Internal change
PiperOrigin-RevId: 496702117
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8c013647c8
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@ -92,8 +92,8 @@ class GlTextureWarpAffineRunner
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constexpr GLchar kVertShader[] = R"(
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in vec4 position;
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in mediump vec4 texture_coordinate;
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out mediump vec2 sample_coordinate;
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in highp vec4 texture_coordinate;
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out highp vec2 sample_coordinate;
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uniform mat4 transform_matrix;
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void main() {
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@ -104,7 +104,7 @@ class GlTextureWarpAffineRunner
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)";
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constexpr GLchar kFragShader[] = R"(
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DEFAULT_PRECISION(mediump, float)
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DEFAULT_PRECISION(highp, float)
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in vec2 sample_coordinate;
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uniform sampler2D input_texture;
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@ -68,8 +68,8 @@ class GlProcessor : public ImageToTensorConverter {
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constexpr GLchar kExtractSubRectVertexShader[] = R"(
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in vec4 position;
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in mediump vec4 texture_coordinate;
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out mediump vec2 sample_coordinate;
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in highp vec4 texture_coordinate;
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out highp vec2 sample_coordinate;
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uniform mat4 transform_matrix;
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void main() {
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@ -86,7 +86,7 @@ class GlProcessor : public ImageToTensorConverter {
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)";
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constexpr GLchar kExtractSubRectFragBody[] = R"(
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DEFAULT_PRECISION(mediump, float)
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DEFAULT_PRECISION(highp, float)
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// Provided by kExtractSubRectVertexShader.
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in vec2 sample_coordinate;
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