feat: ✨ fixed facemesh app and added profiling
This commit is contained in:
parent
dfce9154f1
commit
205dae176b
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@ -1 +1 @@
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5.0.0
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5.2.0
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@ -205,13 +205,13 @@ new_local_repository(
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# For local MacOS builds, the path should point to an opencv@3 installation.
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# If you edit the path here, you will also need to update the corresponding
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# prefix in "opencv_macos.BUILD".
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path = "/usr/local",
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path = "/opt/homebrew/Cellar/",
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)
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new_local_repository(
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name = "macos_ffmpeg",
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build_file = "@//third_party:ffmpeg_macos.BUILD",
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path = "/usr/local/opt/ffmpeg",
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path = "/opt/homebrew/Cellar/ffmpeg",
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)
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new_local_repository(
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BIN
mediapipe/.DS_Store
vendored
Normal file
BIN
mediapipe/.DS_Store
vendored
Normal file
Binary file not shown.
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@ -2,6 +2,7 @@
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"additionalFilePaths" : [
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"/BUILD",
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"mediapipe/BUILD",
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"mediapipe/examples/ios/beauty/BUILD",
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"mediapipe/examples/ios/common/BUILD",
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"mediapipe/examples/ios/facedetectioncpu/BUILD",
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"mediapipe/examples/ios/facedetectiongpu/BUILD",
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@ -23,6 +24,7 @@
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"mediapipe/objc/testing/app/BUILD"
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],
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"buildTargets" : [
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"//mediapipe/examples/ios/beauty:BeautyApp",
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"//mediapipe/examples/ios/facedetectioncpu:FaceDetectionCpuApp",
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"//mediapipe/examples/ios/facedetectiongpu:FaceDetectionGpuApp",
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"//mediapipe/examples/ios/faceeffect:FaceEffectApp",
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@ -93,6 +95,7 @@
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"mediapipe/examples/ios",
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"mediapipe/examples/ios/common",
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"mediapipe/examples/ios/common/Base.lproj",
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"mediapipe/examples/ios/beauty",
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"mediapipe/examples/ios/facedetectioncpu",
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"mediapipe/examples/ios/facedetectiongpu",
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"mediapipe/examples/ios/faceeffect",
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@ -3,6 +3,9 @@
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"optionSet" : {
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"CLANG_CXX_LANGUAGE_STANDARD" : {
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"p" : "c++14"
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},
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"EnvironmentVariables" : {
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"p" : "MEDIAPIPE_PROFILING=1"
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}
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}
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},
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@ -10,6 +13,7 @@
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"",
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"mediapipe",
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"mediapipe/examples/ios",
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"mediapipe/examples/ios/beauty",
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"mediapipe/examples/ios/facedetectioncpu",
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"mediapipe/examples/ios/facedetectiongpu",
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"mediapipe/examples/ios/faceeffect",
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@ -295,65 +295,65 @@ namespace mediapipe
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part_forehead_mask.convertTo(part_forehead_mask, CV_8U);
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cv::Mat image_sm, image_sm_hsv, skinMask;
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cv::resize(mat_image_, image_sm, cv::Size(image_width_, image_height_));
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cv::cvtColor(image_sm, image_sm_hsv, cv::COLOR_BGR2HSV);
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std::vector<int> x, y;
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std::vector<cv::Point> location;
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//
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// cv::resize(mat_image_, image_sm, cv::Size(image_width_, image_height_));
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// cv::cvtColor(image_sm, image_sm_hsv, cv::COLOR_BGR2HSV);
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//
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// std::vector<int> x, y;
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// std::vector<cv::Point> location;
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//
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cv::Vec3d hsv_min, hsv_max;
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std::vector<cv::Mat> channels(3);
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cv::split(image_sm_hsv, channels);
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std::vector<std::vector<double>> minx(3), maxx(3);
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int c = 0;
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for (auto ch : channels)
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{
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cv::Mat row, mask_row;
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double min, max;
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for (int i = 0; i < ch.rows; i++)
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{
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row = ch.row(i);
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mask_row = part_forehead_mask.row(i);
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cv::minMaxLoc(row, &min, &max, 0, 0, mask_row);
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minx[c].push_back(min);
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maxx[c].push_back(max);
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}
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c++;
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}
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for (int i = 0; i < 3; i++)
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{
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hsv_min[i] = *std::min_element(minx[i].begin(), minx[i].end());
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}
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for (int i = 0; i < 3; i++)
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{
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hsv_max[i] = *std::max_element(maxx[i].begin(), maxx[i].end());
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}
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//
