mediapipe/mediapipe/calculators/util/set_landmark_visibility_calculator.cc
MediaPipe Team 350fbb2100 Project import generated by Copybara.
GitOrigin-RevId: d073f8e21be2fcc0e503cb97c6695078b6b75310
2021-02-27 03:30:05 -05:00

103 lines
3.3 KiB
C++

// Copyright 2020 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <memory>
#include "mediapipe/framework/calculator_framework.h"
#include "mediapipe/framework/formats/landmark.pb.h"
#include "mediapipe/framework/port/ret_check.h"
namespace mediapipe {
namespace {
constexpr char kNormalizedLandmarksTag[] = "NORM_LANDMARKS";
constexpr char kVisibilityTag[] = "VISIBILITY";
} // namespace
// A calculator to set landmark visibility.
//
// Inputs:
// NORM_LANDMARKS: A NormalizedLandmarkList with only a single landmark to set
// visibility to. It's a list and not single landmark as split/concatenate
// calculators work with lists.
//
// VISIBILITY: Float visibility of the given landmark.
//
// Outputs:
// NORM_LANDMARKS: A NormalizedLandmarkList with only single landmark with
// updated visibility.
//
// Example config:
// node {
// calculator: "SetLandmarkVisibility"
// input_stream: "NORM_LANDMARKS:landmarks"
// input_stream: "VISIBILITY:visibility"
// output_stream: "NORM_LANDMARKS:landmarks_with_visibility"
// }
//
class SetLandmarkVisibilityCalculator : public CalculatorBase {
public:
static absl::Status GetContract(CalculatorContract* cc);
absl::Status Open(CalculatorContext* cc) override;
absl::Status Process(CalculatorContext* cc) override;
};
REGISTER_CALCULATOR(SetLandmarkVisibilityCalculator);
absl::Status SetLandmarkVisibilityCalculator::GetContract(
CalculatorContract* cc) {
cc->Inputs().Tag(kNormalizedLandmarksTag).Set<NormalizedLandmarkList>();
cc->Inputs().Tag(kVisibilityTag).Set<float>();
cc->Outputs().Tag(kNormalizedLandmarksTag).Set<NormalizedLandmarkList>();
return absl::OkStatus();
}
absl::Status SetLandmarkVisibilityCalculator::Open(CalculatorContext* cc) {
cc->SetOffset(TimestampDiff(0));
return absl::OkStatus();
}
absl::Status SetLandmarkVisibilityCalculator::Process(CalculatorContext* cc) {
// Check that landmark and visibility are not empty.
// Don't emit an empty packet for this timestamp.
if (cc->Inputs().Tag(kNormalizedLandmarksTag).IsEmpty() ||
cc->Inputs().Tag(kVisibilityTag).IsEmpty()) {
return absl::OkStatus();
}
const auto& in_landmarks =
cc->Inputs().Tag(kNormalizedLandmarksTag).Get<NormalizedLandmarkList>();
RET_CHECK_EQ(in_landmarks.landmark_size(), 1);
const NormalizedLandmark& in_landmark = in_landmarks.landmark(0);
const auto& visibility = cc->Inputs().Tag(kVisibilityTag).Get<float>();
auto out_landmarks = absl::make_unique<NormalizedLandmarkList>();
NormalizedLandmark* out_landmark = out_landmarks->add_landmark();
*out_landmark = in_landmark;
// Update visibility.
out_landmark->set_visibility(visibility);
cc->Outputs()
.Tag(kNormalizedLandmarksTag)
.Add(out_landmarks.release(), cc->InputTimestamp());
return absl::OkStatus();
}
} // namespace mediapipe