// Copyright 2019 The MediaPipe Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef MEDIAPIPE_FRAMEWORK_TOOL_SIMULATION_CLOCK_EXECUTOR_H_ #define MEDIAPIPE_FRAMEWORK_TOOL_SIMULATION_CLOCK_EXECUTOR_H_ #include "mediapipe/framework/thread_pool_executor.h" #include "mediapipe/framework/tool/simulation_clock.h" namespace mediapipe { // Simulation clock multithreaded executor. This is intended to be used with // graphs that are using SimulationClock class to emulate various parts of the // graph taking specific time to process the incoming packets. class SimulationClockExecutor : public Executor { public: explicit SimulationClockExecutor(int num_threads); void Schedule(std::function task) override; // Returns a pointer to the instance of SimulationClock used by // this executor. This instance can be passed down to graph nodes as input // side packet. std::shared_ptr GetClock(); private: // SimulationClock instance used by this executor. std::shared_ptr clock_; // The delegate ThreadPoolExecutor. This is declared after clock_ // so that it is destroyed before clock_. ThreadPoolExecutor executor_; }; } // namespace mediapipe #endif // MEDIAPIPE_FRAMEWORK_TOOL_SIMULATION_CLOCK_EXECUTOR_H_