# Copyright 2019 The MediaPipe Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. load("@bazel_skylib//lib:selects.bzl", "selects") load("//mediapipe/gpu:metal.bzl", "metal_library") load("@build_bazel_rules_apple//apple:ios.bzl", "ios_unit_test") load("//mediapipe/framework/port:build_config.bzl", "mediapipe_cc_proto_library", "mediapipe_proto_library") load("//mediapipe/framework:mediapipe_cc_test.bzl", "mediapipe_cc_test") load("//mediapipe/framework:more_selects.bzl", "more_selects") licenses(["notice"]) package(default_visibility = ["//visibility:public"]) # Disabling GPU support is sometimes useful on desktop Linux because SwiftShader can # interfere with desktop GL. b/73494271 config_setting( name = "disable_gpu", define_values = { "MEDIAPIPE_DISABLE_GPU": "1", }, visibility = ["//visibility:public"], ) cc_library( name = "gpu_service", srcs = ["gpu_service.cc"], hdrs = ["gpu_service.h"], visibility = ["//visibility:public"], deps = ["//mediapipe/framework:graph_service"] + select({ "//conditions:default": [ ":gpu_shared_data_internal", ], "//mediapipe/gpu:disable_gpu": [], }), ) cc_library( name = "graph_support", hdrs = ["graph_support.h"], visibility = ["//visibility:public"], deps = ["//mediapipe/framework:graph_service"], ) cc_library( name = "attachments", hdrs = ["attachments.h"], visibility = ["//visibility:public"], ) GL_BASE_LINK_OPTS = select({ "//conditions:default": [], "//mediapipe:android": [ "-lGLESv2", "-lEGL", # Note: on Android, libGLESv3.so is normally a symlink to # libGLESv2.so, so we don't need to link to it. In fact, we # do not _want_ to link to it, or we would be unable to load # on API level < 18, where the symlink is missing entirely. # Note: if we ever find a strange version of Android where the # GLESv3 library is not a symlink, we will have to load it at # runtime. Weak GLESv3 symbols will still be resolved if we # load it early enough. ], "//mediapipe:ios": [ "-framework OpenGLES", "-framework CoreVideo", ], "//mediapipe:macos": [ "-framework OpenGL", "-framework CoreVideo", ], }) # This is @unused internally. GL_BASE_LINK_OPTS_OSS = GL_BASE_LINK_OPTS + select({ "//conditions:default": [ # Use GLES/EGL on linux. # Requires support from graphics card driver (nvidia,mesa,etc..) # and libraries to be installed. # Ex: libegl1-mesa-dev libgles2-mesa-dev, or libegl1-nvidia libgles2-nvidia, etc... "-lGLESv2", "-lEGL", ], "//mediapipe:android": [], "//mediapipe:ios": [], ":disable_gpu": [], }) cc_library( name = "gl_base", defines = select({ "//mediapipe:apple": [ "GLES_SILENCE_DEPRECATION=1", ], "//conditions:default": [], }), features = ["-layering_check"], linkopts = GL_BASE_LINK_OPTS_OSS, textual_hdrs = ["gl_base.h"], visibility = ["//visibility:public"], deps = [":gl_base_hdr"] + select({ "//mediapipe:android": [], "//mediapipe:apple": [], "//conditions:default": [ ], }), ) cc_library( name = "gl_base_hdr", hdrs = ["gl_base.h"], features = ["-layering_check"], # Note: need the frameworks on Apple platforms to get the headers. linkopts = select({ "//conditions:default": [], "//mediapipe:ios": [ "-framework OpenGLES", "-framework CoreVideo", ], "//mediapipe:macos": [ "-framework OpenGL", "-framework CoreVideo", ], }), visibility = ["//visibility:public"], deps = select({ "//mediapipe:android": [], "//mediapipe:apple": [], "//conditions:default": [ ], }), ) cc_library( name = "gl_thread_collector", hdrs = ["gl_thread_collector.