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// std::vector<cv::Mat> channels(3);
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// cv::split(image_sm_hsv, channels);
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// std::vector<std::vector<double>> minx(3), maxx(3);
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// int c = 0;
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// for (auto ch : channels)
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// {
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// cv::Mat row, mask_row;
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// double min, max;
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// for (int i = 0; i < ch.rows; i++)
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// {
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// row = ch.row(i);
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// mask_row = part_forehead_mask.row(i);
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// cv::minMaxLoc(row, &min, &max, 0, 0, mask_row);
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// minx[c].push_back(min);
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// maxx[c].push_back(max);
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// }
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// c++;
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// }
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// for (int i = 0; i < 3; i++)
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// {
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// hsv_min[i] = *std::min_element(minx[i].begin(), minx[i].end());
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// }
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// for (int i = 0; i < 3; i++)
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// {
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// hsv_max[i] = *std::max_element(maxx[i].begin(), maxx[i].end());
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// }
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//
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cv::Mat _forehead_kernel = cv::getStructuringElement(cv::MORPH_ELLIPSE, cv::Size(1, 1));
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cv::inRange(image_sm_hsv, hsv_min, hsv_max, skinMask);
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// cv::inRange(image_sm_hsv, hsv_min, hsv_max, skinMask);
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cv::erode(skinMask, skinMask, _forehead_kernel, cv::Point(-1, -1), 2);
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cv::dilate(skinMask, skinMask, _forehead_kernel, cv::Point(-1, -1), 2);
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skinMask.convertTo(skinMask, CV_8U, 1.0 / 255);
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cv::findNonZero(skinMask, location);
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double max_part_f, x_min_part, x_max_part;
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for (auto &i : location)
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{
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x.push_back(i.x);
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y.push_back(i.y);
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}
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cv::minMaxLoc(y, NULL, &max_part_f);
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cv::minMaxLoc(x, &x_min_part, &x_max_part);
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// skinMask.convertTo(skinMask, CV_8U, 1.0 / 255);
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//
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// cv::findNonZero(skinMask, location);
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//
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// double max_part_f, x_min_part, x_max_part;
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//
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// for (auto &i : location)
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// {
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// x.push_back(i.x);
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// y.push_back(i.y);
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// }
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//
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// cv::minMaxLoc(y, NULL, &max_part_f);
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// cv::minMaxLoc(x, &x_min_part, &x_max_part);
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cv::Mat new_skin_mask = cv::Mat::zeros(skinMask.size(), CV_8U);
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new_skin_mask(cv::Range(face_box_min_y, max_part_f), cv::Range(x_min_part, x_max_part)) =
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skinMask(cv::Range(face_box_min_y, max_part_f), cv::Range(x_min_part, x_max_part));
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// new_skin_mask(cv::Range(face_box_min_y, max_part_f), cv::Range(x_min_part, x_max_part)) =
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// skinMask(cv::Range(face_box_min_y, max_part_f), cv::Range(x_min_part, x_max_part));
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return new_skin_mask;
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}
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@ -399,6 +399,7 @@ namespace mediapipe
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cv::Mat patch_new, patch_wow;
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cv::cvtColor(patch_face, patch_wow, cv::COLOR_RGBA2RGB);
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cv::bilateralFilter(patch_wow, patch_new, 12, 50, 50);
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//patch_wow.copyTo(patch_new);
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cv::Mat patch_new_nff, patch_new_mask, patch, patch_face_nff;
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@ -32,6 +32,14 @@ cc_binary(
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],
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)
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cc_binary(
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name = "beauty_mobile",
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deps = [
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"//mediapipe/examples/desktop:demo_run_graph_main",
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"//mediapipe/graphs/beauty:mobile_calculators",
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],
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)
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cc_binary(
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name = "beauty_cpu_over",
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deps = [
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@ -68,8 +68,8 @@ cc_library(
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"//mediapipe/gpu:gpu_buffer_to_image_frame_calculator",
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"//mediapipe/gpu:image_frame_to_gpu_buffer_calculator",
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"//mediapipe/calculators/core:flow_limiter_calculator",
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#"//mediapipe/graphs/beauty/subgraphs:face_renderer_cpu",
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"//mediapipe/graphs/face_mesh/subgraphs:face_renderer_cpu",
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"//mediapipe/graphs/beauty/subgraphs:face_renderer_cpu",
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"//mediapipe/graphs/beauty/subgraphs:face_renderer_gpu",
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"//mediapipe/modules/face_landmark:face_landmark_front_gpu",
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],
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)
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@ -9,6 +9,13 @@ output_stream: "output_video"
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# landmarks. (std::vector<NormalizedLandmarkList>)
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output_stream: "multi_face_landmarks"
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profiler_config {
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trace_enabled: true
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enable_profiler: true
