No public description
PiperOrigin-RevId: 590629265
This commit is contained in:
parent
15f2b32006
commit
4892209da9
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@ -155,6 +155,27 @@ cc_library(
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],
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],
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)
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)
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cc_library(
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name = "hardware_buffer",
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srcs = ["hardware_buffer_android.cc"],
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hdrs = ["hardware_buffer.h"],
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linkopts = select({
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"//conditions:default": [],
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# Option for vendor binaries to avoid linking libandroid.so.
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"//mediapipe/framework:android_no_jni": [],
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"//mediapipe:android": ["-landroid"],
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":android_link_native_window": [
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"-lnativewindow", # Provides <android/hardware_buffer.h> to vendor binaries on Android API >= 26.
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],
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}),
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visibility = ["//visibility:private"],
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deps = [
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"//mediapipe/framework/port:ret_check",
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"//mediapipe/framework/port:statusor",
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"@com_google_absl//absl/log:absl_check",
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],
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)
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cc_library(
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cc_library(
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name = "image_frame",
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name = "image_frame",
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srcs = ["image_frame.cc"],
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srcs = ["image_frame.cc"],
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@ -493,28 +514,31 @@ cc_library(
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"//conditions:default": [],
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"//conditions:default": [],
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# Option for vendor binaries to avoid linking libandroid.so.
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# Option for vendor binaries to avoid linking libandroid.so.
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"//mediapipe/framework:android_no_jni": [],
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"//mediapipe/framework:android_no_jni": [],
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"//mediapipe:android": ["-landroid"],
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":android_link_native_window": [
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"-lnativewindow", # Provides <android/hardware_buffer.h> to vendor binaries on Android API >= 26.
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],
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}),
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}),
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deps = [
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deps = [
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"//mediapipe/framework:port",
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"//mediapipe/framework:port",
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"@com_google_absl//absl/container:flat_hash_map",
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"@com_google_absl//absl/container:flat_hash_map",
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"@com_google_absl//absl/log:absl_check",
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"@com_google_absl//absl/log:absl_check",
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"@com_google_absl//absl/log:absl_log",
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"@com_google_absl//absl/log:absl_log",
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"@com_google_absl//absl/memory",
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"@com_google_absl//absl/memory",
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"@com_google_absl//absl/synchronization",
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"@com_google_absl//absl/synchronization",
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] + select({
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] + select({
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"//mediapipe/gpu:disable_gpu": [],
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"//mediapipe/gpu:disable_gpu": [],
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"//conditions:default": [
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"//conditions:default": [
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"//mediapipe/gpu:gl_base",
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"//mediapipe/gpu:gl_base",
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"//mediapipe/gpu:gl_context",
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"//mediapipe/gpu:gl_context",
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],
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],
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}) +
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"//mediapipe:android": [
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select({
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":hardware_buffer",
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"//conditions:default": [],
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"//mediapipe/gpu:gl_base",
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}),
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"//mediapipe/gpu:gl_context",
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],
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":android_link_native_window": [
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":hardware_buffer",
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"//mediapipe/gpu:gl_base",
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"//mediapipe/gpu:gl_context",
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],
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}),
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)
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)
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cc_test(
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cc_test(
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167
mediapipe/framework/formats/hardware_buffer.h
Normal file
167
mediapipe/framework/formats/hardware_buffer.h
Normal file
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@ -0,0 +1,167 @@
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// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef MEDIAPIPE_FRAMEWORK_FORMATS_HARDWARE_BUFFER_H_
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#define MEDIAPIPE_FRAMEWORK_FORMATS_HARDWARE_BUFFER_H_
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <utility>
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#include "absl/base/attributes.h"
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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typedef struct AHardwareBuffer AHardwareBuffer;
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namespace mediapipe {
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struct HardwareBufferSpec {
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// Buffer pixel formats. See NDK's hardware_buffer.h for descriptions.
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enum {
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// This must be kept in sync with NDK's hardware_buffer.h
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AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM = 0x01,
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AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM = 0x03,
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AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT = 0x16,
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AHARDWAREBUFFER_FORMAT_BLOB = 0x21,
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AHARDWAREBUFFER_FORMAT_R8_UNORM = 0x38,
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};
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// Buffer usage descriptions. See NDK's hardware_buffer.h for descriptions.
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enum {
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// This must be kept in sync with NDK's hardware_buffer.h
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AHARDWAREBUFFER_USAGE_CPU_READ_NEVER = 0x0UL,
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AHARDWAREBUFFER_USAGE_CPU_READ_RARELY = 0x2UL,
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AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN = 0x3UL,
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AHARDWAREBUFFER_USAGE_CPU_WRITE_NEVER = UINT64_C(0) << 4,
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AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY = UINT64_C(2) << 4,
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AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN = UINT64_C(3) << 4,
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AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE = UINT64_C(1) << 8,
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AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER = UINT64_C(1) << 9,
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AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER = UINT64_C(1) << 24,
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};
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// Hashing required to use HardwareBufferSpec as key in buffer pools. See
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// absl::Hash for details.
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template <typename H>
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friend H AbslHashValue(H h, const HardwareBufferSpec& spec) {
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return H::combine(std::move(h), spec.width, spec.height, spec.layers,
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spec.format, spec.usage);
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}
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uint32_t width = 0;
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uint32_t height = 0;
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uint32_t layers = 0;
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uint32_t format = 0;
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uint64_t usage = 0;
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};
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// Equality operators
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inline bool operator==(const HardwareBufferSpec& lhs,
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const HardwareBufferSpec& rhs) {
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return lhs.width == rhs.width && lhs.height == rhs.height &&
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lhs.layers == rhs.layers && lhs.format == rhs.format &&
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lhs.usage == rhs.usage;
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}
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inline bool operator!=(const HardwareBufferSpec& lhs,
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const HardwareBufferSpec& rhs) {
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return !operator==(lhs, rhs);
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}
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// For internal use only. Thinly wraps the Android NDK AHardwareBuffer.
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class HardwareBuffer {
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public:
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// Constructs a HardwareBuffer instance from a newly allocated Android NDK
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// AHardwareBuffer.
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static absl::StatusOr<HardwareBuffer> Create(const HardwareBufferSpec& spec);
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// Destructs the HardwareBuffer, releasing the AHardwareBuffer.
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~HardwareBuffer();
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// Support HardwareBuffer moves.
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HardwareBuffer(HardwareBuffer&& other);
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// Delete assignment and copy constructors.
