mediapipe/mediapipe/calculators/util/landmark_projection_calculator.cc

233 lines
8.9 KiB
C++
Raw Normal View History

// Copyright 2019 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <cmath>
#include <functional>
#include <vector>
#include "mediapipe/calculators/util/landmark_projection_calculator.pb.h"
#include "mediapipe/framework/calculator_framework.h"
#include "mediapipe/framework/formats/landmark.pb.h"
#include "mediapipe/framework/formats/rect.pb.h"
#include "mediapipe/framework/port/ret_check.h"
namespace mediapipe {
namespace {
constexpr char kLandmarksTag[] = "NORM_LANDMARKS";
constexpr char kRectTag[] = "NORM_RECT";
constexpr char kProjectionMatrix[] = "PROJECTION_MATRIX";
} // namespace
// Projects normalized landmarks to its original coordinates.
// Input:
// NORM_LANDMARKS - NormalizedLandmarkList
// Represents landmarks in a normalized rectangle if NORM_RECT is specified
// or landmarks that should be projected using PROJECTION_MATRIX if
// specified. (Prefer using PROJECTION_MATRIX as it eliminates need of
// letterbox removal step.)
// NORM_RECT - NormalizedRect
// Represents a normalized rectangle in image coordinates and results in
// landmarks with their locations adjusted to the image.
// PROJECTION_MATRIX - std::array<float, 16>
// A 4x4 row-major-order matrix that maps landmarks' locations from one
// coordinate system to another. In this case from the coordinate system of
// the normalized region of interest to the coordinate system of the image.
//
// Note: either NORM_RECT or PROJECTION_MATRIX has to be specified.
// Note: landmark's Z is projected in a custom way - it's scaled by width of
// the normalized region of interest used during landmarks detection.
//
// Output:
// NORM_LANDMARKS - NormalizedLandmarkList
// Landmarks with their locations adjusted according to the inputs.
//
// Usage example:
// node {
// calculator: "LandmarkProjectionCalculator"
// input_stream: "NORM_LANDMARKS:landmarks"
// input_stream: "NORM_RECT:rect"
// output_stream: "NORM_LANDMARKS:projected_landmarks"
// }
//
// node {
// calculator: "LandmarkProjectionCalculator"
// input_stream: "NORM_LANDMARKS:0:landmarks_0"
// input_stream: "NORM_LANDMARKS:1:landmarks_1"
// input_stream: "NORM_RECT:rect"
// output_stream: "NORM_LANDMARKS:0:projected_landmarks_0"
// output_stream: "NORM_LANDMARKS:1:projected_landmarks_1"
// }
//
// node {
// calculator: "LandmarkProjectionCalculator"
// input_stream: "NORM_LANDMARKS:landmarks"
// input_stream: "PROECTION_MATRIX:matrix"
// output_stream: "NORM_LANDMARKS:projected_landmarks"
// }
//
// node {
// calculator: "LandmarkProjectionCalculator"
// input_stream: "NORM_LANDMARKS:0:landmarks_0"
// input_stream: "NORM_LANDMARKS:1:landmarks_1"
// input_stream: "PROECTION_MATRIX:matrix"
// output_stream: "NORM_LANDMARKS:0:projected_landmarks_0"
// output_stream: "NORM_LANDMARKS:1:projected_landmarks_1"
// }
class LandmarkProjectionCalculator : public CalculatorBase {
public:
static absl::Status GetContract(CalculatorContract* cc) {
RET_CHECK(cc->Inputs().HasTag(kLandmarksTag))
<< "Missing NORM_LANDMARKS input.";
RET_CHECK_EQ(cc->Inputs().NumEntries(kLandmarksTag),
cc->Outputs().NumEntries(kLandmarksTag))
<< "Same number of input and output landmarks is required.";
for (CollectionItemId id = cc->Inputs().BeginId(kLandmarksTag);
id != cc->Inputs().EndId(kLandmarksTag); ++id) {
cc->Inputs().Get(id).Set<NormalizedLandmarkList>();
}
RET_CHECK(cc->Inputs().HasTag(kRectTag) ^
cc->Inputs().HasTag(kProjectionMatrix))
<< "Either NORM_RECT or PROJECTION_MATRIX must be specified.";
if (cc->Inputs().HasTag(kRectTag)) {
cc->Inputs().Tag(kRectTag).Set<NormalizedRect>();
} else {
cc->Inputs().Tag(kProjectionMatrix).Set<std::array<float, 16>>();
}
for (CollectionItemId id = cc->Outputs().BeginId(kLandmarksTag);
id != cc->Outputs().EndId(kLandmarksTag); ++id) {
cc->Outputs().Get(id).Set<NormalizedLandmarkList>();
}
return absl::OkStatus();
}
absl::Status Open(CalculatorContext* cc) override {
cc->SetOffset(TimestampDiff(0));
return absl::OkStatus();
}
static void ProjectXY(const NormalizedLandmark& lm,
const std::array<float, 16>& matrix,
NormalizedLandmark* out) {
out->set_x(lm.x() * matrix[0] + lm.y() * matrix[1] + lm.z() * matrix[2] +
matrix[3]);
out->set_y(lm.x() * matrix[4] + lm.y() * matrix[5] + lm.z() * matrix[6] +
matrix[7]);
}
/**
* Landmark's Z scale is equal to a relative (to image) width of region of
* interest used during detection. To calculate based on matrix:
* 1. Project (0,0) --- (1,0) segment using matrix.
