added documentation

This commit is contained in:
Mautisim Munir 2022-10-21 15:23:05 +05:00
parent a49d98c171
commit 1c0cde6627
2 changed files with 228 additions and 199 deletions

View File

@ -10,41 +10,17 @@ import LinderaDetection
class ViewController: UIViewController { class ViewController: UIViewController {
//MARK: - UI Elements
@IBOutlet var liveView : UIView! @IBOutlet var liveView : UIView!
@IBOutlet var showLandmarksButton: UIButton! @IBOutlet var showLandmarksButton: UIButton!
@IBOutlet var chooseModelButton: UIButton! @IBOutlet var chooseModelButton: UIButton!
@IBOutlet var titleview: UIView! @IBOutlet var titleview: UIView!
@IBOutlet var fpsLabel: UILabel! @IBOutlet var fpsLabel: UILabel!
func updateLandmarksButtonText(){
if (lindera.areLandmarksShown()){
showLandmarksButton.setTitle("LANDMARKS (ON)", for: UIControl.State.normal)
}else{
showLandmarksButton.setTitle("LANDMARKS (OFF)", for: UIControl.State.normal)
}
} //MARK: - UI Actions
func updateModelButtonText(){
var text = "MODEL "
switch(lindera.getModelComplexity()){
case 0:
text += "(LITE)"
break;
case 1:
text += "(FULL)"
break;
case 2:
text += "(HEAVY)"
break;
default:
text += "(Unknown)"
}
chooseModelButton.setTitle(text, for: UIControl.State.normal)
}
@IBAction func setModelComplexity(){ @IBAction func setModelComplexity(){
let alert = UIAlertController( let alert = UIAlertController(
@ -86,42 +62,73 @@ class ViewController: UIViewController {
lindera.showLandmarks(value: !lindera.areLandmarksShown()); lindera.showLandmarks(value: !lindera.areLandmarksShown());
updateLandmarksButtonText() updateLandmarksButtonText()
} }
let lindera = Lindera()
// MARK: - LinderaDelegate
/// A simple LinderaDelegate implementation that prints nose coordinates if detected /// A simple LinderaDelegate implementation that prints nose coordinates if detected
class LinderaDelegateImpl:LinderaDelegate{ class LinderaDelegateImpl:LinderaDelegate{
func lindera(_ lindera: Lindera, didDetect event: Asensei3DPose.Event) { func lindera(_ lindera: Lindera, didDetect event: Asensei3DPose.Event) {
// if let kpt = event.pose.nose{ // if let kpt = event.pose.nose{
// // Printing causes large drops in FPS // // Printing causes large drops in FPS
// print("LinderaDelegateImpl: Nose Keypoint (\(String(describing: kpt.position.x)),\(String(describing: kpt.position.y)),\(kpt.position.z)) with confidence \(kpt.confidence)") // print("LinderaDelegateImpl: Nose Keypoint (\(String(describing: kpt.position.x)),\(String(describing: kpt.position.y)),\(kpt.position.z)) with confidence \(kpt.confidence)")
// } // }
} }
} }
// MARK: - UI Text Modifications
func updateLandmarksButtonText(){
if (lindera.areLandmarksShown()){
showLandmarksButton.setTitle("LANDMARKS (ON)", for: UIControl.State.normal)
}else{
showLandmarksButton.setTitle("LANDMARKS (OFF)", for: UIControl.State.normal)
}
}
func updateModelButtonText(){
var text = "MODEL "
switch(lindera.getModelComplexity()){
case 0:
text += "(LITE)"
break;
case 1:
text += "(FULL)"
break;
case 2:
text += "(HEAVY)"
break;
default:
text += "(Unknown)"
}
chooseModelButton.setTitle(text, for: UIControl.State.normal)
}
// MARK: - State Objects
let lindera = Lindera()
let linderaDelegate = LinderaDelegateImpl() let linderaDelegate = LinderaDelegateImpl()
// MARK: - UI Setup
override func viewDidLoad() { override func viewDidLoad() {
super.viewDidLoad() super.viewDidLoad()
// // Do any additional setup after loading the view.
//
//
self.lindera.delegate = linderaDelegate self.lindera.delegate = linderaDelegate
// add lindera camera view to our app's UIView i.e. liveView
// Expand our cameraView frame to liveView frame
if let view = self.liveView{ if let view = self.liveView{
// add lindera camera view to our app's UIView i.e. liveView
view.addSubview(lindera.cameraView) view.addSubview(lindera.cameraView)
// Expand our cameraView frame to liveView frame
self.lindera.cameraView.frame = view.bounds self.lindera.cameraView.frame = view.bounds
// Setting Up Constraints (No necessary with above statement)
self.lindera.cameraView.translatesAutoresizingMaskIntoConstraints = false self.lindera.cameraView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([ NSLayoutConstraint.activate([
self.lindera.cameraView.leadingAnchor.constraint(equalTo: view.leadingAnchor), self.lindera.cameraView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
@ -131,20 +138,25 @@ class ViewController: UIViewController {
]) ])
} }
// This function is called whenver there is an fps update
lindera.startCamera()
self.lindera.setFpsDelegate(fpsDelegate: {[weak self] fps in self.lindera.setFpsDelegate(fpsDelegate: {[weak self] fps in
DispatchQueue.main.async { DispatchQueue.main.async {
self?.fpsLabel.text = "\(Int(fps)) fps" self?.fpsLabel.text = "\(Int(fps)) fps"
} }
}) })
// Otherwise they are hidden
self.liveView.bringSubviewToFront(titleview) self.liveView.bringSubviewToFront(titleview)
self.liveView.bringSubviewToFront(fpsLabel) self.liveView.bringSubviewToFront(fpsLabel)
// Make the Landmarks and Model button text reflect the state in lindera object
updateLandmarksButtonText() updateLandmarksButtonText()
updateModelButtonText() updateModelButtonText()
lindera.startCamera()
} }