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HardwareBuffer(HardwareBuffer& other) = delete;
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HardwareBuffer(const HardwareBuffer& other) = delete;
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HardwareBuffer& operator=(const HardwareBuffer&) = delete;
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// Returns true if AHWB is supported.
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static bool IsSupported();
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// Lock the hardware buffer for the given usage flags. fence_file_descriptor
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// specifies a fence file descriptor on which to wait before locking the
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// buffer. Returns raw memory address if lock is successful, nullptr
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// otherwise.
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ABSL_MUST_USE_RESULT absl::StatusOr<void*> Lock(
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uint64_t usage, std::optional<int> fence_file_descriptor = std::nullopt);
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// Unlocks the hardware buffer synchronously. This method blocks until
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// unlocking is complete.
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absl::Status Unlock();
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// Unlocks the hardware buffer asynchronously. It returns a file_descriptor
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// which can be used as a fence that is signaled once unlocking is complete.
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absl::StatusOr<int> UnlockAsync();
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// Returns the underlying raw AHardwareBuffer pointer to be used directly with
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// AHardwareBuffer APIs.
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AHardwareBuffer* GetAHardwareBuffer() const { return ahw_buffer_; }
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// Returns whether this HardwareBuffer contains a valid AHardwareBuffer.
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bool IsValid() const { return ahw_buffer_ != nullptr; }
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// Returns whether this HardwareBuffer is locked.
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bool IsLocked() const { return is_locked_; }
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// Releases the AHardwareBuffer.
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void Reset();
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// Ahwb's are aligned to an implementation specific cacheline size.
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uint32_t GetAlignedWidth() const;
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// Returns buffer spec.
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const HardwareBufferSpec& spec() const { return spec_; }
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private:
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// Allocates an AHardwareBuffer instance;
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static absl::StatusOr<AHardwareBuffer*> AllocateAHardwareBuffer(
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const HardwareBufferSpec& spec);
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// Constructs a HardwareBuffer instance from an already aquired
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// AHardwareBuffer instance and its spec.
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HardwareBuffer(const HardwareBufferSpec& spec, AHardwareBuffer* ahwb);
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// Unlocks the hardware buffer. If fence_file_descriptor_ptr is not nullptr,
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// the function won't block and instead fence_file_descriptor_ptr will be set
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// to a file descriptor to become signaled once unlocking is complete.
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absl::Status UnlockInternal(int* fence_file_descriptor_ptr);
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// Releases ahw_buffer_ AHardwareBuffer instance;
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absl::Status ReleaseAHardwareBuffer();
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// Buffer spec.
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HardwareBufferSpec spec_ = {};
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// Android NDK AHardwareBuffer.
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AHardwareBuffer* ahw_buffer_ = nullptr;
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// Indicates if AHardwareBuffer is locked for reading or writing.
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bool is_locked_ = false;
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};
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} // namespace mediapipe
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#endif // MEDIAPIPE_FRAMEWORK_FORMATS_AHWB_BUFFER_H_
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152
mediapipe/framework/formats/hardware_buffer_android.cc
Normal file
152
mediapipe/framework/formats/hardware_buffer_android.cc
Normal file
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@ -0,0 +1,152 @@
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// Copyright 2019 The MediaPipe Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
|
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|
// You may obtain a copy of the License at
|
||||||
|
//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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||||||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
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|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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|
// See the License for the specific language governing permissions and
|
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|
// limitations under the License.
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#if !defined(MEDIAPIPE_NO_JNI) && \
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(__ANDROID_API__ >= 26 || \
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defined(__ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__))
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#include <android/hardware_buffer.h>
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#include <memory>
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#include "absl/log/absl_check.h"
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#include "absl/status/status.h"
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#include "absl/status/statusor.h"
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#include "mediapipe/framework/formats/hardware_buffer.h"
