72 lines
2.2 KiB
Objective-C
72 lines
2.2 KiB
Objective-C
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MEDIAPIPE_GPU_DRISHTIGRAPHGPUDATA_H_
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#define MEDIAPIPE_GPU_DRISHTIGRAPHGPUDATA_H_
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#import <CoreVideo/CVMetalTextureCache.h>
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#import <CoreVideo/CoreVideo.h>
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#import <Metal/Metal.h>
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#import "mediapipe/gpu/gl_base.h"
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#import "mediapipe/gpu/gl_context.h"
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namespace mediapipe {
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class GlContext;
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class GpuBufferMultiPool;
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} // namespace mediapipe
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@interface MPPGraphGPUData : NSObject {
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// Shared buffer pool for GPU calculators.
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mediapipe::GpuBufferMultiPool* _gpuBufferPool;
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mediapipe::GlContext* _glContext;
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}
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- (instancetype)init NS_UNAVAILABLE;
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/// Initialize. The provided multipool pointer must remain valid throughout
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/// this object's lifetime.
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- (instancetype)initWithContext:(mediapipe::GlContext*)context
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multiPool:(mediapipe::GpuBufferMultiPool*)pool NS_DESIGNATED_INITIALIZER;
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/// Shared texture pool for GPU calculators.
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/// For internal use by GlCalculatorHelper.
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@property(readonly) mediapipe::GpuBufferMultiPool* gpuBufferPool;
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/// Shared OpenGL context.
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#if TARGET_OS_OSX
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@property(readonly) NSOpenGLContext* glContext;
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@property(readonly) NSOpenGLPixelFormat* glPixelFormat;
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#else
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@property(readonly) EAGLContext* glContext;
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#endif // TARGET_OS_OSX
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/// Shared texture cache.
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#if TARGET_OS_OSX
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@property(readonly) CVOpenGLTextureCacheRef textureCache;
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#else
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@property(readonly) CVOpenGLESTextureCacheRef textureCache;
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#endif // TARGET_OS_OSX
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/// Shared Metal resources.
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@property(readonly) id<MTLDevice> mtlDevice;
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@property(readonly) id<MTLCommandQueue> mtlCommandQueue;
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#if COREVIDEO_SUPPORTS_METAL
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@property(readonly) CVMetalTextureCacheRef mtlTextureCache;
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#endif
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@end
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#endif // MEDIAPIPE_GPU_DRISHTIGRAPHGPUDATA_H_
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