_PADDING: If use FIT scale mode, this stream outputs the padding
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// size of the input image in normalized value [0, 1] for left and right side.
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// E.g. Using FIT scale mode, if the input images size is 10x10 and the
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// required output size is 6x5, then the left and right side of the image will
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// both having padding of 1 pixels. So the value of output stream is 1 / 5 =
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// 0.2.
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// Additional input side packets:
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// OPTIONS: the GlScalerCalculatorOptions to use. Will replace or merge with
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// existing calculator options, depending on field merge_fields.
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// OUTPUT_DIMENSIONS: the output width and height in pixels.
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// ROTATION: the counterclockwise rotation angle in degrees.
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// These can also be specified as options.
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// To enable horizontal or vertical flip, specify them in options.
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// The flipping is applied after rotation.
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class GlScalerCalculator : public CalculatorBase {
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public:
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GlScalerCalculator() {}
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~GlScalerCalculator();
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static ::mediapipe::Status GetContract(CalculatorContract* cc);
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::mediapipe::Status Open(CalculatorContext* cc) override;
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::mediapipe::Status Process(CalculatorContext* cc) override;
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::mediapipe::Status GlSetup();
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::mediapipe::Status GlRender(const GlTexture& src, const GlTexture& dst);
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void GetOutputDimensions(int src_width, int src_height, int* dst_width,
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int* dst_height);
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void GetOutputPadding(int src_width, int src_height, int dst_width,
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int dst_height, float* top_bottom_padding,
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float* left_right_padding);
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GpuBufferFormat GetOutputFormat() { return GpuBufferFormat::kBGRA32; }
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private:
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GlCalculatorHelper helper_;
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int dst_width_ = 0;
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int dst_height_ = 0;
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float dst_scale_ = -1.f;
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FrameRotation rotation_;
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std::unique_ptr<QuadRenderer> rgb_renderer_;
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std::unique_ptr<QuadRenderer> yuv_renderer_;
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#ifdef __ANDROID__
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std::unique_ptr<QuadRenderer> ext_rgb_renderer_;
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#endif
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bool vertical_flip_output_;
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bool horizontal_flip_output_;
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FrameScaleMode scale_mode_ = FrameScaleMode::kStretch;
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};
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REGISTER_CALCULATOR(GlScalerCalculator);
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// static
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::mediapipe::Status GlScalerCalculator::GetContract(CalculatorContract* cc) {
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TagOrIndex(&cc->Inputs(), "VIDEO", 0).Set<GpuBuffer>();
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TagOrIndex(&cc->Outputs(), "VIDEO", 0).Set<GpuBuffer>();
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if (cc->Inputs().HasTag("ROTATION")) {
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cc->Inputs().Tag("ROTATION").Set<int>();
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}
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MP_RETURN_IF_ERROR(GlCalculatorHelper::UpdateContract(cc));
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if (cc->InputSidePackets().HasTag("OPTIONS")) {
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cc->InputSidePackets().Tag("OPTIONS").Set<GlScalerCalculatorOptions>();
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}
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if (HasTagOrIndex(&cc->InputSidePackets(), "OUTPUT_DIMENSIONS", 1)) {
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TagOrIndex(&cc->InputSidePackets(), "OUTPUT_DIMENSIONS", 1)
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.Set<DimensionsPacketType>();
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}
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if (cc->InputSidePackets().HasTag("ROTATION")) {
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// Counterclockwise rotation.
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cc->InputSidePackets().Tag("ROTATION").Set<int>();
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}
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if (cc->Outputs().HasTag("TOP_BOTTOM_PADDING") &&
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cc->Outputs().HasTag("LEFT_RIGHT_PADDING")) {
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cc->Outputs().Tag("TOP_BOTTOM_PADDING").Set<float>();
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cc->Outputs().Tag("LEFT_RIGHT_PADDING").Set<float>();
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}
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return ::mediapipe::OkStatus();
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}
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::mediapipe::Status GlScalerCalculator::Open(CalculatorContext* cc) {
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// Inform the framework that we always output at the same timestamp
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// as we receive a packet at.
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cc->SetOffset(mediapipe::TimestampDiff(0));
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// Let the helper access the GL context information.
