55 lines
2.4 KiB
Protocol Buffer
55 lines
2.4 KiB
Protocol Buffer
// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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syntax = "proto2";
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package mediapipe;
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import "mediapipe/framework/calculator.proto";
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import "mediapipe/util/color.proto";
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// Options for the AnnotationOverlayCalculator.
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message AnnotationOverlayCalculatorOptions {
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extend CalculatorOptions {
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optional AnnotationOverlayCalculatorOptions ext = 250607623;
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}
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// The canvas width and height in pixels, and the background color. These
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// options are used only if an input stream of ImageFrame isn't provided to
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// the renderer calculator. If an input stream of ImageFrame is provided, then
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// the calculator renders the annotations on top of the provided image, else a
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// canvas is created with the dimensions and background color specified in
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// these options and the annotations are rendered on top of this canvas.
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optional int32 canvas_width_px = 2 [default = 1920];
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optional int32 canvas_height_px = 3 [default = 1080];
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optional Color canvas_color = 4;
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// Whether text should be rendered upside down. When it's set to false, text
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// is rendered normally assuming the underlying image has its origin at the
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// top-left corner. Therefore, for images with the origin at the bottom-left
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// corner this should be set to true.
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optional bool flip_text_vertically = 5 [default = false];
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// Whether input stream IMAGE_GPU (OpenGL texture) has bottom-left or top-left
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// origin. (Historically, OpenGL uses bottom left origin, but most MediaPipe
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// examples expect textures to have top-left origin.)
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optional bool gpu_uses_top_left_origin = 6 [default = true];
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// Scale factor for intermediate image for GPU rendering.
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// This can be used to speed up annotation by drawing the annotation on an
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// intermediate image with a reduced scale, e.g. 0.5 (of the input image width
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// and height), before resizing and overlaying it on top of the input image.
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optional float gpu_scale_factor = 7 [default = 1.0];
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}
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