adnroid bazel
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4274254831
commit
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@ -417,7 +417,9 @@ libedgetpu_dependencies()
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load("@coral_crosstool//:configure.bzl", "cc_crosstool")
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cc_crosstool(name = "crosstool")
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android_sdk_repository(name = "androidsdk", path = "/Users/wangrenzhu/Library/Android/sdk")
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android_ndk_repository(name = "androidndk", api_level=21, path = "/Users/wangrenzhu/Library/Android/sdk/ndk/21.2.6472646")
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# android_sdk_repository(name = "androidsdk", path = "/Users/wangrenzhu/Library/Android/sdk")
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# android_ndk_repository(name = "androidndk", api_level=21, path = "/Users/wangrenzhu/Library/Android/sdk/ndk/21.2.6472646")
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# android_sdk_repository(name = "androidsdk", path = "/Users/wangrenzhu/Android/sdk")
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# android_ndk_repository(name = "androidndk", api_level=21, path = "/Users/wangrenzhu/Android/sdk/ndk/android-ndk-r21")
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android_sdk_repository(name = "androidsdk")
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android_ndk_repository(name = "androidndk", api_level=22)
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@ -417,7 +417,7 @@ libedgetpu_dependencies()
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load("@coral_crosstool//:configure.bzl", "cc_crosstool")
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cc_crosstool(name = "crosstool")
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android_sdk_repository(name = "androidsdk", path = "/Users/wangrenzhu/Library/Android/sdk")
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android_ndk_repository(name = "androidndk", api_level=21, path = "/Users/wangrenzhu/Library/Android/sdk/ndk/21.2.6472646")
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# android_sdk_repository(name = "androidsdk", path = "/Users/wangrenzhu/Library/Android/sdk")
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# android_ndk_repository(name = "androidndk", api_level=21, path = "/Users/wangrenzhu/Library/Android/sdk/ndk/21.2.6472646")
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# android_sdk_repository(name = "androidsdk", path = "/Users/wangrenzhu/Android/sdk")
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# android_ndk_repository(name = "androidndk", api_level=21, path = "/Users/wangrenzhu/Android/sdk/ndk/android-ndk-r21")
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@ -0,0 +1,2 @@
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#Tue Jul 19 14:43:33 CST 2022
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gradle.version=7.4
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@ -1,7 +1,96 @@
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load("@build_bazel_rules_apple//apple:ios.bzl", "ios_framework")
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load("@build_bazel_rules_android//android:rules.bzl", "android_library")
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GL_BASE_LINK_OPTS = select({
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"//conditions:default": [],
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"//mediapipe:android": [
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"-lGLESv3",
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"-lEGL",
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# Note: on Android, libGLESv3.so is normally a symlink to
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# libGLESv2.so, so we don't need to link to it. In fact, we
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# do not _want_ to link to it, or we would be unable to load
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# on API level < 18, where the symlink is missing entirely.
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# Note: if we ever find a strange version of Android where the
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# GLESv3 library is not a symlink, we will have to load it at
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# runtime. Weak GLESv3 symbols will still be resolved if we
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# load it early enough.
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],
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"//mediapipe:ios": [
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"-framework OpenGLES",
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"-framework CoreVideo",
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],
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"//mediapipe:macos": [
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"-framework OpenGL",
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"-framework CoreVideo",
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],
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})
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# This is @unused internally.
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GL_BASE_LINK_OPTS_OSS = GL_BASE_LINK_OPTS + select({
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"//conditions:default": [
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# Use GLES/EGL on linux.
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# Requires support from graphics card driver (nvidia,mesa,etc..)
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# and libraries to be installed.
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# Ex: libegl1-mesa-dev libgles2-mesa-dev, or libegl1-nvidia libgles2-nvidia, etc...