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MP_RETURN_IF_ERROR(helper_.Open(cc));
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int rotation_ccw = 0;
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const auto& options =
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tool::RetrieveOptions(cc->Options<GlScalerCalculatorOptions>(),
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cc->InputSidePackets(), "OPTIONS");
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if (options.has_output_width()) {
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dst_width_ = options.output_width();
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}
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if (options.has_output_height()) {
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dst_height_ = options.output_height();
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}
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if (options.has_output_scale()) {
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dst_scale_ = options.output_scale();
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}
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if (options.has_rotation()) {
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rotation_ccw = options.rotation();
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}
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if (options.has_flip_vertical()) {
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vertical_flip_output_ = options.flip_vertical();
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} else {
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vertical_flip_output_ = false;
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}
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if (options.has_flip_horizontal()) {
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horizontal_flip_output_ = options.flip_horizontal();
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} else {
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horizontal_flip_output_ = false;
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}
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if (options.has_scale_mode()) {
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scale_mode_ =
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FrameScaleModeFromProto(options.scale_mode(), FrameScaleMode::kStretch);
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}
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if (HasTagOrIndex(cc->InputSidePackets(), "OUTPUT_DIMENSIONS", 1)) {
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const auto& dimensions =
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TagOrIndex(cc->InputSidePackets(), "OUTPUT_DIMENSIONS", 1)
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.Get<DimensionsPacketType>();
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dst_width_ = dimensions[0];
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dst_height_ = dimensions[1];
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}
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if (cc->InputSidePackets().HasTag("ROTATION")) {
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rotation_ccw = cc->InputSidePackets().Tag("ROTATION").Get<int>();
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}
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MP_RETURN_IF_ERROR(FrameRotationFromInt(&rotation_, rotation_ccw));
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return ::mediapipe::OkStatus();
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}
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::mediapipe::Status GlScalerCalculator::Process(CalculatorContext* cc) {
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return helper_.RunInGlContext([this, cc]() -> ::mediapipe::Status {
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const auto& input = TagOrIndex(cc->Inputs(), "VIDEO", 0).Get<GpuBuffer>();
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QuadRenderer* renderer = nullptr;
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GlTexture src1;
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GlTexture src2;
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#ifdef __APPLE__
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if (input.format() == GpuBufferFormat::kBiPlanar420YpCbCr8VideoRange ||
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input.format() == GpuBufferFormat::kBiPlanar420YpCbCr8FullRange) {
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if (!yuv_renderer_) {
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yuv_renderer_ = absl::make_unique<QuadRenderer>();
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MP_RETURN_IF_ERROR(yuv_renderer_->GlSetup(
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kYUV2TexToRGBFragmentShader, {"video_frame_y", "video_frame_uv"}));
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}
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renderer = yuv_renderer_.get();
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src1 = helper_.CreateSourceTexture(input, 0);
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src2 = helper_.CreateSourceTexture(input, 1);
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} else // NOLINT(readability/braces)
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#endif // __APPLE__
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{
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src1 = helper_.CreateSourceTexture(input);
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#ifdef __ANDROID__
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if (src1.target() == GL_TEXTURE_EXTERNAL_OES) {
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if (!ext_rgb_renderer_) {
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ext_rgb_renderer_ = absl::make_unique<QuadRenderer>();
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MP_RETURN_IF_ERROR(ext_rgb_renderer_->GlSetup(
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kBasicTexturedFragmentShaderOES, {"video_frame"}));
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}
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renderer = ext_rgb_renderer_.get();
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} else // NOLINT(readability/braces)
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#endif // __ANDROID__
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{
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if (!rgb_renderer_) {
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rgb_renderer_ = absl::make_unique<QuadRenderer>();
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MP_RETURN_IF_ERROR(rgb_renderer_->GlSetup());
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}
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renderer = rgb_renderer_.get();
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}
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}
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RET_CHECK(renderer) << "Unsupported input texture type";
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// Override input side packet if ROTATION input packet is provided.
