From 48d72e7ddc5d226b118325b943c1fd279959e772 Mon Sep 17 00:00:00 2001 From: kuaashish <98159216+kuaashish@users.noreply.github.com> Date: Thu, 23 Feb 2023 22:06:35 +0530 Subject: [PATCH] Update face_mesh.md --- docs/solutions/face_mesh.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/solutions/face_mesh.md b/docs/solutions/face_mesh.md index 24ee760fc..87424c8fe 100644 --- a/docs/solutions/face_mesh.md +++ b/docs/solutions/face_mesh.md @@ -133,7 +133,7 @@ about the model in this [paper](https://arxiv.org/abs/2006.10962). The [Face Landmark Model](#face-landmark-model) performs a single-camera face landmark detection in the screen coordinate space: the X- and Y- coordinates are normalized screen coordinates, while the Z coordinate is relative and is scaled -as the X coodinate under the +as the X coordinate under the [weak perspective projection camera model](https://en.wikipedia.org/wiki/3D_projection#Weak_perspective_projection). This format is well-suited for some applications, however it does not directly enable the full spectrum of augmented reality (AR) features like aligning a