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"-lGLESv2",
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"-lEGL",
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],
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"//mediapipe:android": [],
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"//mediapipe:ios": [],
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})
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cc_library(
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name = "ios_olarender",
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name = "gl_base",
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defines = select({
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"//mediapipe:apple": [
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"GLES_SILENCE_DEPRECATION=1",
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],
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"//conditions:default": [],
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}),
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features = ["-layering_check"],
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linkopts = GL_BASE_LINK_OPTS_OSS,
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textual_hdrs = ["gl_base.h"],
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visibility = ["//visibility:public"],
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deps = [":gl_base_hdr"] + select({
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"//mediapipe:android": [],
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"//mediapipe:apple": [],
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"//conditions:default": [
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],
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}),
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)
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cc_library(
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name = "gl_base_hdr",
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hdrs = ["gl_base.h"],
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features = ["-layering_check"],
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# Note: need the frameworks on Apple platforms to get the headers.
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linkopts = select({
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"//conditions:default": [],
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"//mediapipe:ios": [
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"-framework OpenGLES",
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"-framework CoreVideo",
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],
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"//mediapipe:macos": [
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"-framework OpenGL",
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"-framework CoreVideo",
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],
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}),
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visibility = ["//visibility:public"],
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deps = select({
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"//mediapipe:android": [],
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"//mediapipe:apple": [],
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"//conditions:default": [
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],
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}),
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)
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cc_library(
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name = "olarender",
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srcs = [
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"util.cpp",
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"image_queue.cpp",
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@ -20,10 +109,11 @@ cc_library(
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],
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# Use -Dverbose=-1 to turn off zlib's trace logging. (#3280)
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linkstatic = True,
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linkopts = GL_BASE_LINK_OPTS_OSS,
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includes = ["."],
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visibility = ["//visibility:public"],
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deps = [
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"//mediapipe/modules/render_queue/math:math",
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"//mediapipe/render/module/render_queue/math:math",
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],
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copts = select({
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"//mediapipe:apple": [
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@ -35,13 +125,11 @@ cc_library(
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alwayslink = True,
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)
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objc_library(
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name = "OlaRenderLibrary",
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visibility = ["//visibility:public"],
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deps = [
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"//mediapipe/modules/render_queue:ios_olarender",
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"//mediapipe/render/module/render_queue:olarender",
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],
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copts = select({
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"//mediapipe:apple": [
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@ -54,8 +142,6 @@ objc_library(
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"AVFoundation",
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"CoreGraphics",
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"CoreMedia",
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"OpenGLES",
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"CoreVideo",
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"IOSurface",
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"Foundation",
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"UIKit",
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@ -81,6 +167,17 @@ ios_framework(
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families = ["iphone", "ipad"],
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minimum_os_version = "10.0",
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deps = [
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"//mediapipe/modules/render_queue:OlaRenderLibrary",
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"//mediapipe/render/module/render_queue:OlaRenderLibrary",
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],
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)
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####### android ########
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android_library(
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name = "ola_render",
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srcs = [
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"src/com/ola/render/RenderJni.java"
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],
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deps = [
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"//mediapipe/render/module/render_queue:olarender",
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],
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)
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@ -21,7 +21,7 @@
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#define USE_NEED_RECREATE 0
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#include <stdio.h>
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#include "macros.h"
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// #include "macros.h"
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#if USE_OLARENDER
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#include <target/TargetView.h>
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#endif
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#endif
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#if PLATFORM == PLATFORM_IOS
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// #if PLATFORM == PLATFORM_IOS
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#ifdef __APPLE__
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#import <OpenGLES/ES3/gl.h>
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#import <OpenGLES/ES3/glext.h>
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#elif PLATFORM == PLATFORM_ANDROID
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// #elif PLATFORM == PLATFORM_ANDROID
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#else
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#include <GLES3/gl3.h>
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#include <GLES3/gl3ext.h>
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@ -0,0 +1,29 @@
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/**
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* @ProjectName: MyLrcRender
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* @Package: com.ola.render
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* @ClassName: RenderJni2
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* @Description:
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* @Author: 王强
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* @CreateDate: 2022/7/19 14:41
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*/
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package com.ola.render;
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public class RenderJni{
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static {
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System.loadLibrary("render");
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}
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public static native Long create();
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public static native int render(
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Long renderContext,
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int textureId,
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int width,
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int height,
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Long timestamp,
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boolean export
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);
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public static native void release(Long render);
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}
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