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#include "mediapipe/framework/port/ret_check.h"
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namespace mediapipe {
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HardwareBuffer::HardwareBuffer(HardwareBuffer &&other) {
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spec_ = std::exchange(other.spec_, {});
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ahw_buffer_ = std::exchange(other.ahw_buffer_, nullptr);
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is_locked_ = std::exchange(other.is_locked_, false);
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}
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HardwareBuffer::HardwareBuffer(const HardwareBufferSpec &spec,
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AHardwareBuffer *ahwb)
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: spec_(spec), ahw_buffer_(ahwb), is_locked_(false) {}
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HardwareBuffer::~HardwareBuffer() { Reset(); }
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absl::StatusOr<HardwareBuffer> HardwareBuffer::Create(
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const HardwareBufferSpec &spec) {
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MP_ASSIGN_OR_RETURN(AHardwareBuffer * ahwb, AllocateAHardwareBuffer(spec));
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return HardwareBuffer(spec, ahwb);
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}
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bool HardwareBuffer::IsSupported() {
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|
if (__builtin_available(android 26, *)) {
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return true;
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}
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return false;
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}
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|
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absl::StatusOr<AHardwareBuffer *> HardwareBuffer::AllocateAHardwareBuffer(
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const HardwareBufferSpec &spec) {
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RET_CHECK(IsSupported()) << "AndroidHWBuffers not supported";
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AHardwareBuffer *output = nullptr;
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int error = 0;
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|
if (__builtin_available(android 26, *)) {
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AHardwareBuffer_Desc desc = {
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.width = spec.width,
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.height = spec.height,
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.layers = spec.layers,
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.format = spec.format,
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.usage = spec.usage,
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};
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error = AHardwareBuffer_allocate(&desc, &output);
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|
}
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RET_CHECK(!error && output != nullptr) << "AHardwareBuffer_allocate failed";
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return output;
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|
}
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|
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|
absl::Status HardwareBuffer::ReleaseAHardwareBuffer() {
|
||||||
|
if (ahw_buffer_ == nullptr) {
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|
return absl::OkStatus();
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|
}
|
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|
if (is_locked_) {
|
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|
MP_RETURN_IF_ERROR(Unlock());
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|
}
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|
if (__builtin_available(android 26, *)) {
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AHardwareBuffer_release(ahw_buffer_);
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||||||
|
}
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spec_ = {};
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|
ahw_buffer_ = nullptr;
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||||||
|
return absl::OkStatus();
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|
}
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|
|
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|
absl::StatusOr<void *> HardwareBuffer::Lock(
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uint64_t usage, std::optional<int> fence_file_descriptor) {
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RET_CHECK(ahw_buffer_ != nullptr) << "Hardware Buffer not allocated";
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RET_CHECK(!is_locked_) << "Hardware Buffer already locked";
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void *mem = nullptr;
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|
if (__builtin_available(android 26, *)) {
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const int error = AHardwareBuffer_lock(
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|
ahw_buffer_, usage,
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fence_file_descriptor.has_value() ? *fence_file_descriptor : -1,
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|
nullptr, &mem);
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RET_CHECK(error == 0) << "Hardware Buffer lock failed. Error: " << error;
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|
}
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|
is_locked_ = true;
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return mem;
|
||||||
|
}
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|
|
||||||
|
absl::Status HardwareBuffer::Unlock() {
|
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|
return UnlockInternal(/*fence_file_descriptor=*/nullptr);
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|
}
|
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|
|
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|
absl::StatusOr<int> HardwareBuffer::UnlockAsync() {
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|
int fence_file_descriptor = -1;
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|
MP_RETURN_IF_ERROR(UnlockInternal(&fence_file_descriptor));
|
||||||
|
return fence_file_descriptor;
|
||||||
|
}
|
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|
|
||||||
|
absl::Status HardwareBuffer::UnlockInternal(int *fence_file_descriptor) {
|
||||||
|
RET_CHECK(ahw_buffer_ != nullptr) << "Hardware Buffer not allocated";
|
||||||
|
if (!is_locked_) {
|
||||||
|
return absl::OkStatus();
|
||||||
|
}
|
||||||
|
if (__builtin_available(android 26, *)) {
|
||||||
|
const int error =
|
||||||
|
AHardwareBuffer_unlock(ahw_buffer_, fence_file_descriptor);
|
||||||
|
