mediapipe/mediapipe2/gpu/gpu_buffer_multi_pool.h
2021-06-10 23:01:19 +00:00

143 lines
4.8 KiB
C++

// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This class lets calculators allocate GpuBuffers of various sizes, caching
// and reusing them as needed. It does so by automatically creating and using
// platform-specific buffer pools for the requested sizes.
//
// This class is not meant to be used directly by calculators, but is instead
// used by GlCalculatorHelper to allocate buffers.
#ifndef MEDIAPIPE_GPU_GPU_BUFFER_MULTI_POOL_H_
#define MEDIAPIPE_GPU_GPU_BUFFER_MULTI_POOL_H_
#include "absl/hash/hash.h"
#include "absl/synchronization/mutex.h"
#include "mediapipe/gpu/gpu_buffer.h"
#include "mediapipe/util/resource_cache.h"
#ifdef __APPLE__
#include "mediapipe/gpu/pixel_buffer_pool_util.h"
#endif // __APPLE__
#if !MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
#include "mediapipe/gpu/gl_texture_buffer_pool.h"
#endif // !MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
namespace mediapipe {
struct GpuSharedData;
class CvPixelBufferPoolWrapper;
class GpuBufferMultiPool {
public:
GpuBufferMultiPool() {}
explicit GpuBufferMultiPool(void* ignored) {}
~GpuBufferMultiPool();
// Obtains a buffer. May either be reused or created anew.
GpuBuffer GetBuffer(int width, int height,
GpuBufferFormat format = GpuBufferFormat::kBGRA32);
#ifdef __APPLE__
// TODO: add tests for the texture cache registration.
// Inform the pool of a cache that should be flushed when it is low on
// reusable buffers.
void RegisterTextureCache(CVTextureCacheType cache);
// Remove a texture cache from the list of caches to be flushed.
void UnregisterTextureCache(CVTextureCacheType cache);
void FlushTextureCaches();
#endif // defined(__APPLE__)
// This class is not intended as part of the public api of this class. It is
// public only because it is used as a map key type, and the map
// implementation needs access to, e.g., the equality operator.
struct BufferSpec {
BufferSpec(int w, int h, mediapipe::GpuBufferFormat f)
: width(w), height(h), format(f) {}
template <typename H>
friend H AbslHashValue(H h, const BufferSpec& spec) {
return H::combine(std::move(h), spec.width, spec.height,
static_cast<uint32_t>(spec.format));
}
int width;
int height;
mediapipe::GpuBufferFormat format;
};
private:
#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
using SimplePool = std::shared_ptr<CvPixelBufferPoolWrapper>;
#else
using SimplePool = std::shared_ptr<GlTextureBufferPool>;
#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
SimplePool MakeSimplePool(const BufferSpec& spec);
// Requests a simple buffer pool for the given spec. This may return nullptr
// if we have not yet reached a sufficient number of requests to allocate a
// pool, in which case the caller should invoke GetBufferWithoutPool instead
// of GetBufferFromSimplePool.
SimplePool RequestPool(const BufferSpec& spec);
GpuBuffer GetBufferFromSimplePool(BufferSpec spec, const SimplePool& pool);
GpuBuffer GetBufferWithoutPool(const BufferSpec& spec);
absl::Mutex mutex_;
mediapipe::ResourceCache<BufferSpec, SimplePool, absl::Hash<BufferSpec>>
cache_ ABSL_GUARDED_BY(mutex_);
#ifdef __APPLE__
// Texture caches used with this pool.
std::vector<CFHolder<CVTextureCacheType>> texture_caches_
ABSL_GUARDED_BY(mutex_);
#endif // defined(__APPLE__)
};
#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
class CvPixelBufferPoolWrapper {
public:
CvPixelBufferPoolWrapper(const GpuBufferMultiPool::BufferSpec& spec,
CFTimeInterval maxAge);
GpuBuffer GetBuffer(std::function<void(void)> flush);
int GetBufferCount() const { return count_; }
std::string GetDebugString() const;
void Flush();
private:
CFHolder<CVPixelBufferPoolRef> pool_;
int count_ = 0;
};
#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
// BufferSpec equality operators
inline bool operator==(const GpuBufferMultiPool::BufferSpec& lhs,
const GpuBufferMultiPool::BufferSpec& rhs) {
return lhs.width == rhs.width && lhs.height == rhs.height &&
lhs.format == rhs.format;
}
inline bool operator!=(const GpuBufferMultiPool::BufferSpec& lhs,
const GpuBufferMultiPool::BufferSpec& rhs) {
return !operator==(lhs, rhs);
}
} // namespace mediapipe
#endif // MEDIAPIPE_GPU_GPU_BUFFER_MULTI_POOL_H_