Factor out CvTextureCacheManager

This is a platform-specific component that is only used with CVPixelBufferPool.

PiperOrigin-RevId: 488781757
This commit is contained in:
Camillo Lugaresi 2022-11-15 15:57:43 -08:00 committed by Copybara-Service
parent fae55910f4
commit ab2dd779e7
7 changed files with 143 additions and 67 deletions

View File

@ -344,6 +344,18 @@ cc_library(
],
)
cc_library(
name = "cv_texture_cache_manager",
srcs = ["cv_texture_cache_manager.cc"],
hdrs = ["cv_texture_cache_manager.h"],
deps = [
":pixel_buffer_pool_util",
"//mediapipe/framework/port:logging",
"//mediapipe/objc:CFHolder",
"@com_google_absl//absl/synchronization",
],
)
cc_library(
name = "gpu_buffer_storage_image_frame",
hdrs = ["gpu_buffer_storage_image_frame.h"],
@ -440,6 +452,7 @@ objc_library(
":gpu_buffer_multi_pool",
":gpu_shared_data_header",
":graph_support",
":cv_texture_cache_manager",
"//mediapipe/gpu:gl_context_options_cc_proto",
"//mediapipe/framework:calculator_context",
"//mediapipe/framework/port:ret_check",
@ -555,6 +568,7 @@ cc_library(
"//conditions:default": [],
"//mediapipe:apple": [
":MPPGraphGPUData",
":cv_texture_cache_manager",
],
}),
)
@ -617,11 +631,13 @@ cc_library(
":gl_texture_buffer_pool",
],
"//mediapipe:ios": [
":cv_texture_cache_manager",
":pixel_buffer_pool_util",
"//mediapipe/objc:CFHolder",
"//mediapipe/objc:util",
],
"//mediapipe:macos": [
":cv_texture_cache_manager",
":pixel_buffer_pool_util",
":gl_texture_buffer",
":gl_texture_buffer_pool",

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@ -0,0 +1,55 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "mediapipe/gpu/cv_texture_cache_manager.h"
#include "mediapipe/framework/port/logging.h"
namespace mediapipe {
void CvTextureCacheManager::FlushTextureCaches() {
absl::MutexLock lock(&mutex_);
for (const auto& cache : texture_caches_) {
#if TARGET_OS_OSX
CVOpenGLTextureCacheFlush(*cache, 0);
#else
CVOpenGLESTextureCacheFlush(*cache, 0);
#endif // TARGET_OS_OSX
}
}
void CvTextureCacheManager::RegisterTextureCache(CVTextureCacheType cache) {
absl::MutexLock lock(&mutex_);
CHECK(std::find(texture_caches_.begin(), texture_caches_.end(), cache) ==
texture_caches_.end())
<< "Attempting to register a texture cache twice";
texture_caches_.emplace_back(cache);
}
void CvTextureCacheManager::UnregisterTextureCache(CVTextureCacheType cache) {
absl::MutexLock lock(&mutex_);
auto it = std::find(texture_caches_.begin(), texture_caches_.end(), cache);
CHECK(it != texture_caches_.end())
<< "Attempting to unregister an unknown texture cache";
texture_caches_.erase(it);
}
CvTextureCacheManager::~CvTextureCacheManager() {
CHECK_EQ(texture_caches_.size(), 0)
<< "Failed to unregister texture caches before deleting manager";
}
} // namespace mediapipe

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@ -0,0 +1,49 @@
// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef MEDIAPIPE_GPU_CV_TEXTURE_CACHE_MANAGER_H_
#define MEDIAPIPE_GPU_CV_TEXTURE_CACHE_MANAGER_H_
#include <vector>
#include "absl/synchronization/mutex.h"
#include "mediapipe/gpu/pixel_buffer_pool_util.h"
#include "mediapipe/objc/CFHolder.h"
namespace mediapipe {
class CvTextureCacheManager {
public:
~CvTextureCacheManager();
// TODO: add tests for the texture cache registration.
// Inform the pool of a cache that should be flushed when it is low on
// reusable buffers.
void RegisterTextureCache(CVTextureCacheType cache);
// Remove a texture cache from the list of caches to be flushed.
void UnregisterTextureCache(CVTextureCacheType cache);
void FlushTextureCaches();
private:
absl::Mutex mutex_;
std::vector<CFHolder<CVTextureCacheType>> texture_caches_
ABSL_GUARDED_BY(mutex_);
};
} // namespace mediapipe
#endif // MEDIAPIPE_GPU_CV_TEXTURE_CACHE_MANAGER_H_

