mediapipe/mediapipe/gpu/gl_scaler_calculator.proto
Jiuqiang Tang 0c01187cf5 Internal change
PiperOrigin-RevId: 548886447
2023-07-17 21:57:24 -07:00

46 lines
1.7 KiB
Protocol Buffer

// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
syntax = "proto2";
package mediapipe;
import "mediapipe/framework/calculator.proto";
import "mediapipe/gpu/scale_mode.proto";
// Next id: 9.
message GlScalerCalculatorOptions {
extend CalculatorOptions {
optional GlScalerCalculatorOptions ext = 166373014;
}
// Output dimensions.
optional int32 output_width = 1;
optional int32 output_height = 2;
// A scale factor for output size, while keeping aspect ratio. It has lower
// priority than the above two fields. That is, it is effective only when the
// above two fields are unset.
optional float output_scale = 7 [default = 1.0];
// Counterclockwise rotation in degrees. Must be a multiple of 90.
optional int32 rotation = 3;
// Flip the output texture vertically. This is applied after rotation.
optional bool flip_vertical = 4;
// Flip the output texture horizontally. This is applied after rotation.
optional bool flip_horizontal = 5;
optional ScaleMode.Mode scale_mode = 6;
// Whether to use nearest neighbor interpolation. Default to use linear
// interpolation.
optional bool use_nearest_neighbor_interpolation = 8 [default = false];
}