RET_CHECK(error == 0) << "Hardware Buffer unlock failed. error: " << error;
|
||||||
|
}
|
||||||
|
is_locked_ = false;
|
||||||
|
return absl::OkStatus();
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t HardwareBuffer::GetAlignedWidth() const {
|
||||||
|
if (__builtin_available(android 26, *)) {
|
||||||
|
ABSL_CHECK(ahw_buffer_ != nullptr) << "Hardware Buffer not allocated";
|
||||||
|
AHardwareBuffer_Desc desc = {};
|
||||||
|
AHardwareBuffer_describe(ahw_buffer_, &desc);
|
||||||
|
ABSL_CHECK_GT(desc.stride, 0);
|
||||||
|
return desc.stride;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void HardwareBuffer::Reset() {
|
||||||
|
const auto success = ReleaseAHardwareBuffer();
|
||||||
|
if (!success.ok()) {
|
||||||
|
ABSL_LOG(DFATAL) << "Failed to release AHardwareBuffer: " << success;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace mediapipe
|
||||||
|
|
||||||
|
#endif // !defined(MEDIAPIPE_NO_JNI) && (__ANDROID_API__>= 26 ||
|
||||||
|
// defined(__ANDROID_UNAVAILABLE_SYMBOLS_ARE_WEAK__))
|
131
mediapipe/framework/formats/hardware_buffer_test.cc
Normal file
131
mediapipe/framework/formats/hardware_buffer_test.cc
Normal file
|
@ -0,0 +1,131 @@
|
||||||
|
#include "mediapipe/framework/formats/hardware_buffer.h"
|
||||||
|
|
||||||
|
#include <android/hardware_buffer.h>
|
||||||
|
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
|
#include "base/logging.h"
|
||||||
|
#include "mediapipe/framework/port/status_macros.h"
|
||||||
|
#include "testing/base/public/gmock.h"
|
||||||
|
#include "testing/base/public/gunit.h"
|
||||||
|
|
||||||
|
namespace mediapipe {
|
||||||
|
|
||||||
|
namespace {
|
||||||
|
|
||||||
|
HardwareBufferSpec GetTestHardwareBufferSpec(uint32_t size_bytes) {
|
||||||
|
return {.width = size_bytes,
|
||||||
|
.height = 1,
|
||||||
|
.layers = 1,
|
||||||
|
.format = HardwareBufferSpec::AHARDWAREBUFFER_FORMAT_BLOB,
|
||||||
|
.usage = HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY |
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER};
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(HardwareBufferTest, ShouldConstructValidAHardwareBuffer) {
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(
|
||||||
|
HardwareBuffer hardware_buffer,
|
||||||
|
HardwareBuffer::Create(GetTestHardwareBufferSpec(/*size_bytes=*/123)));
|
||||||
|
EXPECT_NE(hardware_buffer.GetAHardwareBuffer(), nullptr);
|
||||||
|
EXPECT_TRUE(hardware_buffer.IsValid());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(HardwareBufferTest, ShouldResetValidAHardwareBuffer) {
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(
|
||||||
|
HardwareBuffer hardware_buffer,
|
||||||
|
HardwareBuffer::Create(GetTestHardwareBufferSpec(/*size_bytes=*/123)));
|
||||||
|
EXPECT_TRUE(hardware_buffer.IsValid());
|
||||||
|
EXPECT_NE(*hardware_buffer.Lock(
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY),
|
||||||
|
nullptr);
|
||||||
|
EXPECT_TRUE(hardware_buffer.IsLocked());
|
||||||
|
|
||||||
|
hardware_buffer.Reset();
|
||||||
|
|
||||||
|
EXPECT_FALSE(hardware_buffer.IsValid());
|
||||||
|
EXPECT_FALSE(hardware_buffer.IsLocked());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(HardwareBufferTest, ShouldAllocateRequestedBufferSize) {
|
||||||
|
constexpr int kBufferSize = 123;
|
||||||
|
const HardwareBufferSpec spec = GetTestHardwareBufferSpec(kBufferSize);
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(HardwareBuffer hardware_buffer,
|
||||||
|
HardwareBuffer::Create(spec));
|
||||||
|
|
||||||
|
EXPECT_TRUE(hardware_buffer.IsValid());
|
||||||
|
if (__builtin_available(android 26, *)) {
|
||||||
|
AHardwareBuffer_Desc desc;
|
||||||
|
AHardwareBuffer_describe(hardware_buffer.GetAHardwareBuffer(), &desc);
|
||||||
|
EXPECT_EQ(desc.width, spec.width);
|
||||||
|
EXPECT_EQ(desc.height, spec.height);
|
||||||
|
EXPECT_EQ(desc.layers, spec.layers);
|
||||||
|
EXPECT_EQ(desc.format, spec.format);
|
||||||
|
EXPECT_EQ(desc.usage, spec.usage);
|
||||||
|
}
|
||||||
|
EXPECT_EQ(hardware_buffer.spec().width, spec.width);
|
||||||
|
EXPECT_EQ(hardware_buffer.spec().height, spec.height);
|
||||||
|
EXPECT_EQ(hardware_buffer.spec().layers, spec.layers);
|
||||||
|
EXPECT_EQ(hardware_buffer.spec().format, spec.format);
|
||||||
|
EXPECT_EQ(hardware_buffer.spec().usage, spec.usage);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(HardwareBufferTest, ShouldSupportMoveConstructor) {
|
||||||
|
constexpr int kBufferSize = 123;
|
||||||
|
const auto spec = GetTestHardwareBufferSpec(kBufferSize);
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(HardwareBuffer hardware_buffer_a,
|
||||||
|
HardwareBuffer::Create(spec));
|
||||||
|
EXPECT_TRUE(hardware_buffer_a.IsValid());
|
||||||
|
void* const ahardware_buffer_ptr_a = hardware_buffer_a.GetAHardwareBuffer();
|
||||||
|
EXPECT_NE(ahardware_buffer_ptr_a, nullptr);
|
||||||
|
EXPECT_FALSE(hardware_buffer_a.IsLocked());
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(
|
||||||
|
void* const hardware_buffer_a_locked_ptr,
|
||||||
|
hardware_buffer_a.Lock(
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY));
|
||||||
|
EXPECT_NE(hardware_buffer_a_locked_ptr, nullptr);
|
||||||
|
EXPECT_TRUE(hardware_buffer_a.IsLocked());
|
||||||
|
|
||||||
|
HardwareBuffer hardware_buffer_b(std::move(hardware_buffer_a));
|
||||||
|
|
||||||
|
EXPECT_FALSE(hardware_buffer_a.IsValid());
|
||||||
|
EXPECT_FALSE(hardware_buffer_a.IsLocked());
|
||||||
|
void* const ahardware_buffer_ptr_b = hardware_buffer_b.GetAHardwareBuffer();
|
||||||
|
EXPECT_EQ(ahardware_buffer_ptr_a, ahardware_buffer_ptr_b);
|
||||||
|
EXPECT_TRUE(hardware_buffer_b.IsValid());
|
||||||
|
EXPECT_TRUE(hardware_buffer_b.IsLocked());
|
||||||
|
|
||||||
|
EXPECT_EQ(hardware_buffer_a.spec(), HardwareBufferSpec());
|
||||||
|
EXPECT_EQ(hardware_buffer_b.spec(), spec);
|
||||||
|
|
||||||
|
MP_ASSERT_OK(hardware_buffer_b.Unlock());
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST(HardwareBufferTest, ShouldSupportReadWrite) {
|
||||||
|
constexpr std::string_view kTestString = "TestString";
|
||||||
|
constexpr int kBufferSize = kTestString.size();
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(
|
||||||
|
HardwareBuffer hardware_buffer,
|
||||||
|
HardwareBuffer::Create(GetTestHardwareBufferSpec(kBufferSize)));
|
||||||
|
|
||||||
|
// Write test string.
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(
|
||||||
|
void* const write_ptr,
|
||||||
|
hardware_buffer.Lock(
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY));
|
||||||
|
memcpy(write_ptr, kTestString.data(), kBufferSize);
|
||||||
|
MP_ASSERT_OK(hardware_buffer.Unlock());
|
||||||
|
|
||||||
|
// Read test string.
|
||||||
|
MP_ASSERT_OK_AND_ASSIGN(
|
||||||
|
void* const read_ptr,
|
||||||
|
hardware_buffer.Lock(
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_READ_RARELY));
|
||||||
|
EXPECT_EQ(memcmp(read_ptr, kTestString.data(), kBufferSize), 0);
|
||||||
|
MP_ASSERT_OK(hardware_buffer.Unlock());
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
} // namespace mediapipe
|
|
@ -24,6 +24,9 @@
|
||||||
#if MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_30
|
