ios ok
This commit is contained in:
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7846d90c8e
commit
bc5220ea6e
6
.vscode/settings.json
vendored
Normal file
6
.vscode/settings.json
vendored
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@ -0,0 +1,6 @@
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{
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"files.associations": {
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"chrono": "cpp",
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"ios": "cpp"
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}
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}
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@ -15,10 +15,11 @@ cc_library(
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"image_queue.h",
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"image_queue.h",
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"image.h",
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"image.h",
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"LockFreeQueue.h",
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"LockFreeQueue.h",
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"OlaRender.hpp",
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"OlaRender.h",
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"OlaRenderIMP.hpp",
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"OlaRenderIMP.h",
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],
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],
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# Use -Dverbose=-1 to turn off zlib's trace logging. (#3280)
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# Use -Dverbose=-1 to turn off zlib's trace logging. (#3280)
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linkstatic = True,
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includes = ["."],
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includes = ["."],
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visibility = ["//visibility:public"],
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visibility = ["//visibility:public"],
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deps = [
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deps = [
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@ -31,23 +32,13 @@ cc_library(
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],
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],
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"//conditions:default": [],
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"//conditions:default": [],
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}),
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}),
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alwayslink = True,
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)
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)
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objc_library(
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objc_library(
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name = "OlaRenderLibrary",
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name = "OlaRenderLibrary",
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srcs = [
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"OlaRenderManager.mm",
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"image_queue.cpp",
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"image.cpp",
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],
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hdrs = [
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"OlaRenderManager.h",
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"image_queue.h",
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"image.h",
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"LockFreeQueue.h",
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],
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visibility = ["//visibility:public"],
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visibility = ["//visibility:public"],
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deps = [
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deps = [
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"//mediapipe/modules/render_queue:ios_olarender",
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"//mediapipe/modules/render_queue:ios_olarender",
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@ -69,21 +60,26 @@ objc_library(
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"Foundation",
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"Foundation",
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"UIKit",
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"UIKit",
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],
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],
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alwayslink = True,
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)
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)
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ios_framework(
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ios_framework(
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name = "OlaRenderFramework",
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name = "OlaRenderFramework",
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hdrs = [
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hdrs = [
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"OlaRenderManager.h",
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"image.h",
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"image.h",
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"image_queue.h",
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"image_queue.h",
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"LockFreeQueue.h",
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"LockFreeQueue.h",
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"util.h",
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"macros.h",
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"OlaRender.h",
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"OlaRenderIMP.h",
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],
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],
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# alwayslink=True,
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infoplists = ["Info.plist"],
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infoplists = ["Info.plist"],
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bundle_id = "com.ola.dartrenderplugin",
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bundle_id = "com.ola.dartrenderplugin",
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families = ["iphone", "ipad"],
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families = ["iphone", "ipad"],
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minimum_os_version = "11.0",
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minimum_os_version = "10.0",
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deps = [
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deps = [
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"//mediapipe/modules/render_queue:OlaRenderLibrary",
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"//mediapipe/modules/render_queue:OlaRenderLibrary",
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],
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],
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@ -5,12 +5,12 @@
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// Created by 王韧竹 on 2022/6/17.
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// Created by 王韧竹 on 2022/6/17.
