Make it possible to override the SimplePool factory used by MultiPool
This means MultiPool no longer needs a SetFlushPlatformCaches method, which was too specific to the CVPixelBufferPool. PiperOrigin-RevId: 488783003
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@ -368,6 +368,7 @@ cc_library(
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],
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}),
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deps = [
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":cv_texture_cache_manager",
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":gpu_buffer_format",
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":multi_pool",
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":pixel_buffer_pool_util",
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@ -25,13 +25,13 @@ namespace mediapipe {
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CvPixelBufferPoolWrapper::CvPixelBufferPoolWrapper(
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int width, int height, GpuBufferFormat format, CFTimeInterval maxAge,
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std::function<void(void)> flush_texture_caches) {
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CvTextureCacheManager* texture_caches) {
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OSType cv_format = CVPixelFormatForGpuBufferFormat(format);
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CHECK_NE(cv_format, -1) << "unsupported pixel format";
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pool_ = MakeCFHolderAdopting(
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/* keep count is 0 because the age param keeps buffers around anyway */
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CreateCVPixelBufferPool(width, height, cv_format, 0, maxAge));
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flush_texture_caches_ = std::move(flush_texture_caches);
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texture_caches_ = texture_caches;
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}
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CFHolder<CVPixelBufferRef> CvPixelBufferPoolWrapper::GetBuffer() {
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@ -47,12 +47,12 @@ CFHolder<CVPixelBufferRef> CvPixelBufferPoolWrapper::GetBuffer() {
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kCFAllocatorDefault, *pool_, (__bridge CFDictionaryRef)auxAttributes,
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&buffer);
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if (err != kCVReturnWouldExceedAllocationThreshold) break;
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if (flush_texture_caches_ && !tried_flushing) {
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if (texture_caches_ && !tried_flushing) {
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// Call the flush function to potentially release old holds on buffers
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// and try again to create a pixel buffer.
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// This is used to flush CV texture caches, which may retain buffers until
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// flushed.
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flush_texture_caches_();
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texture_caches_->FlushTextureCaches();
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tried_flushing = true;
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} else {
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++threshold;
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@ -23,6 +23,7 @@
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#define MEDIAPIPE_GPU_CV_PIXEL_BUFFER_POOL_WRAPPER_H_
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#include "CoreFoundation/CFBase.h"
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#include "mediapipe/gpu/cv_texture_cache_manager.h"
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#include "mediapipe/gpu/gpu_buffer_format.h"
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#include "mediapipe/gpu/multi_pool.h"
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#include "mediapipe/gpu/pixel_buffer_pool_util.h"
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@ -34,15 +35,14 @@ class CvPixelBufferPoolWrapper {
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public:
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CvPixelBufferPoolWrapper(int width, int height, GpuBufferFormat format,
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CFTimeInterval maxAge,
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std::function<void(void)> flush_texture_caches);
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CvTextureCacheManager* texture_caches);
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static std::shared_ptr<CvPixelBufferPoolWrapper> Create(
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int width, int height, GpuBufferFormat format,
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const MultiPoolOptions& options,
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std::function<void(void)> flush_texture_caches = nullptr) {
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CvTextureCacheManager* texture_caches = nullptr) {
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return std::make_shared<CvPixelBufferPoolWrapper>(
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width, height, format, options.max_inactive_buffer_age,
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flush_texture_caches);
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width, height, format, options.max_inactive_buffer_age, texture_caches);
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}
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CFHolder<CVPixelBufferRef> GetBuffer();
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@ -58,7 +58,7 @@ class CvPixelBufferPoolWrapper {
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private:
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CFHolder<CVPixelBufferPoolRef> pool_;
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int count_ = 0;
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std::function<void(void)> flush_texture_caches_;
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CvTextureCacheManager* texture_caches_;
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};
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} // namespace mediapipe
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@ -24,15 +24,10 @@
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namespace mediapipe {
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std::shared_ptr<GpuBufferMultiPool::SimplePool>
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GpuBufferMultiPool::MakeSimplePool(const GpuBufferMultiPool::BufferSpec& spec,