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trace_log_interval_count: 200
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trace_log_path: "/Users/alena/Workdir/mediapipe/logs/beauty/"
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}
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node {
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calculator: "FlowLimiterCalculator"
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input_stream: "input_video"
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@ -9,6 +9,13 @@ output_stream: "output_video"
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# landmarks. (std::vector<NormalizedLandmarkList>)
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output_stream: "multi_face_landmarks"
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profiler_config {
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trace_enabled: true
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enable_profiler: true
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trace_log_interval_count: 200
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trace_log_path: "/Users/alena/Workdir/mediapipe/logs/beauty/"
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}
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# Throttles the images flowing downstream for flow control. It passes through
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# the very first incoming image unaltered, and waits for downstream nodes
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# (calculators and subgraphs) in the graph to finish their tasks before it
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@ -12,6 +12,12 @@ output_stream: "output_video"
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# landmarks. (std::vector<NormalizedLandmarkList>)
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output_stream: "multi_face_landmarks"
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profiler_config {
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trace_enabled: true
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enable_profiler: true
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trace_log_interval_count: 200
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}
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# Throttles the images flowing downstream for flow control. It passes through
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# the very first incoming image unaltered, and waits for downstream nodes
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# (calculators and subgraphs) in the graph to finish their tasks before it
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@ -58,6 +64,9 @@ node {
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input_side_packet: "NUM_FACES:num_faces"
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input_side_packet: "WITH_ATTENTION:with_attention"
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output_stream: "LANDMARKS:multi_face_landmarks"
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output_stream: "ROIS_FROM_LANDMARKS:face_rects_from_landmarks"
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output_stream: "DETECTIONS:face_detections"
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output_stream: "ROIS_FROM_DETECTIONS:face_rects_from_detections"
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}
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# Subgraph that renders face-landmark annotation onto the input image.
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@ -68,7 +77,6 @@ node {
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output_stream: "IMAGE:output_video_cpu"
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}
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# Defines side packets for further use in the graph.
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node {
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calculator: "ImageFrameToGpuBufferCalculator"
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input_stream: "output_video_cpu"
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@ -80,6 +80,3 @@ node {
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input_stream: "FACEBOX:0:multi_face_box"
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output_stream: "IMAGE:output_image"
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}
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86
mediapipe/graphs/beauty/subgraphs/face_renderer_gpu.pbtxt
Normal file
86
mediapipe/graphs/beauty/subgraphs/face_renderer_gpu.pbtxt
Normal file
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# MediaPipe face mesh rendering subgraph.
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type: "FaceRendererGpu"
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# GPU image. (GpuBuffer)
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input_stream: "IMAGE:input_image"
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# Collection of detected/predicted faces, each represented as a list of
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# landmarks. (std::vector<NormalizedLandmarkList>)
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input_stream: "LANDMARKS:multi_face_landmarks"
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# Regions of interest calculated based on palm detections.
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# (std::vector<NormalizedRect>)
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input_stream: "NORM_RECTS:rects"
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# Detected palms. (std::vector<Detection>)
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input_stream: "DETECTIONS:detections"
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# GPU image with rendered data. (GpuBuffer)
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output_stream: "IMAGE:output_image"
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node {
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calculator: "ImagePropertiesCalculator"
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input_stream: "IMAGE_GPU:input_image"
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output_stream: "SIZE:image_size"
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}
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# Outputs each element of multi_face_landmarks at a fake timestamp for the rest
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# of the graph to process. At the end of the loop, outputs the BATCH_END
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# timestamp for downstream calculators to inform them that all elements in the
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# vector have been processed.
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node {
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calculator: "BeginLoopNormalizedLandmarkListVectorCalculator"
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input_stream: "ITERABLE:multi_face_landmarks"
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input_stream: "IMAGE_GPU:input_image"
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output_stream: "ITEM:face_landmarks"
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output_stream: "IMAGE_GPU:loop_image"
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output_stream: "BATCH_END:landmark_timestamp"
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}
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# Converts landmarks to face part masks.
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node {
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calculator: "LandmarksToMaskCalculator"
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input_stream: "IMAGE_GPU:loop_image"
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input_stream: "NORM_LANDMARKS:face_landmarks"
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output_stream: "FACEBOX:face_box"
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output_stream: "MASK:mask"
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}
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# Collects a MapMask object for each hand into a vector. Upon receiving the
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# BATCH_END timestamp, outputs the vector of RenderData at the BATCH_END
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# timestamp.
