cc6a2f7af6
GitOrigin-RevId: 73d686c40057684f8bfaca285368bf1813f9fc26
80 lines
2.6 KiB
C++
80 lines
2.6 KiB
C++
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MEDIAPIPE_FRAMEWORK_LIFETIME_TRACKER_H_
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#define MEDIAPIPE_FRAMEWORK_LIFETIME_TRACKER_H_
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#include <atomic>
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#include "absl/memory/memory.h"
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#include "absl/synchronization/mutex.h"
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namespace mediapipe {
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// This class can be used to create objects whose lifetime is tracked by a
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// counter. This is useful for testing.
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// There is a separate counter per LifetimeTracker instance, and it counts the
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// number of LifetimeTracker::Object instances created by that tracker.
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// Therefore, you can use a single tracker with multiple objects to track
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// overall behavior; or you can use separate trackers, with one object each, if
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// you need to track each object's lifetime separately.
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class LifetimeTracker {
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public:
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class Object {
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public:
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explicit Object(LifetimeTracker* tracker) : tracker_(tracker) {
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absl::MutexLock lock(&tracker_->mutex_);
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++tracker_->live_count_;
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}
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~Object() {
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absl::MutexLock lock(&tracker_->mutex_);
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--tracker_->live_count_;
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}
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private:
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LifetimeTracker* const tracker_;
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};
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// Creates and returns a new tracked object.
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std::unique_ptr<Object> MakeObject() {
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return absl::make_unique<Object>(this);
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}
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// Returns the number of tracked objects currently alive.
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int live_count() {
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absl::MutexLock lock(&mutex_);
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return live_count_;
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}
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// Waits for all instances of Object to be destroyed / live_count to reach
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// zero. Returns true if this occurred within the timeout, false otherwise.
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bool WaitForAllObjectsToDie(
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absl::Duration timeout = absl::InfiniteDuration()) {
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// Condition takes a function pointer. Prefixing the lambda with a +
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// resolves it to a pointer.
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absl::Condition check_count(
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+[](int* value) { return *value == 0; }, &live_count_);
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absl::MutexLock lock(&mutex_);
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return mutex_.AwaitWithTimeout(check_count, timeout);
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}
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private:
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absl::Mutex mutex_;
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int live_count_ ABSL_GUARDED_BY(mutex_) = 0;
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};
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} // namespace mediapipe
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#endif // MEDIAPIPE_FRAMEWORK_LIFETIME_TRACKER_H_
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