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ], ) cc_library( name = "gl_context", srcs = [ "gl_context.cc", "gl_context_internal.h", ] + select({ "//conditions:default": [ "gl_context_egl.cc", ], "//mediapipe:ios": [ "gl_context_eagl.cc", ], "//mediapipe:macos": [ "gl_context_nsgl.cc", ], }), hdrs = ["gl_context.h"], copts = select({ "//conditions:default": [], "//mediapipe:apple": [ "-x objective-c++", "-fobjc-arc", # enable reference-counting ], }), visibility = ["//visibility:public"], deps = [ ":attachments", ":gl_base", ":gl_thread_collector", ":gpu_buffer_format", "@com_google_absl//absl/status", "@com_google_absl//absl/status:statusor", "//mediapipe/framework:executor", "//mediapipe/framework/port:logging", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/port:status", "//mediapipe/framework/port:statusor", "//mediapipe/framework/port:threadpool", "@com_google_absl//absl/base:dynamic_annotations", "@com_google_absl//absl/debugging:leak_check", "@com_google_absl//absl/memory", "@com_google_absl//absl/synchronization", "//mediapipe/framework:mediapipe_profiling", "//mediapipe/framework:timestamp", ] + select({ "//conditions:default": [], "//mediapipe:apple": [ "//mediapipe/objc:CFHolder", ], }) + select({ "//conditions:default": [ ], "//mediapipe:ios": [], "//mediapipe:macos": [], }), ) cc_library( name = "gl_texture_buffer", srcs = ["gl_texture_buffer.cc"], hdrs = ["gl_texture_buffer.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_context", ":gl_texture_view", ":gpu_buffer_format", ":gpu_buffer_storage", ":gpu_buffer_storage_image_frame", # TODO: remove this dependency. Some other teams' tests # depend on having an indirect image_frame dependency, need to be # fixed first. "//mediapipe/framework/formats:image_frame", "@com_google_absl//absl/memory", ], ) cc_library( name = "gl_texture_view", srcs = ["gl_texture_view.cc"], hdrs = ["gl_texture_view.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_context", ":gpu_buffer_storage", ], ) # Workaround for "Multiple matches are not allowed unless one is unambiguously more specialized". more_selects.config_setting_negation( name = "not_disable_gpu", negate = ":disable_gpu", ) selects.config_setting_group( name = "platform_ios_with_gpu", match_all = [ ":not_disable_gpu", "//mediapipe:ios", ], ) selects.config_setting_group( name = "platform_macos_with_gpu", match_all = [ ":not_disable_gpu", "//mediapipe:macos", ], ) cc_library( name = "gpu_buffer", srcs = ["gpu_buffer.cc"], hdrs = ["gpu_buffer.h"], visibility = ["//visibility:public"], deps = [ ":gpu_buffer_format", ":gpu_buffer_storage", "@com_google_absl//absl/strings", "//mediapipe/framework/formats:image_frame", "//mediapipe/framework/port:logging", ":gpu_buffer_storage_image_frame", ] + select({ "//conditions:default": [ ":gl_texture_view", ":gl_texture_buffer", ], ":platform_ios_with_gpu": [ ":gl_texture_view", ":gpu_buffer_storage_cv_pixel_buffer", "//mediapipe/objc:util", "//mediapipe/objc:CFHolder", ], ":platform_macos_with_gpu": [ "//mediapipe/objc:CFHolder", ":gl_texture_view", ":gl_texture_buffer", ], ":disable_gpu": [], }), ) cc_library( name = "gpu_buffer_format", srcs = ["gpu_buffer_format.cc"], hdrs = ["gpu_buffer_format.h"], visibility = ["//visibility:public"], deps = [ "//mediapipe/framework/formats:image_format_cc_proto", "@com_google_absl//absl/container:flat_hash_map", "//mediapipe/framework/deps:no_destructor", "//mediapipe/framework/port:logging", ] + select({ "//conditions:default": [ ":gl_base", ], "//mediapipe/gpu:disable_gpu": [], }), ) cc_library( name = "gpu_buffer_storage", srcs = ["gpu_buffer_storage.cc"], hdrs = ["gpu_buffer_storage.h"], visibility = ["//visibility:public"], deps = [ ":gpu_buffer_format", "//mediapipe/framework/deps:no_destructor", "//mediapipe/framework/formats:image_frame", "//mediapipe/framework/tool:type_util", "@com_google_absl//absl/container:flat_hash_map", ], ) cc_library( name = "gpu_buffer_storage_cv_pixel_buffer", srcs = ["gpu_buffer_storage_cv_pixel_buffer.cc"], hdrs = ["gpu_buffer_storage_cv_pixel_buffer.