#if MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_30
|
||||||
#include "mediapipe/gpu/gl_base.h"
|
#include "mediapipe/gpu/gl_base.h"
|
||||||
#endif // MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_30
|
#endif // MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_30
|
||||||
|
#ifdef MEDIAPIPE_TENSOR_USE_AHWB
|
||||||
|
#include "mediapipe/framework/formats/hardware_buffer.h"
|
||||||
|
#endif // MEDIAPIPE_TENSOR_USE_AHWB
|
||||||
|
|
||||||
#if MEDIAPIPE_METAL_ENABLED
|
#if MEDIAPIPE_METAL_ENABLED
|
||||||
#import <Metal/Metal.h>
|
#import <Metal/Metal.h>
|
||||||
|
@ -536,9 +539,8 @@ Tensor::CpuReadView Tensor::GetCpuReadView() const {
|
||||||
void* ptr = MapAhwbToCpuRead();
|
void* ptr = MapAhwbToCpuRead();
|
||||||
if (ptr) {
|
if (ptr) {
|
||||||
valid_ |= kValidCpu;
|
valid_ |= kValidCpu;
|
||||||
return {ptr, std::move(lock), [ahwb = ahwb_] {
|
return {ptr, std::move(lock), [ahwb = ahwb_.get()] {
|
||||||
auto error = AHardwareBuffer_unlock(ahwb, nullptr);
|
ABSL_CHECK_OK(ahwb->Unlock()) << "Unlock failed.";
|
||||||
ABSL_CHECK(error == 0) << "AHardwareBuffer_unlock " << error;
|
|
||||||
}};
|
}};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -620,9 +622,11 @@ Tensor::CpuWriteView Tensor::GetCpuWriteView(
|
||||||
if (__builtin_available(android 26, *)) {
|
if (__builtin_available(android 26, *)) {
|
||||||
void* ptr = MapAhwbToCpuWrite();
|
void* ptr = MapAhwbToCpuWrite();
|
||||||
if (ptr) {
|
if (ptr) {
|
||||||
return {ptr, std::move(lock), [ahwb = ahwb_, fence_fd = &fence_fd_] {
|
return {ptr, std::move(lock),
|
||||||
auto error = AHardwareBuffer_unlock(ahwb, fence_fd);
|
[ahwb = ahwb_.get(), fence_fd = &fence_fd_] {
|
||||||
ABSL_CHECK(error == 0) << "AHardwareBuffer_unlock " << error;
|
auto fence_fd_status = ahwb->UnlockAsync();
|
||||||
|
ABSL_CHECK_OK(fence_fd_status) << "Unlock failed.";
|
||||||
|
*fence_fd = fence_fd_status.value();
|
||||||
}};
|
}};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -44,7 +44,8 @@
|
||||||
#ifdef MEDIAPIPE_TENSOR_USE_AHWB
|
#ifdef MEDIAPIPE_TENSOR_USE_AHWB
|
||||||
#include <EGL/egl.h>
|
#include <EGL/egl.h>
|
||||||
#include <EGL/eglext.h>
|
#include <EGL/eglext.h>
|
||||||
#include <android/hardware_buffer.h>
|
|
||||||
|
#include "mediapipe/framework/formats/hardware_buffer.h"
|
||||||
#endif // MEDIAPIPE_TENSOR_USE_AHWB
|
#endif // MEDIAPIPE_TENSOR_USE_AHWB
|
||||||
#if MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_30
|
#if MEDIAPIPE_OPENGL_ES_VERSION >= MEDIAPIPE_OPENGL_ES_30
|
||||||
#include "mediapipe/gpu/gl_base.h"
|
#include "mediapipe/gpu/gl_base.h"
|
||||||
|
@ -195,9 +196,11 @@ class Tensor {
|
||||||
using FinishingFunc = std::function<bool(bool)>;
|
using FinishingFunc = std::function<bool(bool)>;
|
||||||
class AHardwareBufferView : public View {
|
class AHardwareBufferView : public View {
|
||||||
public:
|
public:
|
||||||
AHardwareBuffer* handle() const { return handle_; }
|
AHardwareBuffer* handle() const {
|
||||||
|
return hardware_buffer_->GetAHardwareBuffer();
|
||||||
|
}
|
||||||
AHardwareBufferView(AHardwareBufferView&& src) : View(std::move(src)) {
|
AHardwareBufferView(AHardwareBufferView&& src) : View(std::move(src)) {
|
||||||
handle_ = std::exchange(src.handle_, nullptr);
|
hardware_buffer_ = std::move(src.hardware_buffer_);
|
||||||
file_descriptor_ = src.file_descriptor_;
|
file_descriptor_ = src.file_descriptor_;
|
||||||
fence_fd_ = std::exchange(src.fence_fd_, nullptr);
|
fence_fd_ = std::exchange(src.fence_fd_, nullptr);
|
||||||
ahwb_written_ = std::exchange(src.ahwb_written_, nullptr);
|
ahwb_written_ = std::exchange(src.ahwb_written_, nullptr);
|
||||||
|
@ -222,17 +225,17 @@ class Tensor {
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
friend class Tensor;
|
friend class Tensor;
|
||||||
AHardwareBufferView(AHardwareBuffer* handle, int file_descriptor,
|
AHardwareBufferView(HardwareBuffer* hardware_buffer, int file_descriptor,
|
||||||
int* fence_fd, FinishingFunc* ahwb_written,
|
int* fence_fd, FinishingFunc* ahwb_written,
|
||||||
std::function<void()>* release_callback,
|
std::function<void()>* release_callback,
|
||||||
std::unique_ptr<absl::MutexLock>&& lock)
|
std::unique_ptr<absl::MutexLock>&& lock)
|
||||||
: View(std::move(lock)),
|
: View(std::move(lock)),
|
||||||
handle_(handle),
|
hardware_buffer_(hardware_buffer),
|
||||||
file_descriptor_(file_descriptor),
|
file_descriptor_(file_descriptor),
|
||||||
fence_fd_(fence_fd),
|
fence_fd_(fence_fd),
|
||||||
ahwb_written_(ahwb_written),
|
ahwb_written_(ahwb_written),
|
||||||
release_callback_(release_callback) {}
|
release_callback_(release_callback) {}
|
||||||
AHardwareBuffer* handle_;
|
HardwareBuffer* hardware_buffer_;
|
||||||
int file_descriptor_;
|
int file_descriptor_;
|
||||||
// The view sets some Tensor's fields. The view is released prior to tensor.
|
// The view sets some Tensor's fields. The view is released prior to tensor.
|
||||||
int* fence_fd_;
|
int* fence_fd_;
|
||||||
|
@ -384,7 +387,7 @@ class Tensor {
|
||||||
mutable std::unique_ptr<MtlResources> mtl_resources_;
|
mutable std::unique_ptr<MtlResources> mtl_resources_;
|
||||||
|
|
||||||
#ifdef MEDIAPIPE_TENSOR_USE_AHWB
|
#ifdef MEDIAPIPE_TENSOR_USE_AHWB
|
||||||
mutable AHardwareBuffer* ahwb_ = nullptr;
|
mutable std::unique_ptr<HardwareBuffer> ahwb_;
|
||||||
// Signals when GPU finished writing into SSBO so AHWB can be used then. Or
|
// Signals when GPU finished writing into SSBO so AHWB can be used then. Or
|
||||||
// signals when writing into AHWB has been finished so GPU can read from SSBO.
|
// signals when writing into AHWB has been finished so GPU can read from SSBO.
|
||||||
// Sync and FD are bound together.
|
// Sync and FD are bound together.
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
#include "absl/log/absl_check.h"
|
#include "absl/log/absl_check.h"
|
||||||
#include "absl/log/absl_log.h"
|
#include "absl/log/absl_log.h"
|
||||||
#include "absl/synchronization/mutex.h"
|
#include "absl/synchronization/mutex.h"
|
||||||
#include "mediapipe/framework/port.h"
|
#include "mediapipe/framework/formats/hardware_buffer.h"
|
||||||
#include "mediapipe/gpu/gl_base.h"
|
#include "mediapipe/gpu/gl_base.h"
|
||||||
#endif // MEDIAPIPE_TENSOR_USE_AHWB
|
#endif // MEDIAPIPE_TENSOR_USE_AHWB
|
||||||
|
|
||||||
|
@ -97,7 +97,7 @@ class DelayedReleaser {
|
||||||
DelayedReleaser(DelayedReleaser&&) = delete;
|
DelayedReleaser(DelayedReleaser&&) = delete;
|
||||||
DelayedReleaser& operator=(DelayedReleaser&&) = delete;
|
DelayedReleaser& operator=(DelayedReleaser&&) = delete;
|
||||||
|
|
||||||
static void Add(AHardwareBuffer* ahwb, GLuint opengl_buffer,
|
static void Add(std::unique_ptr<HardwareBuffer> ahwb, GLuint opengl_buffer,
|
||||||
EGLSyncKHR ssbo_sync, GLsync ssbo_read,
|
EGLSyncKHR ssbo_sync, GLsync ssbo_read,
|
||||||
Tensor::FinishingFunc&& ahwb_written,
|
Tensor::FinishingFunc&& ahwb_written,
|
||||||
std::shared_ptr<mediapipe::GlContext> gl_context,
|
std::shared_ptr<mediapipe::GlContext> gl_context,
|
||||||
|
@ -115,8 +115,8 @@ class DelayedReleaser {
|
||||||
|
|
||||||
// Using `new` to access a non-public constructor.
