// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // This header includes platform-specific headers for OpenGL. #ifndef MEDIAPIPE_GPU_GL_BASE_H_ #define MEDIAPIPE_GPU_GL_BASE_H_ #if defined(__EMSCRIPTEN__) #include #endif // defined(__EMSCRIPTEN__) #if defined(__APPLE__) #include #if TARGET_OS_OSX #define HAS_NSGL 1 #include #if CGL_VERSION_1_3 #include #include #else #include #include #endif // CGL_VERSION_1_3 #else #define HAS_EAGL 1 #include #include #include #include #endif // TARGET_OS_OSX #else #define HAS_EGL 1 #include #include #include #if defined(__ANDROID__) // Weak-link all GL APIs included from this point on. // TODO: Annotate these with availability attributes for the // appropriate versions of Android, by including gl{3,31,31}.h and resetting // GL_APICALL for each. #undef GL_APICALL #define GL_APICALL __attribute__((weak_import)) KHRONOS_APICALL #endif // defined(__ANDROID__) #include // When using the Linux EGL headers, we may end up pulling a // "#define Status int" from Xlib.h, which interferes with absl::Status. #undef Status // More crud from X #undef None #undef Bool #undef Success #endif // defined(__APPLE__) namespace mediapipe { // Doing this as an inline function allows us to avoid unwanted "pointer will // never be null" errors on certain platforms and compilers. template inline bool SymbolAvailable(T* symbol) { return symbol != nullptr; } } // namespace mediapipe #endif // MEDIAPIPE_GPU_GL_BASE_H_