47 lines
1.8 KiB
C++
47 lines
1.8 KiB
C++
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MEDIAPIPE_FRAMEWORK_TOOL_SIMULATION_CLOCK_EXECUTOR_H_
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#define MEDIAPIPE_FRAMEWORK_TOOL_SIMULATION_CLOCK_EXECUTOR_H_
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#include "mediapipe/framework/thread_pool_executor.h"
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#include "mediapipe/framework/tool/simulation_clock.h"
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namespace mediapipe {
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// Simulation clock multithreaded executor. This is intended to be used with
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// graphs that are using SimulationClock class to emulate various parts of the
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// graph taking specific time to process the incoming packets.
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class SimulationClockExecutor : public Executor {
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public:
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explicit SimulationClockExecutor(int num_threads);
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void Schedule(std::function<void()> task) override;
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// Returns a pointer to the instance of SimulationClock used by
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// this executor. This instance can be passed down to graph nodes as input
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// side packet.
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std::shared_ptr<SimulationClock> GetClock();
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private:
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// SimulationClock instance used by this executor.
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std::shared_ptr<SimulationClock> clock_;
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// The delegate ThreadPoolExecutor. This is declared after clock_
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// so that it is destroyed before clock_.
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ThreadPoolExecutor executor_;
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};
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} // namespace mediapipe
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#endif // MEDIAPIPE_FRAMEWORK_TOOL_SIMULATION_CLOCK_EXECUTOR_H_
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