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PiperOrigin-RevId: 591148449
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@ -359,7 +359,13 @@ Tensor::OpenGlBufferView Tensor::GetOpenGlBufferReadView() const {
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}
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return {opengl_buffer_, std::move(lock),
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#ifdef MEDIAPIPE_TENSOR_USE_AHWB
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&ssbo_read_
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// ssbo_read_ is passed to be populated on OpenGlBufferView
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// destruction in order to perform delayed resources releasing (see
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// tensor_ahwb.cc/DelayedReleaser) only when AHWB is in use.
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//
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// Not passing for the case when AHWB is not in use to avoid creation
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// of unnecessary sync object and memory leak.
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use_ahwb_ ? &ssbo_read_ : nullptr
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#else
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nullptr
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#endif // MEDIAPIPE_TENSOR_USE_AHWB
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@ -288,18 +288,22 @@ class Tensor {
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class OpenGlBufferView : public View {
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public:
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GLuint name() const { return name_; }
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OpenGlBufferView(OpenGlBufferView&& src) : View(std::move(src)) {
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name_ = std::exchange(src.name_, GL_INVALID_INDEX);
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ssbo_read_ = std::exchange(src.ssbo_read_, nullptr);
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}
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~OpenGlBufferView() {
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if (ssbo_read_) {
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// TODO: update tensor to properly handle cases when
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// multiple views were requested multiple sync fence may be needed.
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*ssbo_read_ = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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}
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}
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protected:
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friend class Tensor;
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OpenGlBufferView(GLuint name, std::unique_ptr<absl::MutexLock>&& lock,
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GLsync* ssbo_read)
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: View(std::move(lock)), name_(name), ssbo_read_(ssbo_read) {}
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@ -6,6 +6,7 @@
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#include <cstdint>
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#include "absl/algorithm/container.h"
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#include "mediapipe/framework/formats/tensor.h"
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#include "mediapipe/framework/formats/tensor/views/data_types.h"
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#include "mediapipe/gpu/gpu_test_base.h"
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@ -18,7 +19,7 @@
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// Then the test requests the CPU view and compares the values.
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// Float32 and Float16 tests are there.
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namespace {
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namespace mediapipe {
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using mediapipe::Float16;
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using mediapipe::Tensor;
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@ -27,6 +28,16 @@ MATCHER_P(NearWithPrecision, precision, "") {
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return std::abs(std::get<0>(arg) - std::get<1>(arg)) < precision;
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}
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template <typename F = float>
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std::vector<F> CreateReferenceData(int num_elements) {
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std::vector<F> reference;
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reference.resize(num_elements);
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for (int i = 0; i < num_elements; i++) {
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reference[i] = static_cast<float>(i) / 10.0f;
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}
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return reference;
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}
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#if MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_31
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// Utility function to fill the GPU buffer.
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@ -110,11 +121,7 @@ TEST_F(TensorAhwbGpuTest, TestGpuToCpuFloat32) {
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});
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auto ptr = tensor.GetCpuReadView().buffer<float>();
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ASSERT_NE(ptr, nullptr);
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std::vector<float> reference;
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reference.resize(num_elements);
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for (int i = 0; i < num_elements; i++) {
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reference[i] = static_cast<float>(i) / 10.0f;
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}
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std::vector<float> reference = CreateReferenceData(num_elements);
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EXPECT_THAT(absl::Span<const float>(ptr, num_elements),
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testing::Pointwise(testing::FloatEq(), reference));
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}
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@ -137,11 +144,7 @@ TEST_F(TensorAhwbGpuTest, TestGpuToCpuFloat16) {
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});
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auto ptr = tensor.GetCpuReadView().buffer<Float16>();
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ASSERT_NE(ptr, nullptr);
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std::vector<Float16> reference;
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reference.resize(num_elements);
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for (int i = 0; i < num_elements; i++) {
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reference[i] = static_cast<float>(i) / 10.0f;
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}
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std::vector<Float16> reference = CreateReferenceData<Float16>(num_elements);
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// Precision is set to a reasonable value for Float16.
