Changed the image to tensor converter interface such that the "Convert"
function assumes the Tensor is preallocated before calling the function. PiperOrigin-RevId: 481752678
This commit is contained in:
parent
a5e4219590
commit
58e5cc3c88
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@ -243,8 +243,8 @@ class ImageToTensorCalculator : public Node {
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}
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ASSIGN_OR_RETURN(auto image, GetInputImage(cc));
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const Size size{image->width(), image->height()};
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RotatedRect roi = GetRoi(size.width, size.height, norm_rect);
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RotatedRect roi = GetRoi(image->width(), image->height(), norm_rect);
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ASSIGN_OR_RETURN(auto padding, PadRoi(options_.output_tensor_width(),
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options_.output_tensor_height(),
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options_.keep_aspect_ratio(), &roi));
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@ -253,19 +253,22 @@ class ImageToTensorCalculator : public Node {
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}
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if (kOutMatrix(cc).IsConnected()) {
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std::array<float, 16> matrix;
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GetRotatedSubRectToRectTransformMatrix(roi, size.width, size.height,
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/*flip_horizontaly=*/false,
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&matrix);
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GetRotatedSubRectToRectTransformMatrix(
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roi, image->width(), image->height(),
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/*flip_horizontaly=*/false, &matrix);
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kOutMatrix(cc).Send(std::move(matrix));
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}
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// Lazy initialization of the GPU or CPU converter.
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MP_RETURN_IF_ERROR(InitConverterIfNecessary(cc, *image.get()));
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ASSIGN_OR_RETURN(Tensor tensor,
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(image->UsesGpu() ? gpu_converter_ : cpu_converter_)
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->Convert(*image, roi, {output_width_, output_height_},
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range_min_, range_max_));
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Tensor::ElementType output_tensor_type =
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GetOutputTensorType(image->UsesGpu());
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Tensor tensor(output_tensor_type, {1, output_height_, output_width_,
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GetNumOutputChannels(*image)});
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MP_RETURN_IF_ERROR((image->UsesGpu() ? gpu_converter_ : cpu_converter_)
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->Convert(*image, roi, range_min_, range_max_,
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/*tensor_buffer_offset=*/0, tensor));
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auto result = std::make_unique<std::vector<Tensor>>();
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result->push_back(std::move(tensor));
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@ -292,7 +295,8 @@ class ImageToTensorCalculator : public Node {
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}
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}
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Tensor::ElementType GetOutputTensorType() {
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Tensor::ElementType GetOutputTensorType(bool uses_gpu) {
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if (!uses_gpu) {
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if (is_float_output_) {
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return Tensor::ElementType::kFloat32;
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}
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@ -302,6 +306,21 @@ class ImageToTensorCalculator : public Node {
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return Tensor::ElementType::kUInt8;
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}
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}
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// Always use float32 when GPU is enabled.
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return Tensor::ElementType::kFloat32;
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}
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int GetNumOutputChannels(const Image& image) {
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#if !MEDIAPIPE_DISABLE_GPU
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#if MEDIAPIPE_METAL_ENABLED
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if (image.UsesGpu()) {
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return 4;
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}
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#endif // MEDIAPIPE_METAL_ENABLED
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#endif // !MEDIAPIPE_DISABLE_GPU
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// All of the processors except for Metal expect 3 channels.
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return 3;
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}
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absl::StatusOr<std::shared_ptr<const mediapipe::Image>> GetInputImage(
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CalculatorContext* cc) {
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@ -366,7 +385,8 @@ class ImageToTensorCalculator : public Node {
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#if !MEDIAPIPE_DISABLE_OPENCV
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ASSIGN_OR_RETURN(
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cpu_converter_,
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CreateOpenCvConverter(cc, GetBorderMode(), GetOutputTensorType()));
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CreateOpenCvConverter(cc, GetBorderMode(),
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GetOutputTensorType(/*uses_gpu=*/false)));
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#else
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LOG(FATAL) << "Cannot create image to tensor opencv converter since "
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"MEDIAPIPE_DISABLE_OPENCV is defined.";
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@ -42,13 +42,16 @@ class ImageToTensorConverter {
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// @image contains image to extract from.
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// @roi describes region of interest within the image to extract (absolute
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// values).
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// @output_dims dimensions of output tensor.
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// @range_min/max describes output tensor range image pixels should converted
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// to.
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virtual absl::StatusOr<Tensor> Convert(const mediapipe::Image& input,
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const RotatedRect& roi,
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const Size& output_dims,
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float range_min, float range_max) = 0;
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// @tensor_buffer_offset an inteter representing the offset of the tensor
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// buffer the result should be written to.
