mediapipe/mediapipe/util/resource_util.h
MediaPipe Team 7c331ad58b Project import generated by Copybara.
GitOrigin-RevId: 6e4aff1cc351be3ae4537b677f36d139ee50ce09
2021-03-25 22:09:18 -04:00

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// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MEDIAPIPE_UTIL_RESOURCE_UTIL_H_
#define MEDIAPIPE_UTIL_RESOURCE_UTIL_H_
#include <string>
#include "mediapipe/framework/port/statusor.h"
namespace mediapipe {
// Given a path to a resource, this function attempts to provide an absolute
// path with which it can be accessed as a file.
// - If the input path is an absolute path, it is returned as-is.
// - If the input path is relative, it is searched in a platform-specific
// location:
// - On Android, we look for an asset with the given relative path; if
// it exists, it is copied to the file system (using the AssetCache),
// and a path to that file is returned.
// - On iOS, we look for a resource with the given relative path in the
// application bundle.
//
// Note: The exact search algorithm is subject to change.
// Note: This function should be used by code that needs a resource to be
// accessible as a normal file, usually to call an existing API that only
// accepts file paths. Code that can access data as a stream or as a buffer
// should read from an asset directly on Android; an API for this will be
// provided later. TODO.
absl::StatusOr<std::string> PathToResourceAsFile(const std::string& path);
// Reads the entire contents of a resource. The search path is as in
// PathToResourceAsFile.
absl::Status GetResourceContents(const std::string& path, std::string* output,
bool read_as_binary = true);
} // namespace mediapipe
#endif // MEDIAPIPE_UTIL_RESOURCE_UTIL_H_