cf101e62a9
GitOrigin-RevId: 7e1d382a1788ebd8412c5626581b4c4cf2fe75ea
74 lines
2.8 KiB
C++
74 lines
2.8 KiB
C++
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "mediapipe/util/rectangle_util.h"
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#include "mediapipe/framework/formats/rect.pb.h"
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#include "mediapipe/framework/port/rectangle.h"
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#include "mediapipe/framework/port/ret_check.h"
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#include "mediapipe/framework/port/statusor.h"
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namespace mediapipe {
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// Converts a NormalizedRect into a Rectangle_f.
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absl::StatusOr<Rectangle_f> ToRectangle(
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const mediapipe::NormalizedRect& input) {
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if (!input.has_x_center() || !input.has_y_center() || !input.has_width() ||
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!input.has_height()) {
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return absl::InvalidArgumentError("Missing dimensions in NormalizedRect.");
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}
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if (input.width() < 0.0f || input.height() < 0.0f) {
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return absl::InvalidArgumentError("Negative rectangle width or height.");
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}
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const float xmin = input.x_center() - input.width() / 2.0;
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const float ymin = input.y_center() - input.height() / 2.0;
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// TODO: Support rotation for rectangle.
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return Rectangle_f(xmin, ymin, input.width(), input.height());
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}
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// If the new_rect overlaps with any of the rectangles in
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// existing_rects, then return true. Otherwise, return false.
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absl::StatusOr<bool> DoesRectOverlap(
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const mediapipe::NormalizedRect& new_rect,
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absl::Span<const mediapipe::NormalizedRect> existing_rects,
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float min_similarity_threshold) {
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ASSIGN_OR_RETURN(Rectangle_f new_rectangle, ToRectangle(new_rect));
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for (const mediapipe::NormalizedRect& existing_rect : existing_rects) {
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ASSIGN_OR_RETURN(Rectangle_f existing_rectangle,
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ToRectangle(existing_rect));
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if (CalculateIou(existing_rectangle, new_rectangle) >
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min_similarity_threshold) {
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return true;
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}
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}
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return false;
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}
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// Computes the overlap similarity based on Intersection over Union (IoU) of
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// two rectangles. Result is bounded between [0.0, 1.0], where 0.0 means no
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// intersection at all, and 1.0 means the two rectangles are identical.
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float CalculateIou(const Rectangle_f& rect1, const Rectangle_f& rect2) {
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if (!rect1.Intersects(rect2)) return 0.0f;
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// Compute IoU similarity score.
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const float intersection_area = Rectangle_f(rect1).Intersect(rect2).Area();
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const float normalization = rect1.Area() + rect2.Area() - intersection_area;
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return normalization > 0.0f ? intersection_area / normalization : 0.0f;
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}
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} // namespace mediapipe
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