Explicitly cast at callsite of WebGL context creation to avoid compilation errors with newer Emscripten versions.
PiperOrigin-RevId: 592409915
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@ -32,7 +32,7 @@ namespace mediapipe {
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// TODO: Handle webGL "context lost" and "context restored" events.
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GlContext::StatusOrGlContext GlContext::Create(std::nullptr_t nullp,
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bool create_thread) {
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return Create(0, create_thread);
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return Create(static_cast<EMSCRIPTEN_WEBGL_CONTEXT_HANDLE>(0), create_thread);
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}
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GlContext::StatusOrGlContext GlContext::Create(const GlContext& share_context,
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