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if (cc->Inputs().HasTag("ROTATION")) {
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int rotation_ccw = cc->Inputs().Tag("ROTATION").Get<int>();
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MP_RETURN_IF_ERROR(FrameRotationFromInt(&rotation_, rotation_ccw));
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}
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int dst_width;
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int dst_height;
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GetOutputDimensions(src1.width(), src1.height(), &dst_width, &dst_height);
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if (cc->Outputs().HasTag("TOP_BOTTOM_PADDING") &&
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cc->Outputs().HasTag("LEFT_RIGHT_PADDING")) {
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float top_bottom_padding;
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float left_right_padding;
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GetOutputPadding(src1.width(), src1.height(), dst_width, dst_height,
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&top_bottom_padding, &left_right_padding);
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cc->Outputs()
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.Tag("TOP_BOTTOM_PADDING")
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.AddPacket(
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MakePacket<float>(top_bottom_padding).At(cc->InputTimestamp()));
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cc->Outputs()
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.Tag("LEFT_RIGHT_PADDING")
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.AddPacket(
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MakePacket<float>(left_right_padding).At(cc->InputTimestamp()));
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}
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auto dst = helper_.CreateDestinationTexture(dst_width, dst_height,
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GetOutputFormat());
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helper_.BindFramebuffer(dst);
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(src1.target(), src1.name());
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if (src2.name()) {
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glActiveTexture(GL_TEXTURE2);
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glBindTexture(src2.target(), src2.name());
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}
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MP_RETURN_IF_ERROR(renderer->GlRender(
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src1.width(), src1.height(), dst.width(), dst.height(), scale_mode_,
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rotation_, horizontal_flip_output_, vertical_flip_output_,
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/*flip_texture*/ false));
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(src1.target(), 0);
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if (src2.name()) {
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glActiveTexture(GL_TEXTURE2);
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glBindTexture(src2.target(), 0);
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}
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glFlush();
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auto output = dst.GetFrame<GpuBuffer>();
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TagOrIndex(&cc->Outputs(), "VIDEO", 0)
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.Add(output.release(), cc->InputTimestamp());
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return ::mediapipe::OkStatus();
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});
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}
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void GlScalerCalculator::GetOutputDimensions(int src_width, int src_height,
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int* dst_width, int* dst_height) {
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if (dst_width_ > 0 && dst_height_ > 0) {
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*dst_width = dst_width_;
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*dst_height = dst_height_;
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return;
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}
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if (dst_scale_ > 0) {
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// Scales the destination size, but just uses src size as a temporary for
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// calculations.
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src_width = static_cast<int>(src_width * dst_scale_);
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src_height = static_cast<int>(src_height * dst_scale_);
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// Round to nearest multiply of 4 for better memory alignment.
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src_width = ((src_width + 2) >> 2) << 2;
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src_height = ((src_height + 2) >> 2) << 2;
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}
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if (rotation_ == FrameRotation::k90 || rotation_ == FrameRotation::k270) {
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*dst_width = src_height;
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*dst_height = src_width;
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} else {
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*dst_width = src_width;
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*dst_height = src_height;
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}
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}
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void GlScalerCalculator::GetOutputPadding(int src_width, int src_height,
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int dst_width, int dst_height,
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float* top_bottom_padding,
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float* left_right_padding) {
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*top_bottom_padding = 0.0f;
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*left_right_padding = 0.0f;
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if (rotation_ == FrameRotation::k90 || rotation_ == FrameRotation::k270) {
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const int tmp = src_width;
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src_width = src_height;
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src_height = tmp;
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}
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if (scale_mode_ == FrameScaleMode::kFit) {
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const float src_scale = 1.0f * src_width / src_height;
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const float dst_scale = 1.0f * dst_width / dst_height;
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if (src_scale - dst_scale > 1e-5) {
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// Total padding on top and bottom sides.
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*top_bottom_padding =
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1.0f - 1.0f * dst_width / src_width * src_height / dst_height;
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// Get padding on each side.
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*top_bottom_padding /= 2.0f;
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} else if (dst_scale - src_scale > 1e-5) {
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// Total padding on left and right sides.
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*left_right_padding =
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1.0f - 1.0f / dst_width * src_width / src_height * dst_height;
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// Get padding on each side.
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*left_right_padding /= 2.0f;
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}
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}
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}
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GlScalerCalculator::~GlScalerCalculator() {
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// TODO: use move capture when we have C++14 or better.
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QuadRenderer* rgb_renderer = rgb_renderer_.release();
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QuadRenderer* yuv_renderer = yuv_renderer_.release();
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if (rgb_renderer || yuv_renderer) {
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helper_.RunInGlContext([rgb_renderer, yuv_renderer] {
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if (rgb_renderer) {
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rgb_renderer->GlTeardown();
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delete rgb_renderer;
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}
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if (yuv_renderer) {
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yuv_renderer->GlTeardown();
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delete yuv_renderer;
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}
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});
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}
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}
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} // namespace mediapipe
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