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// @output_tensor a tensor with pre-defined shape. The "Convert" is
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// responsible of populating the content into the output tensor.
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virtual absl::Status Convert(const mediapipe::Image& input,
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const RotatedRect& roi, float range_min,
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float range_max, int tensor_buffer_offset,
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Tensor& output_tensor) = 0;
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};
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} // namespace mediapipe
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@ -264,10 +264,10 @@ class GlProcessor : public ImageToTensorConverter {
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});
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}
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absl::StatusOr<Tensor> Convert(const mediapipe::Image& input,
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const RotatedRect& roi,
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const Size& output_dims, float range_min,
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float range_max) override {
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absl::Status Convert(const mediapipe::Image& input, const RotatedRect& roi,
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float range_min, float range_max,
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int tensor_buffer_offset,
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Tensor& output_tensor) override {
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if (input.format() != mediapipe::GpuBufferFormat::kBGRA32 &&
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input.format() != mediapipe::GpuBufferFormat::kRGBAHalf64 &&
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input.format() != mediapipe::GpuBufferFormat::kRGBAFloat128) {
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@ -275,46 +275,46 @@ class GlProcessor : public ImageToTensorConverter {
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"Only 4-channel texture input formats are supported, passed format: ",
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static_cast<uint32_t>(input.format())));
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}
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const auto& output_shape = output_tensor.shape();
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MP_RETURN_IF_ERROR(ValidateTensorShape(output_shape));
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constexpr int kNumChannels = 3;
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Tensor tensor(Tensor::ElementType::kFloat32,
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{1, output_dims.height, output_dims.width, kNumChannels});
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MP_RETURN_IF_ERROR(gl_helper_.RunInGlContext([this, &tensor, &input, &roi,
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&output_dims, range_min,
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range_max]() -> absl::Status {
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MP_RETURN_IF_ERROR(gl_helper_.RunInGlContext(
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[this, &output_tensor, &input, &roi, &output_shape, range_min,
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range_max, tensor_buffer_offset]() -> absl::Status {
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constexpr int kRgbaNumChannels = 4;
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auto source_texture = gl_helper_.CreateSourceTexture(input);
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tflite::gpu::gl::GlTexture input_texture(
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GL_TEXTURE_2D, source_texture.name(), GL_RGBA,
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source_texture.width() * source_texture.height() * kRgbaNumChannels *
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sizeof(uint8_t),
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source_texture.width() * source_texture.height() *
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kRgbaNumChannels * sizeof(uint8_t),
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/*layer=*/0,
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/*owned=*/false);
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constexpr float kInputImageRangeMin = 0.0f;
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constexpr float kInputImageRangeMax = 1.0f;
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ASSIGN_OR_RETURN(
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auto transform,
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GetValueRangeTransformation(kInputImageRangeMin, kInputImageRangeMax,
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ASSIGN_OR_RETURN(auto transform,
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GetValueRangeTransformation(kInputImageRangeMin,
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kInputImageRangeMax,
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range_min, range_max));
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auto buffer_view = tensor.GetOpenGlBufferWriteView();
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const int output_size = output_tensor.bytes() / output_shape.dims[0];
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auto buffer_view = output_tensor.GetOpenGlBufferWriteView();
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tflite::gpu::gl::GlBuffer output(GL_SHADER_STORAGE_BUFFER,
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buffer_view.name(), tensor.bytes(),
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/*offset=*/0,
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buffer_view.name(), output_size,
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/*offset=*/tensor_buffer_offset,
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/*has_ownership=*/false);
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MP_RETURN_IF_ERROR(extractor_->ExtractSubRectToBuffer(
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input_texture,
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tflite::gpu::HW(source_texture.height(), source_texture.width()), roi,
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tflite::gpu::HW(source_texture.height(), source_texture.width()),
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roi,
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/*flip_horizontaly=*/false, transform.scale, transform.offset,
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tflite::gpu::HW(output_dims.height, output_dims.width),
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tflite::gpu::HW(output_shape.dims[1], output_shape.dims[2]),
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command_queue_.get(), &output));
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return absl::OkStatus();
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}));
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return tensor;
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return absl::OkStatus();
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}
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~GlProcessor() override {
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@ -326,6 +326,17 @@ class GlProcessor : public ImageToTensorConverter {
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}
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private:
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absl::Status ValidateTensorShape(const Tensor::Shape& output_shape) {
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RET_CHECK_EQ(output_shape.dims.size(), 4)
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<< "Wrong output dims size: " << output_shape.dims.size();