|
// Using `new` to access a non-public constructor.
|
||||||
to_release_local.emplace_back(absl::WrapUnique(new DelayedReleaser(
|
to_release_local.emplace_back(absl::WrapUnique(new DelayedReleaser(
|
||||||
ahwb, opengl_buffer, ssbo_sync, ssbo_read, std::move(ahwb_written),
|
std::move(ahwb), opengl_buffer, ssbo_sync, ssbo_read,
|
||||||
gl_context, std::move(callback))));
|
std::move(ahwb_written), gl_context, std::move(callback))));
|
||||||
for (auto it = to_release_local.begin(); it != to_release_local.end();) {
|
for (auto it = to_release_local.begin(); it != to_release_local.end();) {
|
||||||
if ((*it)->IsSignaled()) {
|
if ((*it)->IsSignaled()) {
|
||||||
it = to_release_local.erase(it);
|
it = to_release_local.erase(it);
|
||||||
|
@ -136,9 +136,6 @@ class DelayedReleaser {
|
||||||
|
|
||||||
~DelayedReleaser() {
|
~DelayedReleaser() {
|
||||||
if (release_callback_) release_callback_();
|
if (release_callback_) release_callback_();
|
||||||
if (__builtin_available(android 26, *)) {
|
|
||||||
AHardwareBuffer_release(ahwb_);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IsSignaled() {
|
bool IsSignaled() {
|
||||||
|
@ -181,7 +178,7 @@ class DelayedReleaser {
|
||||||
}
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
AHardwareBuffer* ahwb_;
|
std::unique_ptr<HardwareBuffer> ahwb_;
|
||||||
GLuint opengl_buffer_;
|
GLuint opengl_buffer_;
|
||||||
// TODO: use wrapper instead.
|
// TODO: use wrapper instead.
|
||||||
EGLSyncKHR fence_sync_;
|
EGLSyncKHR fence_sync_;
|
||||||
|
@ -192,12 +189,12 @@ class DelayedReleaser {
|
||||||
std::function<void()> release_callback_;
|
std::function<void()> release_callback_;
|
||||||
static inline std::deque<std::unique_ptr<DelayedReleaser>> to_release_;
|
static inline std::deque<std::unique_ptr<DelayedReleaser>> to_release_;
|
||||||
|
|
||||||
DelayedReleaser(AHardwareBuffer* ahwb, GLuint opengl_buffer,
|
DelayedReleaser(std::unique_ptr<HardwareBuffer> ahwb, GLuint opengl_buffer,
|
||||||
EGLSyncKHR fence_sync, GLsync ssbo_read,
|
EGLSyncKHR fence_sync, GLsync ssbo_read,
|
||||||
Tensor::FinishingFunc&& ahwb_written,
|
Tensor::FinishingFunc&& ahwb_written,
|
||||||
std::shared_ptr<mediapipe::GlContext> gl_context,
|
std::shared_ptr<mediapipe::GlContext> gl_context,
|
||||||
std::function<void()>&& callback)
|
std::function<void()>&& callback)
|
||||||
: ahwb_(ahwb),
|
: ahwb_(std::move(ahwb)),
|
||||||
opengl_buffer_(opengl_buffer),
|
opengl_buffer_(opengl_buffer),
|
||||||
fence_sync_(fence_sync),
|
fence_sync_(fence_sync),
|
||||||
ssbo_read_(ssbo_read),
|
ssbo_read_(ssbo_read),
|
||||||
|
@ -214,7 +211,7 @@ Tensor::AHardwareBufferView Tensor::GetAHardwareBufferReadView() const {
|
||||||
ABSL_CHECK(!(valid_ & kValidOpenGlTexture2d))
|
ABSL_CHECK(!(valid_ & kValidOpenGlTexture2d))
|
||||||
<< "Tensor conversion between OpenGL texture and AHardwareBuffer is not "
|
<< "Tensor conversion between OpenGL texture and AHardwareBuffer is not "
|
||||||
"supported.";
|
"supported.";
|
||||||
bool transfer = !ahwb_;
|
bool transfer = ahwb_ == nullptr;
|
||||||
ABSL_CHECK(AllocateAHardwareBuffer())
|
ABSL_CHECK(AllocateAHardwareBuffer())
|
||||||
<< "AHardwareBuffer is not supported on the target system.";
|
<< "AHardwareBuffer is not supported on the target system.";
|
||||||
valid_ |= kValidAHardwareBuffer;
|
valid_ |= kValidAHardwareBuffer;
|
||||||
|
@ -223,12 +220,10 @@ Tensor::AHardwareBufferView Tensor::GetAHardwareBufferReadView() const {
|
||||||
} else {
|
} else {
|
||||||
if (valid_ & kValidOpenGlBuffer) CreateEglSyncAndFd();
|
if (valid_ & kValidOpenGlBuffer) CreateEglSyncAndFd();
|
||||||
}
|
}
|
||||||
return {ahwb_,
|
return {ahwb_.get(), ssbo_written_,
|
||||||
ssbo_written_,
|
|
||||||
&fence_fd_, // The FD is created for SSBO -> AHWB synchronization.
|
&fence_fd_, // The FD is created for SSBO -> AHWB synchronization.
|
||||||
&ahwb_written_, // Filled by SetReadingFinishedFunc.
|
&ahwb_written_, // Filled by SetReadingFinishedFunc.
|
||||||
&release_callback_,
|
&release_callback_, std::move(lock)};
|
||||||
std::move(lock)};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Tensor::CreateEglSyncAndFd() const {
|
void Tensor::CreateEglSyncAndFd() const {
|
||||||
|
@ -258,12 +253,11 @@ Tensor::AHardwareBufferView Tensor::GetAHardwareBufferWriteView(
|
||||||
ABSL_CHECK(AllocateAHardwareBuffer(size_alignment))
|
ABSL_CHECK(AllocateAHardwareBuffer(size_alignment))
|
||||||
<< "AHardwareBuffer is not supported on the target system.";
|
<< "AHardwareBuffer is not supported on the target system.";
|
||||||
valid_ = kValidAHardwareBuffer;
|
valid_ = kValidAHardwareBuffer;
|
||||||
return {ahwb_,
|
return {ahwb_.get(),
|
||||||
/*ssbo_written=*/-1,
|
/*ssbo_written=*/-1,
|
||||||
&fence_fd_, // For SetWritingFinishedFD.