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_context", ":gl_texture_view", ":gpu_buffer_storage", ":gpu_buffer_storage_image_frame", ":image_frame_view", "//mediapipe/objc:CFHolder", "//mediapipe/objc:util", ], ) cc_library( name = "cv_texture_cache_manager", srcs = ["cv_texture_cache_manager.cc"], hdrs = ["cv_texture_cache_manager.h"], deps = [ ":pixel_buffer_pool_util", "//mediapipe/framework/port:logging", "//mediapipe/objc:CFHolder", "@com_google_absl//absl/synchronization", ], ) cc_library( name = "cv_pixel_buffer_pool_wrapper", srcs = ["cv_pixel_buffer_pool_wrapper.cc"], hdrs = ["cv_pixel_buffer_pool_wrapper.h"], copts = select({ "//conditions:default": [], "//mediapipe:apple": [ "-x objective-c++", "-fobjc-arc", ], }), deps = [ ":cv_texture_cache_manager", ":gpu_buffer_format", ":multi_pool", ":pixel_buffer_pool_util", "//mediapipe/framework/port:logging", "//mediapipe/objc:CFHolder", "//mediapipe/objc:util", "@com_google_absl//absl/synchronization", ], ) cc_library( name = "gpu_buffer_storage_image_frame", hdrs = ["gpu_buffer_storage_image_frame.h"], visibility = ["//visibility:public"], deps = [ ":gpu_buffer_format", ":gpu_buffer_storage", ":image_frame_view", "//mediapipe/framework/formats:image_frame", ], ) cc_library( name = "image_frame_view", hdrs = ["image_frame_view.h"], visibility = ["//visibility:public"], deps = [ ":gpu_buffer_format", ":gpu_buffer_storage", "//mediapipe/framework/formats:image_frame", ], ) cc_library( name = "gpu_buffer_storage_ahwb", srcs = ["gpu_buffer_storage_ahwb.cc"], hdrs = ["gpu_buffer_storage_ahwb.h"], linkopts = select({ "//conditions:default": [], "//mediapipe:android": [ "-landroid", ], }), deps = [ ":gl_texture_buffer", ":gpu_buffer_format", ":gpu_buffer_storage", ":image_frame_view", "//mediapipe/framework/formats:image_frame", "@com_google_absl//absl/strings:str_format", ], ) mediapipe_proto_library( name = "gpu_origin_proto", srcs = ["gpu_origin.proto"], visibility = ["//visibility:public"], ) objc_library( name = "pixel_buffer_pool_util", srcs = ["pixel_buffer_pool_util.mm"], hdrs = ["pixel_buffer_pool_util.h"], copts = [ "-Wno-shorten-64-to-32", ], sdk_frameworks = [ "Accelerate", "CoreGraphics", "CoreVideo", ], visibility = ["//visibility:public"], deps = ["//mediapipe/objc:util"], ) objc_library( name = "MPPGraphGPUData", srcs = [ "MPPGraphGPUData.mm", "gpu_shared_data_internal.cc", ], hdrs = ["MPPGraphGPUData.h"], copts = [ "-x objective-c++", "-Wno-shorten-64-to-32", ], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", ] + select({ "//conditions:default": [ "OpenGLES", ], "//mediapipe:macos": [ "OpenGL", "AppKit", ], }), visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_context", ":gpu_buffer_multi_pool", ":gpu_shared_data_header", ":graph_support", ":cv_texture_cache_manager", "//mediapipe/gpu:gl_context_options_cc_proto", "//mediapipe/framework:calculator_context", "//mediapipe/framework/port:ret_check", "@google_toolbox_for_mac//:GTM_Defines", ] + [ ], ) objc_library( name = "MPPMetalUtil", srcs = ["MPPMetalUtil.mm"], hdrs = ["MPPMetalUtil.h"], copts = [ "-x objective-c++", "-Wno-shorten-64-to-32", ], sdk_frameworks = [ "CoreVideo", "Metal", ], visibility = ["//visibility:public"], deps = [ "//mediapipe/objc:mediapipe_framework_ios", "@com_google_absl//absl/time", "@google_toolbox_for_mac//:GTM_Defines", ], ) proto_library( name = "gl_context_options_proto", srcs = ["gl_context_options.proto"], visibility = ["//visibility:public"], deps = ["//mediapipe/framework:calculator_proto"], ) mediapipe_cc_proto_library( name = "gl_context_options_cc_proto", srcs = ["gl_context_options.proto"], cc_deps = ["//mediapipe/framework:calculator_cc_proto"], visibility = ["//visibility:public"], deps = [":gl_context_options_proto"], ) # This is a hack needed to work around some issues with strict hdrs_check. # See e.g. b/67524270. cc_library( name = "gpu_shared_data_header", textual_hdrs = [ "gpu_shared_data_internal.h", ] + select({ "//conditions:default": [], "//mediapipe:apple": [ "MPPGraphGPUData.h", ], }), visibility = ["//visibility:private"], deps = [ ":gl_base", ":gl_context", ], ) alias( name = "gpu_shared_data_internal", actual = select({ "//conditions:default": ":gpu_shared_data_internal_actual", ":disable_gpu": ":gpu_shared_data_internal_stub", }), visibility = ["//visibility:public"], ) cc_library( name = "gpu_shared_data_internal_stub", visibility = ["//visibility:private"], deps = [ ":graph_support", "//mediapipe/framework:calculator_context", "//mediapipe/framework:calculator_node", "//mediapipe/framework:executor", "//mediapipe/framework:port", "//mediapipe/framework/deps:no_destructor", "//mediapipe/framework/port:ret_check", "//mediapipe/gpu:gl_context_options_cc_proto", ], ) cc_library( name = "gpu_shared_data_internal_actual", srcs = select({ "//conditions:default": [ "gpu_shared_data_internal.cc", ], # iOS uses an Objective-C++ version of this, built in MPPGraphGPUData. "//mediapipe:apple": [], }), hdrs = [ "gpu_shared_data_internal.h", ], visibility = ["//visibility:private"], deps = [ "//mediapipe/gpu:gl_context_options_cc_proto", ":graph_support", "//mediapipe/framework:calculator_context", "//mediapipe/framework:executor", "//mediapipe/framework:calculator_node", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/deps:no_destructor", ":gl_base", ":gl_context", ":gpu_buffer_multi_pool", ":gpu_shared_data_header", ] + select({ "//conditions:default": [], "//mediapipe:apple": [ ":MPPGraphGPUData", ":cv_texture_cache_manager", ], }), ) cc_library( name = "gl_texture_buffer_pool", srcs = ["gl_texture_buffer_pool.cc"], hdrs = ["gl_texture_buffer_pool.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_texture_buffer", ":gpu_buffer", ":gpu_shared_data_header", ":multi_pool", "//mediapipe/framework:calculator_context", "//mediapipe/framework:calculator_node", "//mediapipe/framework/port:logging", "@com_google_absl//absl/memory", "@com_google_absl//absl/synchronization", ], ) cc_library( name = "multi_pool", hdrs = ["multi_pool.h"], deps = ["//mediapipe/util:resource_cache"], ) cc_library( name = "gpu_buffer_multi_pool", srcs = ["gpu_buffer_multi_pool.cc"], hdrs = ["gpu_buffer_multi_pool.h"] + select({ "//conditions:default": [ ], "//mediapipe:ios": [ # The inclusions check does not see that this is provided by # pixel_buffer_pool_util, so we include it here too. This is # b/28066691. "pixel_buffer_pool_util.h", ], "//mediapipe:macos": [ ], }), copts = select({ "//conditions:default": [], "//mediapipe:apple": [ "-x objective-c++", "-fobjc-arc", ], }), visibility = ["//visibility:public"], deps = [ ":gl_base", ":gpu_buffer", ":gpu_shared_data_header", ":multi_pool", "//mediapipe/framework:calculator_context", "//mediapipe/framework:calculator_node", "//mediapipe/framework/port:logging", "//mediapipe/util:resource_cache", "@com_google_absl//absl/hash", "@com_google_absl//absl/memory", "@com_google_absl//absl/synchronization", ] + select({ "//conditions:default": [ ":gl_texture_buffer", ":gl_texture_buffer_pool", ], "//mediapipe:ios": [ ":cv_pixel_buffer_pool_wrapper", ":cv_texture_cache_manager", ":pixel_buffer_pool_util", "//mediapipe/objc:CFHolder", "//mediapipe/objc:util", ], "//mediapipe:macos": [ ":cv_pixel_buffer_pool_wrapper", ":cv_texture_cache_manager", ":pixel_buffer_pool_util", ":gl_texture_buffer", ":gl_texture_buffer_pool", ], }), ) cc_library( name = "shader_util", srcs = ["shader_util.cc"], hdrs = ["shader_util.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", "//mediapipe/framework/port:logging", ], ) cc_library( name = "egl_surface_holder", hdrs = ["egl_surface_holder.h"], deps = [ ":gl_base", "@com_google_absl//absl/synchronization", ], ) cc_library( name = "gl_calculator_helper", srcs = [ "gl_calculator_helper.cc", "gl_calculator_helper_impl_common.cc", ], hdrs = [ "gl_calculator_helper.h", "gl_calculator_helper_impl.h", ], linkopts = select({ "//conditions:default": [], "//mediapipe:apple": [ "-framework AVFoundation", "-framework CoreVideo", "-framework CoreGraphics", "-framework CoreMedia", "-framework GLKit", "-framework QuartzCore", ], }) + select({ "//conditions:default": [], "//mediapipe:macos": [ "-framework AppKit", ], }), visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_context", ":gl_texture_buffer_pool", ":gpu_buffer", ":gpu_buffer_format", ":gpu_buffer_multi_pool", ":gpu_shared_data_internal", ":gpu_service", ":graph_support", ":image_frame_view", ":shader_util", "//mediapipe/framework:calculator_framework", "//mediapipe/framework:calculator_cc_proto", "//mediapipe/framework:calculator_context", "//mediapipe/framework:calculator_node", "//mediapipe/framework:calculator_contract", "//mediapipe/framework:demangle", "//mediapipe/framework:legacy_calculator_support", "//mediapipe/framework:packet", "//mediapipe/framework:packet_set", "//mediapipe/framework:packet_type", "//mediapipe/framework:timestamp", "//mediapipe/framework/formats:image", "//mediapipe/framework/formats:image_frame", "//mediapipe/framework/port:logging", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/port:status", "@com_google_absl//absl/memory", "@com_google_absl//absl/synchronization", "//mediapipe/framework/deps:registration", "//mediapipe/framework/port:map_util", ] + select({ "//conditions:default": [ ], "//mediapipe:apple": [], }), ) # TODO: remove objc_library( name = "gl_calculator_helper_ios", copts = [ "-Wno-shorten-64-to-32", ], visibility = ["//visibility:public"], deps = [ ":gl_calculator_helper", "//mediapipe/objc:mediapipe_framework_ios", "//mediapipe/objc:util", ], ) objc_library( name = "MPPMetalHelper", srcs = ["MPPMetalHelper.mm"], hdrs = ["MPPMetalHelper.h"], copts = [ "-Wno-shorten-64-to-32", ], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", ], visibility = ["//visibility:public"], deps = [ ":gpu_shared_data_internal", ":graph_support", "//mediapipe/objc:mediapipe_framework_ios", "@google_toolbox_for_mac//:GTM_Defines", ], ) mediapipe_proto_library( name = "scale_mode_proto", srcs = ["scale_mode.proto"], visibility = ["//visibility:public"], ) cc_library( name = "gl_quad_renderer", srcs = ["gl_quad_renderer.cc"], hdrs = ["gl_quad_renderer.