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//
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//
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#include "OlaRender.hpp"
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#include "OlaRender.h"
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#if USE_OLARENDER
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#if USE_OLARENDER
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#include <Context.hpp>
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#include <Context.hpp>
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#include <OlaDispatch.hpp>
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#include <OlaDispatch.hpp>
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#endif
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#endif
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#include "OlaRenderIMP.hpp"
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#include "OlaRenderIMP.h"
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@ -6,7 +6,7 @@
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//
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//
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#include "OlaRenderIMP.hpp"
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#include "OlaRenderIMP.h"
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#include "image_queue.h"
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#include "image_queue.h"
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#if USE_OLARENDER
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#if USE_OLARENDER
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@ -564,13 +564,13 @@ void OLARenderIMP::_setROI(Vec4 roi) {
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_mvp_matrix.scale(_roi.z, _roi.w, 1.0);
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_mvp_matrix.scale(_roi.z, _roi.w, 1.0);
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#if defined(__ANDROID__) || defined(ANDROID)
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// #if defined(__ANDROID__) || defined(ANDROID)
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_mvp_matrix.translate(-realXOffset, realYOffset, 0.0);
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_mvp_matrix.translate(-realXOffset, realYOffset, 0.0);
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_mvp_matrix.translate(roiAdjusted.x, -roiAdjusted.y, 0.0);
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_mvp_matrix.translate(roiAdjusted.x, -roiAdjusted.y, 0.0);
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#else
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// #else
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_mvp_matrix.translate(-realXOffset, -realYOffset, 0.0);
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// _mvp_matrix.translate(-realXOffset, -realYOffset, 0.0);
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_mvp_matrix.translate(roiAdjusted.x, roiAdjusted.y, 0.0);
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// _mvp_matrix.translate(roiAdjusted.x, roiAdjusted.y, 0.0);
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#endif
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// #endif
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}
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}
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GLuint OLARenderIMP::_loadShader(GLenum shaderType, const std::string &shaderString) {
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GLuint OLARenderIMP::_loadShader(GLenum shaderType, const std::string &shaderString) {
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#include <stdio.h>
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#include <stdio.h>
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#include "macros.h"
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#include "macros.h"
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#include "OlaRender.hpp"
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#include "OlaRender.h"
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#include <math/math_utils.hpp>
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#include <math/math_utils.hpp>
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#if USE_OLARENDER
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#if USE_OLARENDER
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@ -22,6 +22,10 @@ NS_ASSUME_NONNULL_BEGIN
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- (void)setRenderView:(UIView *)renderView;
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- (void)setRenderView:(UIView *)renderView;
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+ (void) addImg;
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+(void) disposeImg;
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@end
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@end
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NS_ASSUME_NONNULL_END
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NS_ASSUME_NONNULL_END
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#include "mediapipe/modules/render_queue/OlaRender.hpp"
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#include "mediapipe/modules/render_queue/OlaRender.hpp"
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#include "mediapipe/modules/render_queue/image_queue.h"
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#include "mediapipe/modules/render_queue/image_queue.h"
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#include "mediapipe/modules/render_queue/image.h"
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USING_NS_OLA
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USING_NS_OLA
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@ -51,6 +53,18 @@ USING_NS_OLA
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}
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}
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// void addImageCache(const uint8_t *img, int len, double startX, double startY, double normalWidth, double normalHeight,
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// int width, int height, uint64_t javaTime, uint64_t startT, uint64_t beforeFFi, bool exportFlag);
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+(void)addImg
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{
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addImageCache(nullptr, 0, 0.0, 0.0, 0.0, 0.0, 0,0,0,0,0, false);
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}
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+(void)disposeImg
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{
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disposeImage();
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}
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- (int)render:(int64_t)frameTime textureId:(NSUInteger)inputTexture renderSize:(CGSize)size
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- (int)render:(int64_t)frameTime textureId:(NSUInteger)inputTexture renderSize:(CGSize)size
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{
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{
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[self resume];
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[self resume];
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startT, beforeFFi, exportFlag);
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startT, beforeFFi, exportFlag);
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}
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}
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extern "C" __attribute__((visibility("default"))) __attribute__((used))
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extern "C" __attribute__((visibility("default"))) __attribute__((used))
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void dispose() {
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void disposeImage() {
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ImageQueue::getInstance()->dispose();
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ImageQueue::getInstance()->dispose();
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}
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}
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extern "C" __attribute__((visibility("default"))) __attribute__((used))
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void test() {
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}
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#include "image_queue.h"
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#include "image_queue.h"
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#include "image_queue.h"
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#include "image_queue.h"
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#include <stdint.h>
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#ifdef __cplusplus
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// #ifdef __cplusplus
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extern "C"
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extern "C"
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{
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{
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#endif
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// #endif
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__attribute__((visibility("default"))) __attribute__((used))
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__attribute__((visibility("default"))) __attribute__((used))
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void addImageCache(const uint8_t *img, int len, double startX, double startY, double normalWidth, double normalHeight,
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void addImageCache(const uint8_t *img, int len, double startX, double startY, double normalWidth, double normalHeight,
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int width, int height, uint64_t javaTime, uint64_t startT, uint64_t beforeFFi, bool exportFlag);
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int width, int height, uint64_t javaTime, uint64_t startT, uint64_t beforeFFi, bool exportFlag);
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__attribute__((visibility("default"))) __attribute__((used))
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__attribute__((visibility("default"))) __attribute__((used))
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void dispose();
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void disposeImage();
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#ifdef __cplusplus
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__attribute__((visibility("default"))) __attribute__((used))
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void test();
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// #ifdef __cplusplus
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}
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}
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#endif
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// #endif
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#endif
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#endif
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