Fixed premature deallocation of C++ masks in iOS Image Segmenter
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@ -243,16 +243,18 @@ using ::mediapipe::tasks::core::PacketsCallback;
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return;
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return;
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}
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}
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PacketMap &outputPacketMap = liveStreamResult.value();
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// Output packet map is moved to a block variable that will not be deallocated for the lifetime of the `dispatch_async` call. Eventhough masks are not copied, we have to ensure that they are not de allocated before the delegate call completes.
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__block PacketMap outputPacketMap = std::move(liveStreamResult.value());
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if (outputPacketMap[kImageOutStreamName.cppString].IsEmpty()) {
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if (outputPacketMap[kImageOutStreamName.cppString].IsEmpty()) {
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return;
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return;
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}
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}
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dispatch_async(_callbackQueue, ^{
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MPPImageSegmenterResult *result =
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MPPImageSegmenterResult *result =
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[MPPImageSegmenter imageSegmenterResultWithOutputPacketMap:outputPacketMap
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[MPPImageSegmenter imageSegmenterResultWithOutputPacketMap:outputPacketMap
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shouldCopyMaskPacketData:NO];
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shouldCopyMaskPacketData:NO];
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dispatch_async(_callbackQueue, ^{
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[self.imageSegmenterLiveStreamDelegate imageSegmenter:self
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[self.imageSegmenterLiveStreamDelegate imageSegmenter:self
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didFinishSegmentationWithResult:result
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didFinishSegmentationWithResult:result
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timestampInMilliseconds:result.timestampInMilliseconds
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timestampInMilliseconds:result.timestampInMilliseconds
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