Fix accidental suppressions of GLSL linker error reporting

PiperOrigin-RevId: 500802177
This commit is contained in:
MediaPipe Team 2023-01-09 14:03:42 -08:00 committed by Copybara-Service
parent 0831023114
commit 704964be33

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@ -140,7 +140,7 @@ GLint GlhCreateProgram(const GLchar* vert_src, const GLchar* frag_src,
glBindAttribLocation(*program, attr_locations[i], attr_names[i]);
}
ok = GlhLinkProgram(*program);
ok = GlhLinkProgram(*program, force_log_errors);
}
if (vert_shader) glDeleteShader(vert_shader);