mediapipe/mediapipe/framework/port.h
MediaPipe Team f96eadd6df Project import generated by Copybara.
GitOrigin-RevId: f7d09ed033907b893638a8eb4148efa11c0f09a6
2020-11-04 19:09:58 -05:00

100 lines
3.4 KiB
C

// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Defines symbols and methods related to portable portions of the framework.
//
#ifndef MEDIAPIPE_FRAMEWORK_PORT_H_
#define MEDIAPIPE_FRAMEWORK_PORT_H_
// Note: some defines, e.g. MEDIAPIPE_LITE, can only be set in the bazel rules.
// For consistency, we now set MEDIAPIPE_MOBILE there too. However, for the sake
// of projects that may want to build MediaPipe using alternative build systems,
// we also try to set platform-specific defines in this header if missing.
#if !defined(MEDIAPIPE_MOBILE) && \
(defined(__ANDROID__) || (defined(__APPLE__) && !TARGET_OS_OSX) || \
defined(__EMSCRIPTEN__))
#define MEDIAPIPE_MOBILE
#endif
#if !defined(MEDIAPIPE_ANDROID) && defined(__ANDROID__)
#define MEDIAPIPE_ANDROID
#endif
#if defined(__APPLE__)
#include "TargetConditionals.h" // for TARGET_OS_*
#if !defined(MEDIAPIPE_IOS) && !TARGET_OS_OSX
#define MEDIAPIPE_IOS
#endif
#if !defined(MEDIAPIPE_OSX) && TARGET_OS_OSX
#define MEDIAPIPE_OSX
#endif
#endif
// These platforms do not support OpenGL ES Compute Shaders (v3.1 and up),
// but may or may not still be able to run other OpenGL code.
#if !defined(MEDIAPIPE_DISABLE_GL_COMPUTE) && \
(defined(__APPLE__) || defined(__EMSCRIPTEN__) || \
defined(MEDIAPIPE_DISABLE_GPU) || MEDIAPIPE_USING_SWIFTSHADER)
#define MEDIAPIPE_DISABLE_GL_COMPUTE
#endif
// Compile time target platform definitions.
// Example: #if MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_31
#define MEDIAPIPE_OPENGL_ES_20 200
#define MEDIAPIPE_OPENGL_ES_30 300
#define MEDIAPIPE_OPENGL_ES_31 310
#if defined(MEDIAPIPE_DISABLE_GPU)
#define MEDIAPIPE_OPENGL_ES_VERSION 0
#define MEDIAPIPE_METAL_ENABLED 0
#else
#if defined(MEDIAPIPE_ANDROID)
#if defined(MEDIAPIPE_DISABLE_GL_COMPUTE)
#define MEDIAPIPE_OPENGL_ES_VERSION MEDIAPIPE_OPENGL_ES_20
#else
#define MEDIAPIPE_OPENGL_ES_VERSION MEDIAPIPE_OPENGL_ES_31
#endif
#define MEDIAPIPE_METAL_ENABLED 0
#elif defined(MEDIAPIPE_IOS)
#define MEDIAPIPE_OPENGL_ES_VERSION MEDIAPIPE_OPENGL_ES_20
#define MEDIAPIPE_METAL_ENABLED 1
#elif defined(MEDIAPIPE_OSX)
#define MEDIAPIPE_OPENGL_ES_VERSION 0
#define MEDIAPIPE_METAL_ENABLED 1
#elif defined(__EMSCRIPTEN__)
// WebGL config.
#define MEDIAPIPE_OPENGL_ES_VERSION MEDIAPIPE_OPENGL_ES_30
#define MEDIAPIPE_METAL_ENABLED 0
#else
#define MEDIAPIPE_OPENGL_ES_VERSION MEDIAPIPE_OPENGL_ES_31
#define MEDIAPIPE_METAL_ENABLED 0
#endif
#endif
#ifndef MEDIAPIPE_HAS_RTTI
// Detect if RTTI is disabled in the compiler.
#if defined(__clang__) && defined(__has_feature)
#define MEDIAPIPE_HAS_RTTI __has_feature(cxx_rtti)
#elif defined(__GNUC__) && !defined(__GXX_RTTI)
#define MEDIAPIPE_HAS_RTTI 0
#elif defined(_MSC_VER) && !defined(_CPPRTTI)
#define MEDIAPIPE_HAS_RTTI 0
#else
#define MEDIAPIPE_HAS_RTTI 1
#endif
#endif // MEDIAPIPE_HAS_RTTI
#endif // MEDIAPIPE_FRAMEWORK_PORT_H_