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@ -106,20 +106,9 @@ GpuBuffer GpuBufferMultiPool::GetBufferWithoutPool(const BufferSpec& spec) {
return GpuBuffer(MakeCFHolderAdopting(buffer));
}
void GpuBufferMultiPool::FlushTextureCaches() {
absl::MutexLock lock(&mutex_);
for (const auto& cache : texture_caches_) {
#if TARGET_OS_OSX
CVOpenGLTextureCacheFlush(*cache, 0);
#else
CVOpenGLESTextureCacheFlush(*cache, 0);
#endif // TARGET_OS_OSX
}
}
GpuBuffer GpuBufferMultiPool::GetBufferFromSimplePool(
BufferSpec spec, GpuBufferMultiPool::SimplePool& pool) {
return pool.GetBuffer([this]() { FlushTextureCaches(); });
return pool.GetBuffer(flush_platform_caches_);
}
#else
@ -173,31 +162,4 @@ GpuBuffer GpuBufferMultiPool::GetBuffer(int width, int height,
}
}
GpuBufferMultiPool::~GpuBufferMultiPool() {
#ifdef __APPLE__
CHECK_EQ(texture_caches_.size(), 0)
<< "Failed to unregister texture caches before deleting pool";
#endif // defined(__APPLE__)
}
#ifdef __APPLE__
void GpuBufferMultiPool::RegisterTextureCache(CVTextureCacheType cache) {
absl::MutexLock lock(&mutex_);
CHECK(std::find(texture_caches_.begin(), texture_caches_.end(), cache) ==
texture_caches_.end())
<< "Attempting to register a texture cache twice";
texture_caches_.emplace_back(cache);
}
void GpuBufferMultiPool::UnregisterTextureCache(CVTextureCacheType cache) {
absl::MutexLock lock(&mutex_);
auto it = std::find(texture_caches_.begin(), texture_caches_.end(), cache);
CHECK(it != texture_caches_.end())
<< "Attempting to unregister an unknown texture cache";
texture_caches_.erase(it);
}
#endif // defined(__APPLE__)
} // namespace mediapipe

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@ -43,25 +43,14 @@ class CvPixelBufferPoolWrapper;
class GpuBufferMultiPool {
public:
GpuBufferMultiPool() {}
explicit GpuBufferMultiPool(void* ignored) {}
~GpuBufferMultiPool();
// Obtains a buffer. May either be reused or created anew.
GpuBuffer GetBuffer(int width, int height,
GpuBufferFormat format = GpuBufferFormat::kBGRA32);
#ifdef __APPLE__
// TODO: add tests for the texture cache registration.
// Inform the pool of a cache that should be flushed when it is low on
// reusable buffers.
void RegisterTextureCache(CVTextureCacheType cache);
// Remove a texture cache from the list of caches to be flushed.
void UnregisterTextureCache(CVTextureCacheType cache);
void FlushTextureCaches();
#endif // defined(__APPLE__)
void SetFlushPlatformCaches(std::function<void(void)> flush_platform_caches) {
flush_platform_caches_ = flush_platform_caches;
}
// This class is not intended as part of the public api of this class. It is
// public only because it is used as a map key type, and the map
@ -98,15 +87,10 @@ class GpuBufferMultiPool {
GpuBuffer GetBufferWithoutPool(const BufferSpec& spec);
absl::Mutex mutex_;
mediapipe::ResourceCache<BufferSpec, std::shared_ptr<SimplePool>,
absl::Hash<BufferSpec>>
cache_ ABSL_GUARDED_BY(mutex_);
#ifdef __APPLE__
// Texture caches used with this pool.
std::vector<CFHolder<CVTextureCacheType>> texture_caches_
mediapipe::ResourceCache<BufferSpec, std::shared_ptr<SimplePool>> cache_
ABSL_GUARDED_BY(mutex_);
#endif // defined(__APPLE__)
// This is used to hook up the TextureCacheManager on Apple platforms.
std::function<void(void)> flush_platform_caches_;
};
#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER

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@ -85,7 +85,12 @@ GpuResources::GpuResources(std::shared_ptr<GlContext> gl_context) {
named_executors_[kGpuExecutorName] =
std::make_shared<GlContextExecutor>(gl_context.get());
#if __APPLE__
gpu_buffer_pool().RegisterTextureCache(gl_context->cv_texture_cache());
texture_caches_ = std::make_shared<CvTextureCacheManager>();
gpu_buffer_pool().SetFlushPlatformCaches(
[tc = texture_caches_] { tc->FlushTextureCaches(); });
#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
texture_caches_->RegisterTextureCache(gl_context->cv_texture_cache());
#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
ios_gpu_data_ = [[MPPGraphGPUData alloc] initWithContext:gl_context.get()
multiPool:&gpu_buffer_pool_];
#endif // __APPLE__
@ -98,10 +103,12 @@ GpuResources::~GpuResources() {
#if !__has_feature(objc_arc)
#error This file must be built with ARC.
#endif
#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
for (auto& kv : gl_key_context_) {
gpu_buffer_pool().UnregisterTextureCache(kv.second->cv_texture_cache());
texture_caches_->UnregisterTextureCache(kv.second->cv_texture_cache());
}
#endif
#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
#endif // __APPLE__
}
absl::Status GpuResources::PrepareGpuNode(CalculatorNode* node) {
@ -174,9 +181,9 @@ GlContext::StatusOrGlContext GpuResources::GetOrCreateGlContext(
GlContext::Create(*gl_key_context_[SharedContextKey()],
kGlContextUseDedicatedThread));
it = gl_key_context_.emplace(key, new_context).first;
#if __APPLE__
gpu_buffer_pool_.RegisterTextureCache(it->second->cv_texture_cache());
#endif
#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
texture_caches_->RegisterTextureCache(it->second->cv_texture_cache());
#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
}
return it->second;
}

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@ -30,6 +30,7 @@
#include "mediapipe/gpu/gpu_buffer_multi_pool.h"
#ifdef __APPLE__
#include "mediapipe/gpu/cv_texture_cache_manager.h"
#ifdef __OBJC__
@class MPPGraphGPUData;
#else
@ -91,6 +92,8 @@ class GpuResources {
GpuBufferMultiPool gpu_buffer_pool_;
#ifdef __APPLE__
std::shared_ptr<CvTextureCacheManager> texture_caches_;
// Note that this is an Objective-C object.
MPPGraphGPUData* ios_gpu_data_;
#endif // defined(__APPLE__)