* 2. Calculate length of the projected segment.
*/
static float CalculateZScale(const std::array<float, 16>& matrix) {
NormalizedLandmark a;
a.set_x(0.0f);
a.set_y(0.0f);
NormalizedLandmark b;
b.set_x(1.0f);
b.set_y(0.0f);
NormalizedLandmark a_projected;
ProjectXY(a, matrix, &a_projected);
NormalizedLandmark b_projected;
ProjectXY(b, matrix, &b_projected);
return std::sqrt(std::pow(b_projected.x() - a_projected.x(), 2) +
std::pow(b_projected.y() - a_projected.y(), 2));
}
absl::Status Process(CalculatorContext* cc) override {
std::function<void(const NormalizedLandmark&, NormalizedLandmark*)>
project_fn;
if (cc->Inputs().HasTag(kRectTag)) {
if (cc->Inputs().Tag(kRectTag).IsEmpty()) {
return absl::OkStatus();
}
const auto& input_rect = cc->Inputs().Tag(kRectTag).Get<NormalizedRect>();
const auto& options =
cc->Options<mediapipe::LandmarkProjectionCalculatorOptions>();
project_fn = [&input_rect, &options](const NormalizedLandmark& landmark,
NormalizedLandmark* new_landmark) {
// TODO: fix projection or deprecate (current projection
// calculations are incorrect for general case).
const float x = landmark.x() - 0.5f;
const float y = landmark.y() - 0.5f;
const float angle =
options.ignore_rotation() ? 0 : input_rect.rotation();
float new_x = std::cos(angle) * x - std::sin(angle) * y;
float new_y = std::sin(angle) * x + std::cos(angle) * y;
new_x = new_x * input_rect.width() + input_rect.x_center();
new_y = new_y * input_rect.height() + input_rect.y_center();
const float new_z =
landmark.z() * input_rect.width(); // Scale Z coordinate as X.
*new_landmark = landmark;
new_landmark->set_x(new_x);
new_landmark->set_y(new_y);
new_landmark->set_z(new_z);
};
} else if (cc->Inputs().HasTag(kProjectionMatrix)) {
if (cc->Inputs().Tag(kProjectionMatrix).IsEmpty()) {
return absl::OkStatus();
}
const auto& project_mat =
cc->Inputs().Tag(kProjectionMatrix).Get<std::array<float, 16>>();
const float z_scale = CalculateZScale(project_mat);
project_fn = [&project_mat, z_scale](const NormalizedLandmark& lm,
NormalizedLandmark* new_landmark) {
*new_landmark = lm;
ProjectXY(lm, project_mat, new_landmark);
new_landmark->set_z(z_scale * lm.z());
};
} else {
return absl::InternalError("Either rect or matrix must be specified.");
}
CollectionItemId input_id = cc->Inputs().BeginId(kLandmarksTag);
CollectionItemId output_id = cc->Outputs().BeginId(kLandmarksTag);
// Number of inputs and outpus is the same according to the contract.
for (; input_id != cc->Inputs().EndId(kLandmarksTag);
++input_id, ++output_id) {
const auto& input_packet = cc->Inputs().Get(input_id);
if (input_packet.IsEmpty()) {
continue;
}
const auto& input_landmarks = input_packet.Get<NormalizedLandmarkList>();
NormalizedLandmarkList output_landmarks;
for (int i = 0; i < input_landmarks.landmark_size(); ++i) {
const NormalizedLandmark& landmark = input_landmarks.landmark(i);
NormalizedLandmark* new_landmark = output_landmarks.add_landmark();
project_fn(landmark, new_landmark);
}
cc->Outputs().Get(output_id).AddPacket(
MakePacket<NormalizedLandmarkList>(std::move(output_landmarks))
.At(cc->InputTimestamp()));
}
return absl::OkStatus();
}
};
REGISTER_CALCULATOR(LandmarkProjectionCalculator);
} // namespace mediapipe