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node {
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calculator: "EndLoopMapMaskCalculator"
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input_stream: "ITEM:mask"
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input_stream: "BATCH_END:landmark_timestamp"
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output_stream: "ITERABLE:multi_mask"
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}
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node {
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calculator: "EndLoopFaceBoxCalculator"
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input_stream: "ITEM:face_box"
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input_stream: "BATCH_END:landmark_timestamp"
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output_stream: "ITERABLE:multi_face_box"
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}
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#Applies lipstick to the face on the IMAGE using MASK.
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node {
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calculator: "DrawLipstickCalculator"
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input_stream: "IMAGE_GPU:input_image"
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input_stream: "MASK:0:multi_mask"
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output_stream: "IMAGE_GPU:input_image_1"
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}
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#Whitens teeth of the face on the IMAGE using MASK.
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node {
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calculator: "WhitenTeethCalculator"
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input_stream: "IMAGE_GPU:input_image_1"
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input_stream: "MASK:0:multi_mask"
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output_stream: "IMAGE_GPU:input_image_2"
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}
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#Smoothes face on the IMAGE using MASK.
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node {
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calculator: "SmoothFaceCalculator"
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input_stream: "IMAGE_GPU:input_image_2"
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input_stream: "MASK:0:multi_mask"
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input_stream: "FACEBOX:0:multi_face_box"
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output_stream: "IMAGE_GPU:output_image"
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}
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@ -9,6 +9,13 @@ output_stream: "output_video"
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# landmarks. (std::vector<NormalizedLandmarkList>)
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output_stream: "multi_face_landmarks"
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profiler_config {
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trace_enabled: true
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enable_profiler: true
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trace_log_interval_count: 200
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trace_log_path: "/Users/alena/Workdir/mediapipe/logs"
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}
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# Throttles the images flowing downstream for flow control. It passes through
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# the very first incoming image unaltered, and waits for downstream nodes
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# (calculators and subgraphs) in the graph to finish their tasks before it
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|
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@ -12,6 +12,12 @@ output_stream: "output_video"
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# landmarks. (std::vector<NormalizedLandmarkList>)
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output_stream: "multi_face_landmarks"
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profiler_config {
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trace_enabled: true
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enable_profiler: true
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trace_log_interval_count: 200
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}
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|
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# Throttles the images flowing downstream for flow control. It passes through
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# the very first incoming image unaltered, and waits for downstream nodes
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# (calculators and subgraphs) in the graph to finish their tasks before it
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|
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@ -12,6 +12,12 @@ output_stream: "output_video"
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# landmarks. (std::vector<NormalizedLandmarkList>)
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output_stream: "multi_face_landmarks"
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profiler_config {
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trace_enabled: true
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enable_profiler: true
