Factor out CvTextureCacheManager
This is a platform-specific component that is only used with CVPixelBufferPool. PiperOrigin-RevId: 488781757
This commit is contained in:
parent
fae55910f4
commit
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@ -344,6 +344,18 @@ cc_library(
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],
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)
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cc_library(
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name = "cv_texture_cache_manager",
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srcs = ["cv_texture_cache_manager.cc"],
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hdrs = ["cv_texture_cache_manager.h"],
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deps = [
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":pixel_buffer_pool_util",
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"//mediapipe/framework/port:logging",
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"//mediapipe/objc:CFHolder",
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"@com_google_absl//absl/synchronization",
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],
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)
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cc_library(
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name = "gpu_buffer_storage_image_frame",
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hdrs = ["gpu_buffer_storage_image_frame.h"],
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@ -440,6 +452,7 @@ objc_library(
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":gpu_buffer_multi_pool",
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":gpu_shared_data_header",
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":graph_support",
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":cv_texture_cache_manager",
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"//mediapipe/gpu:gl_context_options_cc_proto",
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"//mediapipe/framework:calculator_context",
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"//mediapipe/framework/port:ret_check",
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@ -555,6 +568,7 @@ cc_library(
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"//conditions:default": [],
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"//mediapipe:apple": [
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":MPPGraphGPUData",
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":cv_texture_cache_manager",
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],
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}),
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)
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@ -617,11 +631,13 @@ cc_library(
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":gl_texture_buffer_pool",
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],
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"//mediapipe:ios": [
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":cv_texture_cache_manager",
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":pixel_buffer_pool_util",
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"//mediapipe/objc:CFHolder",
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"//mediapipe/objc:util",
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],
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"//mediapipe:macos": [
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":cv_texture_cache_manager",
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":pixel_buffer_pool_util",
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":gl_texture_buffer",
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":gl_texture_buffer_pool",
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55
mediapipe/gpu/cv_texture_cache_manager.cc
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55
mediapipe/gpu/cv_texture_cache_manager.cc
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@ -0,0 +1,55 @@
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// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "mediapipe/gpu/cv_texture_cache_manager.h"
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#include "mediapipe/framework/port/logging.h"
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namespace mediapipe {
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void CvTextureCacheManager::FlushTextureCaches() {
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absl::MutexLock lock(&mutex_);
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for (const auto& cache : texture_caches_) {
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#if TARGET_OS_OSX
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CVOpenGLTextureCacheFlush(*cache, 0);
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#else
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CVOpenGLESTextureCacheFlush(*cache, 0);
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#endif // TARGET_OS_OSX
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}
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}
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void CvTextureCacheManager::RegisterTextureCache(CVTextureCacheType cache) {
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absl::MutexLock lock(&mutex_);
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CHECK(std::find(texture_caches_.begin(), texture_caches_.end(), cache) ==
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texture_caches_.end())
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<< "Attempting to register a texture cache twice";
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texture_caches_.emplace_back(cache);
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}
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void CvTextureCacheManager::UnregisterTextureCache(CVTextureCacheType cache) {
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absl::MutexLock lock(&mutex_);
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auto it = std::find(texture_caches_.begin(), texture_caches_.end(), cache);
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CHECK(it != texture_caches_.end())
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<< "Attempting to unregister an unknown texture cache";
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texture_caches_.erase(it);
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}
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CvTextureCacheManager::~CvTextureCacheManager() {
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CHECK_EQ(texture_caches_.size(), 0)
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<< "Failed to unregister texture caches before deleting manager";
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}
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} // namespace mediapipe
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49
mediapipe/gpu/cv_texture_cache_manager.h
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49
mediapipe/gpu/cv_texture_cache_manager.h
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@ -0,0 +1,49 @@
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// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MEDIAPIPE_GPU_CV_TEXTURE_CACHE_MANAGER_H_
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#define MEDIAPIPE_GPU_CV_TEXTURE_CACHE_MANAGER_H_
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#include <vector>
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#include "absl/synchronization/mutex.h"
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#include "mediapipe/gpu/pixel_buffer_pool_util.h"
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#include "mediapipe/objc/CFHolder.h"
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namespace mediapipe {
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class CvTextureCacheManager {
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public:
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~CvTextureCacheManager();
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// TODO: add tests for the texture cache registration.