|
&fence_fd_, // For SetWritingFinishedFD.
|
||||||
&ahwb_written_,
|
&ahwb_written_, // Filled by SetReadingFinishedFunc.
|
||||||
&release_callback_,
|
&release_callback_, std::move(lock)};
|
||||||
std::move(lock)};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Tensor::AllocateAHardwareBuffer(int size_alignment) const {
|
bool Tensor::AllocateAHardwareBuffer(int size_alignment) const {
|
||||||
|
@ -276,40 +270,43 @@ bool Tensor::AllocateAHardwareBuffer(int size_alignment) const {
|
||||||
}
|
}
|
||||||
use_ahwb_ = true;
|
use_ahwb_ = true;
|
||||||
|
|
||||||
if (__builtin_available(android 26, *)) {
|
if (ahwb_ == nullptr) {
|
||||||
if (ahwb_ == nullptr) {
|
HardwareBufferSpec spec = {};
|
||||||
AHardwareBuffer_Desc desc = {};
|
if (size_alignment == 0) {
|
||||||
if (size_alignment == 0) {
|
spec.width = bytes();
|
||||||
desc.width = bytes();
|
} else {
|
||||||
} else {
|
// We expect allocations to be page-aligned, implicitly satisfying any
|
||||||
// We expect allocations to be page-aligned, implicitly satisfying any
|
// requirements from Edge TPU. No need to add a check for this,
|
||||||
// requirements from Edge TPU. No need to add a check for this,
|
// since Edge TPU will check for us.
|
||||||
// since Edge TPU will check for us.
|
spec.width = AlignedToPowerOf2(bytes(), size_alignment);
|
||||||
desc.width = AlignedToPowerOf2(bytes(), size_alignment);
|
|
||||||
}
|
|
||||||
desc.height = 1;
|
|
||||||
desc.layers = 1;
|
|
||||||
desc.format = AHARDWAREBUFFER_FORMAT_BLOB;
|
|
||||||
desc.usage = AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
|
||||||
AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
|
||||||
AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER;
|
|
||||||
return AHardwareBuffer_allocate(&desc, &ahwb_) == 0;
|
|
||||||
}
|
}
|
||||||
return true;
|
spec.height = 1;
|
||||||
|
spec.layers = 1;
|
||||||
|
spec.format = HardwareBufferSpec::AHARDWAREBUFFER_FORMAT_BLOB;
|
||||||
|
spec.usage = HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
|
||||||
|
HardwareBufferSpec::AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER;
|
||||||
|
auto new_ahwb = HardwareBuffer::Create(spec);
|
||||||
|
if (!new_ahwb.ok()) {
|
||||||
|
ABSL_LOG(ERROR) << "Allocation of NDK Hardware Buffer failed: "
|
||||||
|
<< new_ahwb.status();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
ahwb_ = std::make_unique<HardwareBuffer>(std::move(*new_ahwb));
|
||||||
}
|
}
|
||||||
return false;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Tensor::AllocateAhwbMapToSsbo() const {
|
bool Tensor::AllocateAhwbMapToSsbo() const {
|
||||||
if (__builtin_available(android 26, *)) {
|
if (__builtin_available(android 26, *)) {
|
||||||
if (AllocateAHardwareBuffer()) {
|
if (AllocateAHardwareBuffer()) {
|
||||||
if (MapAHardwareBufferToGlBuffer(ahwb_, bytes()).ok()) {
|
if (MapAHardwareBufferToGlBuffer(ahwb_->GetAHardwareBuffer(), bytes())
|
||||||
|
.ok()) {
|
||||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
// Unable to make OpenGL <-> AHWB binding. Use regular SSBO instead.
|
// Unable to make OpenGL <-> AHWB binding. Use regular SSBO instead.
|
||||||
AHardwareBuffer_release(ahwb_);
|
ahwb_.reset();
|
||||||
ahwb_ = nullptr;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
@ -317,14 +314,11 @@ bool Tensor::AllocateAhwbMapToSsbo() const {
|
||||||
|
|
||||||
// Moves Cpu/Ssbo resource under the Ahwb backed memory.
|
// Moves Cpu/Ssbo resource under the Ahwb backed memory.
|
||||||
void Tensor::MoveCpuOrSsboToAhwb() const {
|
void Tensor::MoveCpuOrSsboToAhwb() const {
|
||||||
void* dest = nullptr;
|
auto dest =
|
||||||
if (__builtin_available(android 26, *)) {
|
ahwb_->Lock(HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY);
|
||||||
auto error = AHardwareBuffer_lock(
|
ABSL_CHECK_OK(dest) << "Lock of AHWB failed";
|
||||||
ahwb_, AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY, -1, nullptr, &dest);
|
|
||||||
ABSL_CHECK(error == 0) << "AHardwareBuffer_lock " << error;
|
|
||||||
}
|
|
||||||
if (valid_ & kValidCpu) {
|
if (valid_ & kValidCpu) {
|
||||||
std::memcpy(dest, cpu_buffer_, bytes());
|
std::memcpy(*dest, cpu_buffer_, bytes());
|
||||||
// Free CPU memory because next time AHWB is mapped instead.
|
// Free CPU memory because next time AHWB is mapped instead.