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ":gl_simple_shaders", ":shader_util", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/port:status", "//mediapipe/gpu:scale_mode_cc_proto", ], ) cc_library( name = "gl_simple_shaders", srcs = ["gl_simple_shaders.cc"], hdrs = ["gl_simple_shaders.h"], visibility = ["//visibility:public"], deps = [ ":gl_base", ], ) ### General calculator superclasses cc_library( name = "gl_simple_calculator", srcs = ["gl_simple_calculator.cc"], hdrs = ["gl_simple_calculator.h"], visibility = ["//visibility:public"], deps = [ ":gl_calculator_helper", "//mediapipe/framework:calculator_framework", "//mediapipe/framework/port:status", ], ) ### Converters cc_library( name = "gpu_buffer_to_image_frame_calculator", srcs = ["gpu_buffer_to_image_frame_calculator.cc"], visibility = ["//visibility:public"], deps = [ ":gl_calculator_helper", "//mediapipe/framework:calculator_framework", "//mediapipe/framework:timestamp", "//mediapipe/framework/formats:image_frame", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/port:status", ] + select({ "//conditions:default": [], "//mediapipe:apple": ["//mediapipe/objc:util"], }), alwayslink = 1, ) cc_library( name = "image_frame_to_gpu_buffer_calculator", srcs = ["image_frame_to_gpu_buffer_calculator.cc"], visibility = ["//visibility:public"], deps = [ ":gl_calculator_helper", "//mediapipe/framework:calculator_framework", "//mediapipe/framework/formats:image_frame", "//mediapipe/framework/port:status", ] + select({ "//conditions:default": [], "//mediapipe:apple": ["//mediapipe/objc:util"], }), alwayslink = 1, ) proto_library( name = "gl_scaler_calculator_proto", srcs = ["gl_scaler_calculator.proto"], visibility = ["//visibility:public"], deps = [ "//mediapipe/framework:calculator_proto", "//mediapipe/gpu:scale_mode_proto", ], ) mediapipe_cc_proto_library( name = "gl_scaler_calculator_cc_proto", srcs = ["gl_scaler_calculator.proto"], cc_deps = [ ":scale_mode_cc_proto", "//mediapipe/framework:calculator_cc_proto", ], visibility = ["//visibility:public"], deps = [":gl_scaler_calculator_proto"], ) cc_library( name = "gl_scaler_calculator", srcs = ["gl_scaler_calculator.cc"], visibility = ["//visibility:public"], deps = [ ":gl_calculator_helper", ":gl_quad_renderer", ":gl_simple_shaders", ":shader_util", "//mediapipe/framework:calculator_framework", "//mediapipe/framework/formats:image", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/port:status", "//mediapipe/framework/tool:options_util", "//mediapipe/gpu:gl_scaler_calculator_cc_proto", ], alwayslink = 1, ) cc_library( name = "gl_surface_sink_calculator", srcs = ["gl_surface_sink_calculator.cc"], visibility = ["//visibility:public"], deps = [ ":egl_surface_holder", ":gl_calculator_helper", ":gl_quad_renderer", ":gpu_buffer", ":shader_util", "//mediapipe/framework:calculator_framework", "//mediapipe/framework/api2:node", "//mediapipe/framework/port:ret_check", "//mediapipe/framework/port:status", "//mediapipe/gpu:gl_surface_sink_calculator_cc_proto", "@com_google_absl//absl/synchronization", ], alwayslink = 1, ) proto_library( name = "gl_surface_sink_calculator_proto", srcs = ["gl_surface_sink_calculator.proto"], deps = [ "//mediapipe/framework:calculator_proto", "//mediapipe/gpu:scale_mode_proto", ], ) mediapipe_cc_proto_library( name = "gl_surface_sink_calculator_cc_proto", srcs = ["gl_surface_sink_calculator.proto"], cc_deps = [ ":scale_mode_cc_proto", "//mediapipe/framework:calculator_cc_proto", ], visibility = ["//visibility:public"], deps = [":gl_surface_sink_calculator_proto"], ) ### Metal calculators metal_library( name = "simple_shaders_mtl", srcs = ["simple_shaders.metal"], hdrs = ["metal_shader_base.h"], ) # Only needed for cc_library depending on simple_shaders_mtl. objc_library( name = "simple_shaders_for_cc", hdrs = ["metal_shader_base.h"], deps = [":simple_shaders_mtl"], ) proto_library( name = "copy_calculator_proto", srcs = ["copy_calculator.proto"], visibility = ["//visibility:public"], deps = ["//mediapipe/framework:calculator_proto"], ) mediapipe_cc_proto_library( name = "copy_calculator_cc_proto", srcs = ["copy_calculator.proto"], cc_deps = [ "//mediapipe/framework:calculator_cc_proto", ], visibility = ["//visibility:public"], deps = [":copy_calculator_proto"], ) objc_library( name = "metal_copy_calculator", srcs = ["MetalCopyCalculator.mm"], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", ], visibility = ["//visibility:public"], deps = [ ":MPPMetalHelper", ":simple_shaders_mtl", "//mediapipe/gpu:copy_calculator_cc_proto", "//mediapipe/objc:mediapipe_framework_ios", ], alwayslink = 1, ) objc_library( name = "metal_rgb_weight_calculator", srcs = ["MetalRgbWeightCalculator.mm"], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", ], visibility = ["//visibility:public"], deps = [ ":MPPMetalHelper", ":simple_shaders_mtl", "//mediapipe/objc:mediapipe_framework_ios", ], alwayslink = 1, ) objc_library( name = "metal_sobel_calculator", srcs = ["MetalSobelCalculator.mm"], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", ], visibility = ["//visibility:public"], deps = [ ":MPPMetalHelper", ":simple_shaders_mtl", "//mediapipe/objc:mediapipe_framework_ios", ], alwayslink = 1, ) objc_library( name = "metal_sobel_compute_calculator", srcs = ["MetalSobelComputeCalculator.mm"], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", ], visibility = ["//visibility:public"], deps = [ ":MPPMetalHelper", ":simple_shaders_mtl", "//mediapipe/objc:mediapipe_framework_ios", ], alwayslink = 1, ) objc_library( name = "mps_sobel_calculator", srcs = ["MPSSobelCalculator.mm"], copts = ["-std=c++17"], features = ["-layering_check"], sdk_frameworks = [ "CoreVideo", "Metal", "MetalPerformanceShaders", ], visibility = ["//visibility:public"], deps = [ ":MPPMetalHelper", "//mediapipe/objc:mediapipe_framework_ios", ], alwayslink = 1, ) objc_library( name = "mps_threshold_calculator", srcs = ["MPSThresholdCalculator.mm"], sdk_frameworks = [ "CoreVideo", "Metal", "MetalPerformanceShaders", ], visibility = ["//visibility:public"], deps = [ ":MPPMetalHelper", "//mediapipe/objc:mediapipe_framework_ios", ], alwayslink = 1, ) MIN_IOS_VERSION = "11.0" test_suite( name = "ios", tags = ["ios"], ) test_suite( name = "metal", tags = ["metal"], ) objc_library( name = "gl_ios_test_lib", testonly = 1, srcs = [ "MPPGraphGPUDataTests.mm", "gl_ios_test.mm", ], copts = [ "-Wno-shorten-64-to-32", ], data = [ "//mediapipe/objc:testdata/googlelogo_color_272x92dp.png", ], features = ["-layering_check"], deps = [ ":MPPGraphGPUData", ":gl_scaler_calculator", ":gpu_buffer_to_image_frame_calculator", ":gpu_shared_data_internal", ":image_frame_to_gpu_buffer_calculator", "//mediapipe/objc:MPPGraphTestBase", "//mediapipe/objc:mediapipe_framework_ios", "//mediapipe/framework/tool:source", "//mediapipe/framework/port:threadpool", "@com_google_absl//absl/memory", ] + select({ "//mediapipe:ios_i386": [], "//mediapipe:ios_x86_64": [], "//conditions:default": [ ":metal_rgb_weight_calculator", ], }), ) ios_unit_test( name = "gl_ios_test", minimum_os_version = MIN_IOS_VERSION, runner = "//testing/utp/ios:IOS_LATEST", tags = [ "ios", ], deps = [":gl_ios_test_lib"], ) mediapipe_cc_test( name = "gpu_buffer_storage_ahwb_test", size = "small", srcs = ["gpu_buffer_storage_ahwb_test.cc"], exclude_platforms = [ "ios", "wasm", ], requires_full_emulation = True, deps = [ ":gpu_buffer_format", ":gpu_buffer_storage_ahwb", "//mediapipe/framework/port:gtest_main", ], )