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// Inform the pool of a cache that should be flushed when it is low on
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// reusable buffers.
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void RegisterTextureCache(CVTextureCacheType cache);
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// Remove a texture cache from the list of caches to be flushed.
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void UnregisterTextureCache(CVTextureCacheType cache);
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void FlushTextureCaches();
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private:
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absl::Mutex mutex_;
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std::vector<CFHolder<CVTextureCacheType>> texture_caches_
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ABSL_GUARDED_BY(mutex_);
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};
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} // namespace mediapipe
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#endif // MEDIAPIPE_GPU_CV_TEXTURE_CACHE_MANAGER_H_
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@ -106,20 +106,9 @@ GpuBuffer GpuBufferMultiPool::GetBufferWithoutPool(const BufferSpec& spec) {
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return GpuBuffer(MakeCFHolderAdopting(buffer));
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}
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void GpuBufferMultiPool::FlushTextureCaches() {
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absl::MutexLock lock(&mutex_);
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for (const auto& cache : texture_caches_) {
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#if TARGET_OS_OSX
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CVOpenGLTextureCacheFlush(*cache, 0);
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#else
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CVOpenGLESTextureCacheFlush(*cache, 0);
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#endif // TARGET_OS_OSX
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}
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}
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GpuBuffer GpuBufferMultiPool::GetBufferFromSimplePool(
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BufferSpec spec, GpuBufferMultiPool::SimplePool& pool) {
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return pool.GetBuffer([this]() { FlushTextureCaches(); });
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return pool.GetBuffer(flush_platform_caches_);
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}
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#else
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@ -173,31 +162,4 @@ GpuBuffer GpuBufferMultiPool::GetBuffer(int width, int height,
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}
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}
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GpuBufferMultiPool::~GpuBufferMultiPool() {
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#ifdef __APPLE__
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CHECK_EQ(texture_caches_.size(), 0)
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<< "Failed to unregister texture caches before deleting pool";
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#endif // defined(__APPLE__)
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}
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#ifdef __APPLE__
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void GpuBufferMultiPool::RegisterTextureCache(CVTextureCacheType cache) {
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absl::MutexLock lock(&mutex_);
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CHECK(std::find(texture_caches_.begin(), texture_caches_.end(), cache) ==
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texture_caches_.end())
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<< "Attempting to register a texture cache twice";
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texture_caches_.emplace_back(cache);
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}
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void GpuBufferMultiPool::UnregisterTextureCache(CVTextureCacheType cache) {
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absl::MutexLock lock(&mutex_);
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auto it = std::find(texture_caches_.begin(), texture_caches_.end(), cache);
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CHECK(it != texture_caches_.end())
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<< "Attempting to unregister an unknown texture cache";
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texture_caches_.erase(it);
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}
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#endif // defined(__APPLE__)
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} // namespace mediapipe
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@ -43,25 +43,14 @@ class CvPixelBufferPoolWrapper;
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class GpuBufferMultiPool {
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public:
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GpuBufferMultiPool() {}
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explicit GpuBufferMultiPool(void* ignored) {}
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~GpuBufferMultiPool();
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// Obtains a buffer. May either be reused or created anew.
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GpuBuffer GetBuffer(int width, int height,
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GpuBufferFormat format = GpuBufferFormat::kBGRA32);
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#ifdef __APPLE__
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// TODO: add tests for the texture cache registration.
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// Inform the pool of a cache that should be flushed when it is low on
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// reusable buffers.
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void RegisterTextureCache(CVTextureCacheType cache);
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// Remove a texture cache from the list of caches to be flushed.
