34 lines
2.0 KiB
Bash
34 lines
2.0 KiB
Bash
#!/bin/sh
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sudo rm -rf frameworkbuild
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# Create output directories~
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mkdir -p ./frameworkbuild/FaceMeshSDK/arm64
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# XCFramework is how we're going to use it.
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mkdir -p ./frameworkbuild/FaceMeshSDK/xcframework
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# Interesting fact. Bazel `build` command stores cached files in `/private/var/tmp/...` folders
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# and when you run build, if it finds cached files, it kind of symlinks the files/folders
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# into the `bazel-bin` folder found in the project root. So don't be afraid of re-running builds
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# because the files are cached.
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# build the arm64 binary framework
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# bazel build --copt=-fembed-bitcode --apple_bitcode=embedded --config=ios_arm64 mediapipe/examples/ios/facemeshioslib:FaceMeshIOSLibFramework
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bazel build -c opt --config=ios_arm64 mediapipe/examples/ios/facemeshioslib:FaceMeshSDK
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# use --cxxopt=-O3 to reduce framework size
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# bazel build --copt=-O3 --cxxopt=-O3 --config=ios_arm64 mediapipe/examples/ios/facemeshioslib:FaceMeshIOSLibFramework
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# The arm64 framework zip will be located at //bazel-bin/mediapipe/examples/ios/facemeshioslib/FaceMeshIOSLibFramework.zip
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# Call the framework patcher (First argument = compressed framework.zip, Second argument = header file's name(in this case FaceMeshIOSLib.h))
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sudo bash ./mediapipe/examples/ios/facemeshioslib/patch_ios_framework.sh ./bazel-bin/mediapipe/examples/ios/facemeshioslib/FaceMeshSDK.zip FaceMesh.h
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# There will be a resulting patched .framework folder at the same directory, this is our arm64 one, we copy it to our arm64 folder
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sudo cp -a ./bazel-bin/mediapipe/examples/ios/facemeshioslib/FaceMeshSDK.framework ./frameworkbuild/FaceMeshSDK/arm64
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# Create xcframework (because the classic lipo method with normal .framework no longer works (shows Building for iOS Simulator, but the linked and embedded framework was built for iOS + iOS Simulator))
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sudo xcodebuild -create-xcframework \
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-framework ./frameworkbuild/FaceMeshSDK/arm64/FaceMeshSDK.framework \
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-output ./frameworkbuild/FaceMeshSDK/xcframework/FaceMeshSDK.xcframework
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