// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MEDIAPIPE_FRAMEWORK_LIFETIME_TRACKER_H_ #define MEDIAPIPE_FRAMEWORK_LIFETIME_TRACKER_H_ #include #include "absl/memory/memory.h" #include "absl/synchronization/mutex.h" namespace mediapipe { // This class can be used to create objects whose lifetime is tracked by a // counter. This is useful for testing. // There is a separate counter per LifetimeTracker instance, and it counts the // number of LifetimeTracker::Object instances created by that tracker. // Therefore, you can use a single tracker with multiple objects to track // overall behavior; or you can use separate trackers, with one object each, if // you need to track each object's lifetime separately. class LifetimeTracker { public: class Object { public: explicit Object(LifetimeTracker* tracker) : tracker_(tracker) { absl::MutexLock lock(&tracker_->mutex_); ++tracker_->live_count_; } ~Object() { absl::MutexLock lock(&tracker_->mutex_); --tracker_->live_count_; } private: LifetimeTracker* const tracker_; }; // Creates and returns a new tracked object. std::unique_ptr MakeObject() { return absl::make_unique(this); } // Returns the number of tracked objects currently alive. int live_count() { absl::MutexLock lock(&mutex_); return live_count_; } // Waits for all instances of Object to be destroyed / live_count to reach // zero. Returns true if this occurred within the timeout, false otherwise. bool WaitForAllObjectsToDie( absl::Duration timeout = absl::InfiniteDuration()) { // Condition takes a function pointer. Prefixing the lambda with a + // resolves it to a pointer. absl::Condition check_count( +[](int* value) { return *value == 0; }, &live_count_); absl::MutexLock lock(&mutex_); return mutex_.AwaitWithTimeout(check_count, timeout); } private: absl::Mutex mutex_; int live_count_ ABSL_GUARDED_BY(mutex_) = 0; }; } // namespace mediapipe #endif // MEDIAPIPE_FRAMEWORK_LIFETIME_TRACKER_H_