|
||||||
free(cpu_buffer_);
|
free(cpu_buffer_);
|
||||||
cpu_buffer_ = nullptr;
|
cpu_buffer_ = nullptr;
|
||||||
|
@ -334,7 +328,7 @@ void Tensor::MoveCpuOrSsboToAhwb() const {
|
||||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, opengl_buffer_);
|
glBindBuffer(GL_SHADER_STORAGE_BUFFER, opengl_buffer_);
|
||||||
const void* src = glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bytes(),
|
const void* src = glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bytes(),
|
||||||
GL_MAP_READ_BIT);
|
GL_MAP_READ_BIT);
|
||||||
std::memcpy(dest, src, bytes());
|
std::memcpy(*dest, src, bytes());
|
||||||
glUnmapBuffer(GL_SHADER_STORAGE_BUFFER);
|
glUnmapBuffer(GL_SHADER_STORAGE_BUFFER);
|
||||||
glDeleteBuffers(1, &opengl_buffer_);
|
glDeleteBuffers(1, &opengl_buffer_);
|
||||||
});
|
});
|
||||||
|
@ -347,10 +341,7 @@ void Tensor::MoveCpuOrSsboToAhwb() const {
|
||||||
ABSL_LOG(FATAL) << "Can't convert tensor with mask " << valid_
|
ABSL_LOG(FATAL) << "Can't convert tensor with mask " << valid_
|
||||||
<< " into AHWB.";
|
<< " into AHWB.";
|
||||||
}
|
}
|
||||||
if (__builtin_available(android 26, *)) {
|
ABSL_CHECK_OK(ahwb_->Unlock()) << "Unlock of AHWB failed";
|
||||||
auto error = AHardwareBuffer_unlock(ahwb_, nullptr);
|
|
||||||
ABSL_CHECK(error == 0) << "AHardwareBuffer_unlock " << error;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// SSBO is created on top of AHWB. A fence is inserted into the GPU queue before
|
// SSBO is created on top of AHWB. A fence is inserted into the GPU queue before
|
||||||
|
@ -403,59 +394,52 @@ void Tensor::ReleaseAhwbStuff() {
|
||||||
if (ahwb_) {
|
if (ahwb_) {
|
||||||
if (ssbo_read_ != 0 || fence_sync_ != EGL_NO_SYNC_KHR || ahwb_written_) {
|
if (ssbo_read_ != 0 || fence_sync_ != EGL_NO_SYNC_KHR || ahwb_written_) {
|
||||||
if (ssbo_written_ != -1) close(ssbo_written_);
|
if (ssbo_written_ != -1) close(ssbo_written_);
|
||||||
DelayedReleaser::Add(ahwb_, opengl_buffer_, fence_sync_, ssbo_read_,
|
DelayedReleaser::Add(std::move(ahwb_), opengl_buffer_, fence_sync_,
|
||||||
std::move(ahwb_written_), gl_context_,
|
ssbo_read_, std::move(ahwb_written_), gl_context_,
|
||||||
std::move(release_callback_));
|
std::move(release_callback_));
|
||||||
opengl_buffer_ = GL_INVALID_INDEX;
|
opengl_buffer_ = GL_INVALID_INDEX;
|
||||||
} else {
|
} else {
|
||||||
if (release_callback_) release_callback_();
|
if (release_callback_) release_callback_();
|
||||||
AHardwareBuffer_release(ahwb_);
|
ahwb_.reset();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void* Tensor::MapAhwbToCpuRead() const {
|
void* Tensor::MapAhwbToCpuRead() const {
|
||||||
if (__builtin_available(android 26, *)) {
|
if (ahwb_ != nullptr) {
|
||||||
if (ahwb_) {
|
if (!(valid_ & kValidCpu)) {
|
||||||
if (!(valid_ & kValidCpu)) {
|
if ((valid_ & kValidOpenGlBuffer) && ssbo_written_ == -1) {
|
||||||
if ((valid_ & kValidOpenGlBuffer) && ssbo_written_ == -1) {
|
// EGLSync is failed. Use another synchronization method.
|
||||||
// EGLSync is failed. Use another synchronization method.
|
// TODO: Use tflite::gpu::GlBufferSync and GlActiveSync.
|
||||||
// TODO: Use tflite::gpu::GlBufferSync and GlActiveSync.
|
gl_context_->Run([]() { glFinish(); });
|
||||||
gl_context_->Run([]() { glFinish(); });
|
} else if (valid_ & kValidAHardwareBuffer) {
|
||||||
} else if (valid_ & kValidAHardwareBuffer) {
|
ABSL_CHECK(ahwb_written_) << "Ahwb-to-Cpu synchronization requires the "
|
||||||
ABSL_CHECK(ahwb_written_)
|
"completion function to be set";
|
||||||
<< "Ahwb-to-Cpu synchronization requires the "
|
ABSL_CHECK(ahwb_written_(true))
|
||||||
"completion function to be set";
|
<< "An error oqcured while waiting for the buffer to be written";
|
||||||
ABSL_CHECK(ahwb_written_(true))
|
|
||||||
<< "An error oqcured while waiting for the buffer to be written";
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
void* ptr;
|
|
||||||
auto error =
|
|
||||||
AHardwareBuffer_lock(ahwb_, AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
|
|
||||||
ssbo_written_, nullptr, &ptr);
|
|
||||||
ABSL_CHECK(error == 0) << "AHardwareBuffer_lock " << error;
|
|
||||||
close(ssbo_written_);
|
|
||||||
ssbo_written_ = -1;
|
|
||||||
return ptr;
|
|
||||||
}
|
}
|
||||||
|
auto ptr =
|
||||||
|
ahwb_->Lock(HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
|
||||||
|
ssbo_written_);
|
||||||
|
ABSL_CHECK_OK(ptr) << "Lock of AHWB failed";
|
||||||
|
close(ssbo_written_);
|
||||||
|
ssbo_written_ = -1;
|
||||||
|
return *ptr;
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void* Tensor::MapAhwbToCpuWrite() const {
|
void* Tensor::MapAhwbToCpuWrite() const {
|
||||||
if (__builtin_available(android 26, *)) {
|
if (ahwb_ != nullptr) {
|
||||||
if (ahwb_) {
|
// TODO: If previously acquired view is GPU write view then need
|
||||||
// TODO: If previously acquired view is GPU write view then need
|
// to be sure that writing is finished. That's a warning: two consequent
|
||||||
// to be sure that writing is finished. That's a warning: two consequent
|
// write views should be interleaved with read view.
|
||||||
// write views should be interleaved with read view.
|
auto locked_ptr =
|
||||||
void* ptr;
|
ahwb_->Lock(HardwareBufferSpec::AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN);
|
||||||
auto error = AHardwareBuffer_lock(
|
ABSL_CHECK_OK(locked_ptr) << "Lock of AHWB failed";
|
||||||
ahwb_, AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN, -1, nullptr, &ptr);
|
return *locked_ptr;
|
||||||
ABSL_CHECK(error == 0) << "AHardwareBuffer_lock " << error;
|
|
||||||
return ptr;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
#include <android/hardware_buffer.h>
|
||||||
|
|
||||||
#include "mediapipe/framework/formats/tensor.h"
|
#include "mediapipe/framework/formats/tensor.h"
|
||||||
#include "testing/base/public/gmock.h"
|
#include "testing/base/public/gmock.h"
|
||||||
#include "testing/base/public/gunit.h"
|
#include "testing/base/public/gunit.h"
|
||||||
|
|
Loading…
Reference in New Issue
Block a user