// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MEDIAPIPE_GPU_GL_THREAD_COLLECTOR_H_ #define MEDIAPIPE_GPU_GL_THREAD_COLLECTOR_H_ #include #if defined(MEDIAPIPE_USING_SWIFTSHADER) #define MEDIAPIPE_NEEDS_GL_THREAD_COLLECTOR 1 #endif #if MEDIAPIPE_NEEDS_GL_THREAD_COLLECTOR #include "absl/synchronization/mutex.h" #include "mediapipe/framework/deps/no_destructor.h" #endif // MEDIAPIPE_NEEDS_GL_THREAD_COLLECTOR namespace mediapipe { #if MEDIAPIPE_NEEDS_GL_THREAD_COLLECTOR class GlThreadCollector { public: static void ThreadStarting() { Collector().ChangeCount(1); } static void ThreadEnding() { Collector().ChangeCount(-1); } private: GlThreadCollector() { std::atexit(WaitForThreadsToTerminate); } static GlThreadCollector& Collector() { static NoDestructor collector; return *collector; } static void WaitForThreadsToTerminate() { Collector().Wait(); } void ChangeCount(int delta) { absl::MutexLock l(&mutex_); active_threads_ += delta; } void Wait() { auto done = [this]() { mutex_.AssertReaderHeld(); return active_threads_ == 0; }; absl::MutexLock l(&mutex_); mutex_.Await(absl::Condition(&done)); } absl::Mutex mutex_; int active_threads_ ABSL_GUARDED_BY(mutex_) = 0; friend NoDestructor; }; #else class GlThreadCollector { public: static void ThreadStarting() {} static void ThreadEnding() {} }; #endif // MEDIAPIPE_NEEDS_GL_THREAD_COLLECTOR } // namespace mediapipe #endif // MEDIAPIPE_GPU_GL_THREAD_COLLECTOR_H_