View File

@ -6,34 +6,40 @@ import UIKit
/// A helper class to run the Pose Tracking API /// A helper class to run the Pose Tracking API
/// TFLite models are also loaded when you initialize this class /// TFLite models are also loaded when you initialize this class
public final class Lindera{ public final class Lindera{
// initalize the PoseTracking api and load models
var poseTracking:PoseTracking = PoseTracking(poseTrackingOptions: PoseTrackingOptions(showLandmarks: true,modelComplexity: 1))
let fpsHelper = FPSHelper(smoothingFactor: 0.95)
public func setFpsDelegate(fpsDelegate: @escaping (_ fps:Double)->Void){
fpsHelper.onFpsUpdate = fpsDelegate;
}
// attach Mediapipe camera helper to our class
let cameraSource = MPPCameraInputSource()
//MARK: - Public Class API
// A delegate to handle results // A delegate to handle results
public weak var delegate: LinderaDelegate? public weak var delegate: LinderaDelegate?
/// This function sets up your callback function to happen whenver there is an fps update
public func setFpsDelegate(fpsDelegate: @escaping (_ fps:Double)->Void){
fpsHelper.onFpsUpdate = fpsDelegate;
}
// Get the camera UI View that may contain landmarks drawing
public var cameraView: UIView { public var cameraView: UIView {
return self.linderaExerciseSession return self.linderaExerciseSession
} }
// Show Landmarks - works instantaneously!
public func showLandmarks(value:Bool){ public func showLandmarks(value:Bool){
self.poseTracking.showLandmarks(value) self.poseTracking.showLandmarks(value)
} }
// Are landmarks already drawn?
public func areLandmarksShown() -> Bool{ public func areLandmarksShown() -> Bool{
return self.poseTracking.areLandmarksShown() return self.poseTracking.areLandmarksShown()
} }
// Current Model Complexity 0 -> lite; 1 -> full ; 2 -> heavy
public func getModelComplexity() -> Int { public func getModelComplexity() -> Int {
return Int(self.poseTracking.poseTrackingOptions.modelComplexity); return Int(self.poseTracking.poseTrackingOptions.modelComplexity);
} }
// Set the model complexity and restart detection to load new models
public func setModelComplexityNow(complexity:Int){ public func setModelComplexityNow(complexity:Int){
let poseTrackingOptions = poseTracking.poseTrackingOptions let poseTrackingOptions = poseTracking.poseTrackingOptions
@ -43,54 +49,11 @@ public final class Lindera{
startPoseTracking() startPoseTracking()
startCamera() startCamera()
} }
private lazy var linderaExerciseSession: UIView = {
// this will be the main camera view
let liveView = UIView()
startPoseTracking()
return liveView
}()
private func startPoseTracking(){
// set camera preferences
self.cameraSource.sessionPreset = AVCaptureSession.Preset.high.rawValue
self.cameraSource.cameraPosition = AVCaptureDevice.Position.front
self.cameraSource.orientation = AVCaptureVideoOrientation.portrait
if (self.cameraSource.orientation == AVCaptureVideoOrientation.portrait){
self.cameraSource.videoMirrored = true
}
// call LinderaDelegate on pose tracking results
self.poseTracking.poseTrackingResultsListener = {[weak self] results in
guard let self = self, let results = results else {
return
}