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void UnregisterTextureCache(CVTextureCacheType cache);
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void FlushTextureCaches();
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#endif // defined(__APPLE__)
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void SetFlushPlatformCaches(std::function<void(void)> flush_platform_caches) {
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flush_platform_caches_ = flush_platform_caches;
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}
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// This class is not intended as part of the public api of this class. It is
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// public only because it is used as a map key type, and the map
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@ -98,15 +87,10 @@ class GpuBufferMultiPool {
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GpuBuffer GetBufferWithoutPool(const BufferSpec& spec);
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absl::Mutex mutex_;
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mediapipe::ResourceCache<BufferSpec, std::shared_ptr<SimplePool>,
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absl::Hash<BufferSpec>>
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cache_ ABSL_GUARDED_BY(mutex_);
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#ifdef __APPLE__
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// Texture caches used with this pool.
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std::vector<CFHolder<CVTextureCacheType>> texture_caches_
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mediapipe::ResourceCache<BufferSpec, std::shared_ptr<SimplePool>> cache_
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ABSL_GUARDED_BY(mutex_);
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#endif // defined(__APPLE__)
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// This is used to hook up the TextureCacheManager on Apple platforms.
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std::function<void(void)> flush_platform_caches_;
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};
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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@ -85,7 +85,12 @@ GpuResources::GpuResources(std::shared_ptr<GlContext> gl_context) {
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named_executors_[kGpuExecutorName] =
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std::make_shared<GlContextExecutor>(gl_context.get());
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#if __APPLE__
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gpu_buffer_pool().RegisterTextureCache(gl_context->cv_texture_cache());
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texture_caches_ = std::make_shared<CvTextureCacheManager>();
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gpu_buffer_pool().SetFlushPlatformCaches(
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[tc = texture_caches_] { tc->FlushTextureCaches(); });
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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texture_caches_->RegisterTextureCache(gl_context->cv_texture_cache());
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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ios_gpu_data_ = [[MPPGraphGPUData alloc] initWithContext:gl_context.get()
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multiPool:&gpu_buffer_pool_];
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#endif // __APPLE__
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@ -98,10 +103,12 @@ GpuResources::~GpuResources() {
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#if !__has_feature(objc_arc)
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#error This file must be built with ARC.
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#endif
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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for (auto& kv : gl_key_context_) {
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gpu_buffer_pool().UnregisterTextureCache(kv.second->cv_texture_cache());
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texture_caches_->UnregisterTextureCache(kv.second->cv_texture_cache());
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}
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#endif
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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#endif // __APPLE__
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}
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absl::Status GpuResources::PrepareGpuNode(CalculatorNode* node) {
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@ -174,9 +181,9 @@ GlContext::StatusOrGlContext GpuResources::GetOrCreateGlContext(
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GlContext::Create(*gl_key_context_[SharedContextKey()],
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kGlContextUseDedicatedThread));
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it = gl_key_context_.emplace(key, new_context).first;
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#if __APPLE__
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gpu_buffer_pool_.RegisterTextureCache(it->second->cv_texture_cache());
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#endif
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#if MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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texture_caches_->RegisterTextureCache(it->second->cv_texture_cache());
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#endif // MEDIAPIPE_GPU_BUFFER_USE_CV_PIXEL_BUFFER
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}
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return it->second;
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}
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@ -30,6 +30,7 @@
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#include "mediapipe/gpu/gpu_buffer_multi_pool.h"
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#ifdef __APPLE__
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#include "mediapipe/gpu/cv_texture_cache_manager.h"
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#ifdef __OBJC__
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@class MPPGraphGPUData;
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#else
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@ -91,6 +92,8 @@ class GpuResources {
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GpuBufferMultiPool gpu_buffer_pool_;
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#ifdef __APPLE__
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std::shared_ptr<CvTextureCacheManager> texture_caches_;
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// Note that this is an Objective-C object.
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MPPGraphGPUData* ios_gpu_data_;
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#endif // defined(__APPLE__)
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