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trace_log_interval_count: 200
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}
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# Throttles the images flowing downstream for flow control. It passes through
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# the very first incoming image unaltered, and waits for downstream nodes
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# (calculators and subgraphs) in the graph to finish their tasks before it
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|
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@ -108,7 +108,7 @@ void AnnotationRenderer::RenderDataOnImage(const RenderData &render_data)
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if (render_data.render_annotations().size()){
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DrawLipstick(render_data);
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WhitenTeeth(render_data);
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// SmoothFace(render_data);
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//SmoothFace(render_data);
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}
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else
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{
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||||
|
@ -170,6 +170,7 @@ cv::Mat AnnotationRenderer::FormFacePartMask(std::vector<int> orderList, const R
|
|||
}
|
||||
|
||||
if (points_array.size() != orderList.size()){
|
||||
mask.convertTo(mask, CV_8U);
|
||||
return mask;
|
||||
}
|
||||
|
||||
|
@ -290,7 +291,6 @@ cv::Mat AnnotationRenderer::predict_forehead_mask(const RenderData &render_data,
|
|||
|
||||
void AnnotationRenderer::SmoothFace(const RenderData &render_data)
|
||||
{
|
||||
|
||||
cv::Mat not_full_face = cv::Mat(FormFacePartMask(FACE_OVAL, render_data)) +
|
||||
cv::Mat(predict_forehead_mask(render_data, std::get<1>(GetFaceBox(render_data)))) -
|
||||
cv::Mat(FormFacePartMask(LEFT_EYE, render_data)) -
|
||||
|
@ -324,7 +324,9 @@ void AnnotationRenderer::SmoothFace(const RenderData &render_data)
|
|||
cv::Mat patch_nff = not_full_face(cv::Range(min_y, max_y), cv::Range(min_x, max_x));
|
||||
cv::Mat patch_new, patch_wow;
|
||||
cv::cvtColor(patch_face, patch_wow, cv::COLOR_RGBA2RGB);
|
||||
cv::bilateralFilter(patch_wow, patch_new, 12, 50, 50);
|
||||
if (patch_wow.data != patch_new.data) {
|
||||
cv::bilateralFilter(patch_wow, patch_new, 12, 50, 50);
|
||||
}
|
||||
|
||||
cv::Mat patch_new_nff, patch_new_mask, patch, patch_face_nff;
|
||||
|
||||
|
|
54
third_party/opencv_linux.BUILD
vendored
54
third_party/opencv_linux.BUILD
vendored
|
@ -1,41 +1,33 @@
|
|||
# Description:
|
||||
# OpenCV libraries for video/image processing on Linux
|
||||
# OpenCV libraries for video/image processing on MacOS
|
||||
|
||||
licenses(["notice"]) # BSD license
|
||||
|
||||
exports_files(["LICENSE"])
|
||||
|
||||
# The following build rule assumes that OpenCV is installed by
|
||||
# 'apt-get install libopencv-core-dev libopencv-highgui-dev \'
|
||||
# ' libopencv-calib3d-dev libopencv-features2d-dev \'
|
||||
# ' libopencv-imgproc-dev libopencv-video-dev'
|
||||
# on Debian Buster/Ubuntu 18.04.
|
||||
# If you install OpenCV separately, please modify the build rule accordingly.
|
||||
load("@bazel_skylib//lib:paths.bzl", "paths")
|
||||
|
||||
# The path to OpenCV is a combination of the path set for "macos_opencv"
|
||||
# in the WORKSPACE file and the prefix here.
|
||||
PREFIX = "opencv@3/3.4.16_3/"
|
||||
|
||||
cc_library(
|
||||
name = "opencv",
|
||||
hdrs = glob([
|
||||
# For OpenCV 4.x
|
||||
#"include/aarch64-linux-gnu/opencv4/opencv2/cvconfig.h",
|
||||
#"include/arm-linux-gnueabihf/opencv4/opencv2/cvconfig.h",
|
||||
#"include/x86_64-linux-gnu/opencv4/opencv2/cvconfig.h",
|
||||
#"include/opencv4/opencv2/**/*.h*",
|
||||
]),
|
||||
includes = [
|
||||
# For OpenCV 4.x
|
||||
#"include/aarch64-linux-gnu/opencv4/",
|
||||
#"include/arm-linux-gnueabihf/opencv4/",
|
||||
#"include/x86_64-linux-gnu/opencv4/",
|
||||
#"include/opencv4/",
|
||||
],
|
||||
linkopts = [
|
||||
"-l:libopencv_core.so",
|
||||
"-l:libopencv_calib3d.so",
|
||||
"-l:libopencv_features2d.so",
|
||||
"-l:libopencv_highgui.so",
|
||||
"-l:libopencv_imgcodecs.so",
|
||||
"-l:libopencv_imgproc.so",
|
||||
"-l:libopencv_video.so",
|
||||
"-l:libopencv_videoio.so",
|
||||
],
|
||||
srcs = glob(
|
||||
[
|
||||
paths.join(PREFIX, "lib/libopencv_core.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_calib3d.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_features2d.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_highgui.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_imgcodecs.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_imgproc.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_video.dylib"),
|
||||
paths.join(PREFIX, "lib/libopencv_videoio.dylib"),
|
||||
],
|
||||
),
|
||||
hdrs = glob([paths.join(PREFIX, "include/opencv2/**/*.h*")]),
|
||||
includes = [paths.join(PREFIX, "include/")],
|
||||
linkstatic = 1,
|
||||
visibility = ["//visibility:public"],
|
||||
)
|
||||
|
||||
|
|
2
third_party/opencv_macos.BUILD
vendored
2
third_party/opencv_macos.BUILD
vendored
|
@ -9,7 +9,7 @@ load("@bazel_skylib//lib:paths.bzl", "paths")
|
|||
|
||||
# The path to OpenCV is a combination of the path set for "macos_opencv"
|
||||
# in the WORKSPACE file and the prefix here.
|
||||
PREFIX = "opt/opencv@3"
|
||||
PREFIX = "opencv@3/3.4.16_3/"
|
||||
|
||||
cc_library(
|
||||
name = "opencv",
|
||||
|
|
Loading…
Reference in New Issue
Block a user