self.delegate?.lindera(self, didDetect: .init(pose: Asensei3DPose.init(results), timestamp: CMTimeGetSeconds(self.poseTracking.timeStamp)))
}
self.poseTracking.graphOutputStreamListener = {[weak self] in
self?.fpsHelper.logTime()
}
self.poseTracking.startGraph()
// attach camera's output with poseTracking object and its videoQueue
self.cameraSource.setDelegate(self.poseTracking, queue: self.poseTracking.videoQueue)
}
public required init(){ public required init(){
startPoseTracking()
} }
@ -120,6 +83,56 @@ public final class Lindera{
} }
/// Choose front or back camera. Must restart camera after use if already started
public func selectCamera(_ position: AVCaptureDevice.Position, _ completion: ((Result<Void, Error>) -> Void)? = nil) {
self.poseTracking.videoQueue.async { [weak self] in
self?.cameraSource.cameraPosition = position
completion?(.success(Void()))
}
}
// MARK: - Private Class Functions
// Set your custom view heree
private lazy var linderaExerciseSession: UIView = {
// this will be the main camera view; Change it to custom view class to get desired results
let liveView = UIView()
return liveView
}()
private func startPoseTracking(){
// set camera preferences
self.cameraSource.sessionPreset = AVCaptureSession.Preset.high.rawValue
self.cameraSource.cameraPosition = AVCaptureDevice.Position.front
self.cameraSource.orientation = AVCaptureVideoOrientation.portrait
if (self.cameraSource.orientation == AVCaptureVideoOrientation.portrait){
self.cameraSource.videoMirrored = true
}
// call LinderaDelegate on pose tracking results
self.poseTracking.poseTrackingResultsListener = {[weak self] results in
guard let self = self, let results = results else {
return
}
self.delegate?.lindera(self, didDetect: .init(pose: Asensei3DPose.init(results), timestamp: CMTimeGetSeconds(self.poseTracking.timeStamp)))
}
self.poseTracking.graphOutputStreamListener = {[weak self] in
self?.fpsHelper.logTime()
}
self.poseTracking.startGraph()
// attach camera's output with poseTracking object and its videoQueue
self.cameraSource.setDelegate(self.poseTracking, queue: self.poseTracking.videoQueue)
}
func stopCamera(){ func stopCamera(){
if (self.cameraSource.isRunning){ if (self.cameraSource.isRunning){
@ -157,19 +170,23 @@ public final class Lindera{
} }
} }
/// Choose front or back camera. Must restart camera after use if already started
public func selectCamera(_ position: AVCaptureDevice.Position, _ completion: ((Result<Void, Error>) -> Void)? = nil) {
self.poseTracking.videoQueue.async { [weak self] in
self?.cameraSource.cameraPosition = position
completion?(.success(Void()))
}
}
// MARK: - Private Class Objects
// initalize the PoseTracking api and load models
var poseTracking:PoseTracking = PoseTracking(poseTrackingOptions: PoseTrackingOptions(showLandmarks: true,modelComplexity: 1))
// Needed to get fps of model
let fpsHelper = FPSHelper(smoothingFactor: 0.95)
// attach Mediapipe camera helper to our class
let cameraSource = MPPCameraInputSource()
} }
public protocol LinderaDelegate: AnyObject { public protocol LinderaDelegate: AnyObject {
func lindera(_ lindera: Lindera, didDetect event: Asensei3DPose.Event) func lindera(_ lindera: Lindera, didDetect event: Asensei3DPose.Event)