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RET_CHECK_EQ(output_shape.dims[0], 1)
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<< "Handling batch dimension not equal to 1 is not implemented in this "
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"converter.";
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RET_CHECK_EQ(output_shape.dims[3], 3)
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<< "Wrong output channel: " << output_shape.dims[3];
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return absl::OkStatus();
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}
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std::unique_ptr<tflite::gpu::gl::CommandQueue> command_queue_;
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std::unique_ptr<SubRectExtractorGl> extractor_;
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mediapipe::GlCalculatorHelper gl_helper_;
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@ -168,10 +168,10 @@ class GlProcessor : public ImageToTensorConverter {
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});
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}
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absl::StatusOr<Tensor> Convert(const mediapipe::Image& input,
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const RotatedRect& roi,
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const Size& output_dims, float range_min,
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float range_max) override {
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absl::Status Convert(const mediapipe::Image& input, const RotatedRect& roi,
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float range_min, float range_max,
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int tensor_buffer_offset,
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Tensor& output_tensor) override {
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if (input.format() != mediapipe::GpuBufferFormat::kBGRA32 &&
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input.format() != mediapipe::GpuBufferFormat::kRGBAHalf64 &&
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input.format() != mediapipe::GpuBufferFormat::kRGBAFloat128) {
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@ -179,15 +179,15 @@ class GlProcessor : public ImageToTensorConverter {
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"Only 4-channel texture input formats are supported, passed format: ",
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static_cast<uint32_t>(input.format())));
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}
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// TODO: support tensor_buffer_offset > 0 scenario.
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RET_CHECK_EQ(tensor_buffer_offset, 0)
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<< "The non-zero tensor_buffer_offset input is not supported yet.";
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const auto& output_shape = output_tensor.shape();
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MP_RETURN_IF_ERROR(ValidateTensorShape(output_shape));
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constexpr int kNumChannels = 3;
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Tensor tensor(
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Tensor::ElementType::kFloat32,
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Tensor::Shape{1, output_dims.height, output_dims.width, kNumChannels});
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MP_RETURN_IF_ERROR(
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gl_helper_.RunInGlContext([this, &tensor, &input, &roi, &output_dims,
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range_min, range_max]() -> absl::Status {
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MP_RETURN_IF_ERROR(gl_helper_.RunInGlContext(
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[this, &output_tensor, &input, &roi, &output_shape, range_min,
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range_max]() -> absl::Status {
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auto input_texture = gl_helper_.CreateSourceTexture(input);
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constexpr float kInputImageRangeMin = 0.0f;
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GetValueRangeTransformation(kInputImageRangeMin,
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kInputImageRangeMax,
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range_min, range_max));
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auto tensor_view = tensor.GetOpenGlTexture2dWriteView();
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auto tensor_view = output_tensor.GetOpenGlTexture2dWriteView();
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MP_RETURN_IF_ERROR(ExtractSubRect(input_texture, roi,
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/*flip_horizontaly=*/false,
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transform.scale, transform.offset,
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output_dims, &tensor_view));
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output_shape, &tensor_view));
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return absl::OkStatus();
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}));
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return tensor;
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return absl::OkStatus();
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}
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absl::Status ExtractSubRect(const mediapipe::GlTexture& texture,
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const RotatedRect& sub_rect,
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bool flip_horizontaly, float alpha, float beta,
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const Size& output_dims,
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const Tensor::Shape& output_shape,
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Tensor::OpenGlTexture2dView* output) {
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const int output_height = output_shape.dims[1];
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const int output_width = output_shape.dims[2];
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std::array<float, 16> transform_mat;
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glDisable(GL_DEPTH_TEST);
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glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_);
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glViewport(0, 0, output_dims.width, output_dims.height);
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glViewport(0, 0, output_width, output_height);
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, output->name());
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@ -316,6 +318,17 @@ class GlProcessor : public ImageToTensorConverter {
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}
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private:
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absl::Status ValidateTensorShape(const Tensor::Shape& output_shape) {
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RET_CHECK_EQ(output_shape.dims.size(), 4)
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<< "Wrong output dims size: " << output_shape.dims.size();
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RET_CHECK_EQ(output_shape.dims[0], 1)
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<< "Handling batch dimension not equal to 1 is not implemented in this "
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"converter.";
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RET_CHECK_EQ(output_shape.dims[3], 3)
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<< "Wrong output channel: " << output_shape.dims[3];
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return absl::OkStatus();