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const MultiPoolOptions& options) {
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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return CvPixelBufferPoolWrapper::Create(spec.width, spec.height, spec.format,
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options, flush_platform_caches_);
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#else
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return GlTextureBufferPool::Create(spec.width, spec.height, spec.format,
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options);
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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GpuBufferMultiPool::DefaultMakeSimplePool(
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const GpuBufferMultiPool::BufferSpec& spec,
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const MultiPoolOptions& options) {
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return SimplePool::Create(spec.width, spec.height, spec.format, options);
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}
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std::shared_ptr<GpuBufferMultiPool::SimplePool> GpuBufferMultiPool::RequestPool(
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@ -44,7 +39,7 @@ std::shared_ptr<GpuBufferMultiPool::SimplePool> GpuBufferMultiPool::RequestPool(
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pool =
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cache_.Lookup(spec, [this](const BufferSpec& spec, int request_count) {
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return (request_count >= options_.min_requests_before_pool)
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? MakeSimplePool(spec, options_)
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? create_simple_pool_(spec, options_)
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: nullptr;
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});
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evicted = cache_.Evict(options_.max_pool_count,
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@ -52,10 +52,6 @@ class GpuBufferMultiPool {
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GpuBuffer GetBuffer(int width, int height,
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GpuBufferFormat format = GpuBufferFormat::kBGRA32);
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void SetFlushPlatformCaches(std::function<void(void)> flush_platform_caches) {
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flush_platform_caches_ = flush_platform_caches;
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}
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// This class is not intended as part of the public api of this class. It is
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// public only because it is used as a map key type, and the map
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// implementation needs access to, e.g., the equality operator.
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@ -74,14 +70,21 @@ class GpuBufferMultiPool {
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mediapipe::GpuBufferFormat format;
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};
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private:
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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using SimplePool = CvPixelBufferPoolWrapper;
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#else
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using SimplePool = GlTextureBufferPool;
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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std::shared_ptr<SimplePool> MakeSimplePool(
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using SimplePoolFactory = std::function<std::shared_ptr<SimplePool>(
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const BufferSpec& spec, const MultiPoolOptions& options)>;
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void SetSimplePoolFactory(SimplePoolFactory create_simple_pool) {
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create_simple_pool_ = create_simple_pool;
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}
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private:
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static std::shared_ptr<SimplePool> DefaultMakeSimplePool(
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const GpuBufferMultiPool::BufferSpec& spec,
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const MultiPoolOptions& options);
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@ -94,8 +97,7 @@ class GpuBufferMultiPool {
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absl::Mutex mutex_;
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mediapipe::ResourceCache<BufferSpec, std::shared_ptr<SimplePool>> cache_
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ABSL_GUARDED_BY(mutex_);
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// This is used to hook up the TextureCacheManager on Apple platforms.
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std::function<void(void)> flush_platform_caches_;
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SimplePoolFactory create_simple_pool_ = DefaultMakeSimplePool;
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};
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// BufferSpec equality operators
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@ -86,8 +86,12 @@ GpuResources::GpuResources(std::shared_ptr<GlContext> gl_context) {
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std::make_shared<GlContextExecutor>(gl_context.get());
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#if __APPLE__
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texture_caches_ = std::make_shared<CvTextureCacheManager>();
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gpu_buffer_pool().SetFlushPlatformCaches(
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[tc = texture_caches_] { tc->FlushTextureCaches(); });
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gpu_buffer_pool().SetSimplePoolFactory(
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[tc = texture_caches_](const GpuBufferMultiPool::BufferSpec& spec,
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const MultiPoolOptions& options) {
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return CvPixelBufferPoolWrapper::Create(spec.width, spec.height,
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spec.format, options, tc.get());
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});
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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texture_caches_->RegisterTextureCache(gl_context->cv_texture_cache());
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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