350fbb2100
GitOrigin-RevId: d073f8e21be2fcc0e503cb97c6695078b6b75310
81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "mediapipe/gpu/gl_simple_calculator.h"
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namespace mediapipe {
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// static
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absl::Status GlSimpleCalculator::GetContract(CalculatorContract* cc) {
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TagOrIndex(&cc->Inputs(), "VIDEO", 0).Set<GpuBuffer>();
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TagOrIndex(&cc->Outputs(), "VIDEO", 0).Set<GpuBuffer>();
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// Currently we pass GL context information and other stuff as external
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// inputs, which are handled by the helper.
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return GlCalculatorHelper::UpdateContract(cc);
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}
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absl::Status GlSimpleCalculator::Open(CalculatorContext* cc) {
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// Inform the framework that we always output at the same timestamp
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// as we receive a packet at.
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cc->SetOffset(mediapipe::TimestampDiff(0));
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// Let the helper access the GL context information.
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return helper_.Open(cc);
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}
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absl::Status GlSimpleCalculator::Process(CalculatorContext* cc) {
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return RunInGlContext([this, cc]() -> absl::Status {
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const auto& input = TagOrIndex(cc->Inputs(), "VIDEO", 0).Get<GpuBuffer>();
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if (!initialized_) {
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MP_RETURN_IF_ERROR(GlSetup());
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initialized_ = true;
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}
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auto src = helper_.CreateSourceTexture(input);
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int dst_width;
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int dst_height;
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GetOutputDimensions(src.width(), src.height(), &dst_width, &dst_height);
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auto dst = helper_.CreateDestinationTexture(dst_width, dst_height,
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GetOutputFormat());
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helper_.BindFramebuffer(dst);
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glActiveTexture(GL_TEXTURE1);
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glBindTexture(src.target(), src.name());
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MP_RETURN_IF_ERROR(GlBind());
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// Run core program.
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MP_RETURN_IF_ERROR(GlRender(src, dst));
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glBindTexture(src.target(), 0);
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glFlush();
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auto output = dst.GetFrame<GpuBuffer>();
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src.Release();
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dst.Release();
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TagOrIndex(&cc->Outputs(), "VIDEO", 0)
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.Add(output.release(), cc->InputTimestamp());
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return absl::OkStatus();
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});
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}
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absl::Status GlSimpleCalculator::Close(CalculatorContext* cc) {
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return RunInGlContext([this]() -> absl::Status { return GlTeardown(); });
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}
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} // namespace mediapipe
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