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}
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mediapipe::GlCalculatorHelper gl_helper_;
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bool use_custom_zero_border_ = false;
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BorderMode border_mode_ = BorderMode::kReplicate;
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@ -347,10 +347,10 @@ class MetalProcessor : public ImageToTensorConverter {
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return absl::OkStatus();
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}
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absl::StatusOr<Tensor> Convert(const mediapipe::Image& input,
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const RotatedRect& roi,
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const Size& output_dims, float range_min,
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float range_max) override {
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absl::Status Convert(const mediapipe::Image& input, const RotatedRect& roi,
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float range_min, float range_max,
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int tensor_buffer_offset,
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Tensor& output_tensor) override {
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if (input.format() != mediapipe::GpuBufferFormat::kBGRA32 &&
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input.format() != mediapipe::GpuBufferFormat::kRGBAHalf64 &&
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input.format() != mediapipe::GpuBufferFormat::kRGBAFloat128) {
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@ -358,16 +358,15 @@ class MetalProcessor : public ImageToTensorConverter {
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"Only 4-channel texture input formats are supported, passed format: ",
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static_cast<uint32_t>(input.format())));
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}
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RET_CHECK_EQ(tensor_buffer_offset, 0)
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<< "The non-zero tensor_buffer_offset input is not supported yet.";
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const auto& output_shape = output_tensor.shape();
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MP_RETURN_IF_ERROR(ValidateTensorShape(output_shape));
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@autoreleasepool {
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id<MTLTexture> texture =
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[metal_helper_ metalTextureWithGpuBuffer:input.GetGpuBuffer()];
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constexpr int kNumChannels = 4;
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Tensor tensor(Tensor::ElementType::kFloat32,
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Tensor::Shape{1, output_dims.height, output_dims.width,
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kNumChannels});
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constexpr float kInputImageRangeMin = 0.0f;
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constexpr float kInputImageRangeMax = 1.0f;
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ASSIGN_OR_RETURN(
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@ -376,18 +375,30 @@ class MetalProcessor : public ImageToTensorConverter {
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range_min, range_max));
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id<MTLCommandBuffer> command_buffer = [metal_helper_ commandBuffer];
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const auto& buffer_view = tensor.GetMtlBufferWriteView(command_buffer);
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const auto& buffer_view =
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output_tensor.GetMtlBufferWriteView(command_buffer);
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MP_RETURN_IF_ERROR(extractor_->Execute(
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texture, roi,
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/*flip_horizontaly=*/false, transform.scale, transform.offset,
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tflite::gpu::HW(output_dims.height, output_dims.width),
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tflite::gpu::HW(output_shape.dims[1], output_shape.dims[2]),
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command_buffer, buffer_view.buffer()));
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[command_buffer commit];
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return tensor;
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return absl::OkStatus();
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}
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}
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private:
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absl::Status ValidateTensorShape(const Tensor::Shape& output_shape) {
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RET_CHECK_EQ(output_shape.dims.size(), 4)
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<< "Wrong output dims size: " << output_shape.dims.size();
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RET_CHECK_EQ(output_shape.dims[0], 1)
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<< "Handling batch dimension not equal to 1 is not implemented in this "
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"converter.";
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RET_CHECK_EQ(output_shape.dims[3], 4)
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<< "Wrong output channel: " << output_shape.dims[3];
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return absl::OkStatus();
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}
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MPPMetalHelper* metal_helper_ = nil;
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std::unique_ptr<SubRectExtractorMetal> extractor_;
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};
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@ -60,34 +60,39 @@ class OpenCvProcessor : public ImageToTensorConverter {
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}
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}
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absl::StatusOr<Tensor> Convert(const mediapipe::Image& input,
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const RotatedRect& roi,
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const Size& output_dims, float range_min,
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float range_max) override {
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absl::Status Convert(const mediapipe::Image& input, const RotatedRect& roi,
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float range_min, float range_max,
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int tensor_buffer_offset,
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Tensor& output_tensor) override {
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if (input.image_format() != mediapipe::ImageFormat::SRGB &&
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input.image_format() != mediapipe::ImageFormat::SRGBA) {
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return InvalidArgumentError(
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absl::StrCat("Only RGBA/RGB formats are supported, passed format: ",
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static_cast<uint32_t>(input.image_format())));
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}
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auto src = mediapipe::formats::MatView(&input);
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// TODO: Remove the check once tensor_buffer_offset > 0 is
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// supported.
