mediapipe/mediapipe/calculators/util/non_max_suppression_calculator.proto
MediaPipe Team d68f5e4169 Project import generated by Copybara.
PiperOrigin-RevId: 253489161
2019-06-16 16:06:57 -07:00

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// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto2";
package mediapipe;
import "mediapipe/framework/calculator.proto";
// Options to NonMaxSuppression calculator, which performs non-maximum
// suppression on a set of detections.
message NonMaxSuppressionCalculatorOptions {
extend CalculatorOptions {
optional NonMaxSuppressionCalculatorOptions ext = 55383100;
}
// Number of input streams. Each input stream should contain a vector of
// detections.
optional int32 num_detection_streams = 1 [default = 1];
// Maximum number of detections to be returned. If -1, then all detections are
// returned.
optional int32 max_num_detections = 2 [default = -1];
// Minimum score of detections to be returned.
optional float min_score_threshold = 6 [default = -1.0];
// Jaccard similarity threshold for suppression -- a detection would suppress
// all other detections whose scores are lower and overlap by at least the
// specified threshold.
optional float min_suppression_threshold = 3 [default = 1.0];
// During the overlap computation, which is used to determine whether a
// rectangle suppresses another rectangle, one can use the Jaccard similarity,
// defined as the ration of the intersection over union of the two rectangles.
// Alternatively a modified version of Jaccard can be used, where the
// normalization is done by the area of the rectangle being checked for
// suppression.
enum OverlapType {
UNSPECIFIED_OVERLAP_TYPE = 0;
JACCARD = 1;
MODIFIED_JACCARD = 2;
INTERSECTION_OVER_UNION = 3;
}
optional OverlapType overlap_type = 4 [default = JACCARD];
// Whether to put empty detection vector in output stream.
optional bool return_empty_detections = 5;
// Algorithms that can be used to apply non-maximum suppression.
enum NmsAlgorithm {
DEFAULT = 0;
// Only supports relative bounding box for weighted NMS.
WEIGHTED = 1;
}
optional NmsAlgorithm algorithm = 7 [default = DEFAULT];
}