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EXPECT_THAT(absl::Span<const Float16>(ptr, num_elements),
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testing::Pointwise(NearWithPrecision(0.001), reference));
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@ -166,11 +169,7 @@ TEST_F(TensorAhwbGpuTest, TestReplacingCpuByAhwb) {
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}
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auto ptr = tensor.GetCpuReadView().buffer<float>();
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ASSERT_NE(ptr, nullptr);
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std::vector<float> reference;
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reference.resize(num_elements);
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for (int i = 0; i < num_elements; i++) {
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reference[i] = static_cast<float>(i) / 10.0f;
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}
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std::vector<float> reference = CreateReferenceData(num_elements);
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EXPECT_THAT(absl::Span<const float>(ptr, num_elements),
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testing::Pointwise(testing::FloatEq(), reference));
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}
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@ -194,17 +193,107 @@ TEST_F(TensorAhwbGpuTest, TestReplacingGpuByAhwb) {
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}
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auto ptr = tensor.GetCpuReadView().buffer<float>();
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ASSERT_NE(ptr, nullptr);
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std::vector<float> reference;
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reference.resize(num_elements);
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for (int i = 0; i < num_elements; i++) {
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reference[i] = static_cast<float>(i) / 10.0f;
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}
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std::vector<float> reference = CreateReferenceData(num_elements);
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EXPECT_THAT(absl::Span<const float>(ptr, num_elements),
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testing::Pointwise(testing::FloatEq(), reference));
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}
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std::vector<float> ReadGlBufferView(const Tensor::OpenGlBufferView& view,
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int num_elements) {
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glBindBuffer(GL_SHADER_STORAGE_BUFFER, view.name());
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int bytes = num_elements * sizeof(float);
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void* ptr =
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glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bytes, GL_MAP_READ_BIT);
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ABSL_CHECK(ptr) << "glMapBufferRange failed: " << glGetError();
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std::vector<float> data;
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data.resize(num_elements);
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std::memcpy(data.data(), ptr, bytes);
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glUnmapBuffer(GL_SHADER_STORAGE_BUFFER);
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return data;
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}
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TEST_F(TensorAhwbGpuTest, TestGetOpenGlBufferReadViewNoAhwb) {
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constexpr size_t kNumElements = 20;
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std::vector<float> reference = CreateReferenceData(kNumElements);
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Tensor tensor(Tensor::ElementType::kFloat32, Tensor::Shape({kNumElements}));
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{
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// Populate tensor on CPU and make sure view is destroyed
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absl::c_copy(reference, tensor.GetCpuWriteView().buffer<float>());
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}
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RunInGlContext([&] {
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// Triggers conversion to GL buffer.
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auto ssbo_view = tensor.GetOpenGlBufferReadView();
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ASSERT_NE(ssbo_view.name(), 0);
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// ssbo_read_ must NOT be populated, as there's no AHWB associated with
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// GL buffer
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ASSERT_EQ(ssbo_view.ssbo_read_, nullptr);
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std::vector<float> output = ReadGlBufferView(ssbo_view, kNumElements);
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EXPECT_THAT(output, testing::Pointwise(testing::FloatEq(), reference));
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});
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}
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TEST_F(TensorAhwbGpuTest, TestGetOpenGlBufferReadViewAhwbFromCpu) {
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constexpr size_t kNumElements = 20;
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std::vector<float> reference = CreateReferenceData(kNumElements);
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Tensor tensor(Tensor::ElementType::kFloat32, Tensor::Shape({kNumElements}));
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{
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// Populate tensor on CPU and make sure view is destroyed
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absl::c_copy(reference, tensor.GetCpuWriteView().buffer<float>());
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}
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{
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// Make tensor to allocate ahwb and make sure view is destroyed.
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ASSERT_NE(tensor.GetAHardwareBufferReadView().handle(), nullptr);
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}
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RunInGlContext([&] {
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// Triggers conversion to GL buffer.
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auto ssbo_view = tensor.GetOpenGlBufferReadView();
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ASSERT_NE(ssbo_view.name(), 0);
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// ssbo_read_ must be populated, so during view destruction it's set
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// properly for further AHWB destruction
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ASSERT_NE(ssbo_view.ssbo_read_, nullptr);
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std::vector<float> output = ReadGlBufferView(ssbo_view, kNumElements);
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EXPECT_THAT(output, testing::Pointwise(testing::FloatEq(), reference));
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});
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}
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TEST_F(TensorAhwbGpuTest, TestGetOpenGlBufferReadViewAhwbFromGpu) {
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constexpr size_t kNumElements = 20;
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std::vector<float> reference = CreateReferenceData(kNumElements);
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Tensor tensor(Tensor::ElementType::kFloat32, Tensor::Shape({kNumElements}));
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{
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// Make tensor to allocate ahwb and make sure view is destroyed.
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ASSERT_NE(tensor.GetAHardwareBufferWriteView().handle(), nullptr);
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}
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RunInGlContext([&] {
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FillGpuBuffer(tensor.GetOpenGlBufferWriteView().name(),
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tensor.shape().num_elements(), tensor.element_type());
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});
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RunInGlContext([&] {
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// Triggers conversion to GL buffer.
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auto ssbo_view = tensor.GetOpenGlBufferReadView();
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ASSERT_NE(ssbo_view.name(), 0);
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// ssbo_read_ must be populated, so during view destruction it's set
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// properly for further AHWB destruction
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ASSERT_NE(ssbo_view.ssbo_read_, nullptr);
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std::vector<float> output = ReadGlBufferView(ssbo_view, kNumElements);
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EXPECT_THAT(output, testing::Pointwise(testing::FloatEq(), reference));
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});
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}
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#endif // MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_31
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} // namespace
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} // namespace mediapipe
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#endif // !defined(MEDIAPIPE_NO_JNI) && (__ANDROID_API__ >= 26 ||
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// defined(__ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__))
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