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RET_CHECK_EQ(tensor_buffer_offset, 0)
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<< "The non-zero tensor_buffer_offset input is not supported yet.";
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const auto& output_shape = output_tensor.shape();
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MP_RETURN_IF_ERROR(ValidateTensorShape(output_shape));
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constexpr int kNumChannels = 3;
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Tensor tensor(tensor_type_, Tensor::Shape{1, output_dims.height,
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output_dims.width, kNumChannels});
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auto buffer_view = tensor.GetCpuWriteView();
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const int output_height = output_shape.dims[1];
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const int output_width = output_shape.dims[2];
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const int output_channels = output_shape.dims[3];
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auto buffer_view = output_tensor.GetCpuWriteView();
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cv::Mat dst;
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switch (tensor_type_) {
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case Tensor::ElementType::kInt8:
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dst = cv::Mat(output_dims.height, output_dims.width, mat_type_,
|
||||
dst = cv::Mat(output_height, output_width, mat_type_,
|
||||
buffer_view.buffer<int8>());
|
||||
break;
|
||||
case Tensor::ElementType::kFloat32:
|
||||
dst = cv::Mat(output_dims.height, output_dims.width, mat_type_,
|
||||
dst = cv::Mat(output_height, output_width, mat_type_,
|
||||
buffer_view.buffer<float>());
|
||||
break;
|
||||
case Tensor::ElementType::kUInt8:
|
||||
dst = cv::Mat(output_dims.height, output_dims.width, mat_type_,
|
||||
dst = cv::Mat(output_height, output_width, mat_type_,
|
||||
buffer_view.buffer<uint8>());
|
||||
break;
|
||||
default:
|
||||
|
@ -101,8 +106,8 @@ class OpenCvProcessor : public ImageToTensorConverter {
|
|||
cv::Mat src_points;
|
||||
cv::boxPoints(rotated_rect, src_points);
|
||||
|
||||
const float dst_width = output_dims.width;
|
||||
const float dst_height = output_dims.height;
|
||||
const float dst_width = output_width;
|
||||
const float dst_height = output_height;
|
||||
/* clang-format off */
|
||||
float dst_corners[8] = {0.0f, dst_height,
|
||||
0.0f, 0.0f,
|
||||
|
@ -110,6 +115,7 @@ class OpenCvProcessor : public ImageToTensorConverter {
|
|||
dst_width, dst_height};
|
||||
/* clang-format on */
|
||||
|
||||
auto src = mediapipe::formats::MatView(&input);
|
||||
cv::Mat dst_points = cv::Mat(4, 2, CV_32F, dst_corners);
|
||||
cv::Mat projection_matrix =
|
||||
cv::getPerspectiveTransform(src_points, dst_points);
|
||||
|
@ -119,7 +125,7 @@ class OpenCvProcessor : public ImageToTensorConverter {
|
|||
/*flags=*/cv::INTER_LINEAR,
|
||||
/*borderMode=*/border_mode_);
|
||||
|
||||
if (transformed.channels() > kNumChannels) {
|
||||
if (transformed.channels() > output_channels) {
|
||||
cv::Mat proper_channels_mat;
|
||||
cv::cvtColor(transformed, proper_channels_mat, cv::COLOR_RGBA2RGB);
|
||||
transformed = proper_channels_mat;
|
||||
|
@ -132,10 +138,21 @@ class OpenCvProcessor : public ImageToTensorConverter {
|
|||
GetValueRangeTransformation(kInputImageRangeMin, kInputImageRangeMax,
|
||||
range_min, range_max));
|
||||
transformed.convertTo(dst, mat_type_, transform.scale, transform.offset);
|
||||
return tensor;
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
private:
|
||||
absl::Status ValidateTensorShape(const Tensor::Shape& output_shape) {
|
||||
RET_CHECK_EQ(output_shape.dims.size(), 4)
|
||||
<< "Wrong output dims size: " << output_shape.dims.size();
|
||||
RET_CHECK_EQ(output_shape.dims[0], 1)
|
||||
<< "Handling batch dimension not equal to 1 is not implemented in this "
|
||||
"converter.";
|
||||
RET_CHECK_EQ(output_shape.dims[3], 3)
|
||||
<< "Wrong output channel: " << output_shape.dims[3];
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
enum cv::BorderTypes border_mode_;
|
||||
Tensor::ElementType tensor_type_;
|
||||
int mat_type_;
|
||||
|
|
Loading…
Reference in New Issue
Block a user