mediapipe-rs/mediapipe/graphs/object_detection_3d/obj_parser/ObjParserMain.java
Victor Dudochkin 5578aa50e8 code fill
2022-03-01 19:04:01 +07:00

206 lines
7.0 KiB
Java

// Copyright 2021 The MediaPipe Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
import static java.nio.charset.StandardCharsets.UTF_8;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileFilter;
import java.io.FileOutputStream;
import java.io.OutputStream;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.ArrayList;
import java.util.Arrays;
/**
* Class for running desktop-side parsing/packing routines on .obj AR assets. Usage: ObjParser
* --input_dir=[INPUT_DIRECTORY] --output_dir=[OUTPUT_DIRECTORY] where INPUT_DIRECTORY is the folder
* with asset obj files to process, and OUTPUT_DIRECTORY is the folder where processed asset uuu
* file should be placed.
*
* <p>NOTE: Directories are assumed to be absolute paths.
*/
public final class ObjParserMain {
// Simple FileFilter implementation to let us walk over only our .obj files in a particular
// directory.
private static final class ObjFileFilter implements FileFilter {
ObjFileFilter() {
// Nothing to do here.
}
@Override
public boolean accept(File file) {
return file.getName().endsWith(".obj");
}
}
// File extension for binary output files; tagged onto end of initial file extension.
private static final String BINARY_FILE_EXT = ".uuu";
private static final String INPUT_DIR_FLAG = "--input_dir=";
private static final String OUTPUT_DIR_FLAG = "--output_dir=";
private static final float DEFAULT_VERTEX_SCALE_FACTOR = 30.0f;
private static final double NS_TO_SECONDS = 1e9;
public final PrintWriter writer;
public ObjParserMain() {
super();
this.writer = new PrintWriter(new BufferedWriter(new OutputStreamWriter(System.out, UTF_8)));
}
// Simple overridable logging function.
protected void logString(String infoLog) {
writer.println(infoLog);
}
/*
* Main program logic: parse command-line arguments and perform actions.
*/
public void run(String inDirectory, String outDirectory) {
if (inDirectory.isEmpty()) {
logString("Error: Must provide input directory with " + INPUT_DIR_FLAG);
return;
}
if (outDirectory.isEmpty()) {
logString("Error: Must provide output directory with " + OUTPUT_DIR_FLAG);
return;
}
File dirAsFile = new File(inDirectory);
ObjFileFilter objFileFilter = new ObjFileFilter();
File[] objFiles = dirAsFile.listFiles(objFileFilter);
FileOutputStream outputStream = null;
logString("Parsing directory: " + inDirectory);
// We need frames processed in correct order.
Arrays.sort(objFiles);
for (File objFile : objFiles) {
String fileName = objFile.getAbsolutePath();
// Just take the file name of the first processed frame.
if (outputStream == null) {
String outputFileName = outDirectory + objFile.getName() + BINARY_FILE_EXT;
try {
// Create new file here, if we can.
outputStream = new FileOutputStream(outputFileName);
logString("Created outfile: " + outputFileName);
} catch (Exception e) {
logString("Error creating outfile: " + e.toString());
e.printStackTrace(writer);
return;
}
}
// Process each file into the stream.
logString("Processing file: " + fileName);
processFile(fileName, outputStream);
}
// Finally close the stream out.
try {
if (outputStream != null) {
outputStream.close();
}
} catch (Exception e) {
logString("Error trying to close output stream: " + e.toString());
e.printStackTrace(writer);
}
}
/*
* Entrypoint for command-line executable.
*/
public static void main(String[] args) {
// Parse flags
String inDirectory = "";
String outDirectory = "";
for (int i = 0; i < args.length; i++) {
if (args[i].startsWith(INPUT_DIR_FLAG)) {
inDirectory = args[i].substring(INPUT_DIR_FLAG.length());
// Make sure this will be treated as a directory
if (!inDirectory.endsWith("/")) {
inDirectory += "/";
}
}
if (args[i].startsWith(OUTPUT_DIR_FLAG)) {
outDirectory = args[i].substring(OUTPUT_DIR_FLAG.length());
// Make sure this will be treated as a directory
if (!outDirectory.endsWith("/")) {
outDirectory += "/";
}
}
}
ObjParserMain parser = new ObjParserMain();
parser.run(inDirectory, outDirectory);
parser.writer.flush();
}
/*
* Internal helper function to parse a .obj from an infile name and stream the resulting data
* directly out in binary-dump format to outputStream.
*/
private void processFile(String infileName, OutputStream outputStream) {
long start = System.nanoTime();
// First we parse the obj.
SimpleObjParser objParser = new SimpleObjParser(infileName, DEFAULT_VERTEX_SCALE_FACTOR);
if (!objParser.parse()) {
logString("Error parsing .obj file before processing");
return;
}
final float[] vertices = objParser.getVertices();
final float[] textureCoords = objParser.getTextureCoords();
final ArrayList<Short> triangleList = objParser.getTriangles();
// Overall byte count to stream: 12 for the 3 list-length ints, and then 4 for each vertex and
// texCoord int, and finally 2 for each triangle index short.
final int bbSize =
12 + 4 * vertices.length + 4 * textureCoords.length + 2 * triangleList.size();
// Ensure ByteBuffer is native order, just like we want to read it in, but is NOT direct, so
// we can call .array() on it.
ByteBuffer bb = ByteBuffer.allocate(bbSize);
bb.order(ByteOrder.nativeOrder());
bb.putInt(vertices.length);
bb.putInt(textureCoords.length);
bb.putInt(triangleList.size());
logString(String.format("Writing... Vertices: %d, TextureCoords: %d, Indices: %d.%n",
vertices.length, textureCoords.length, triangleList.size()));
for (float vertex : vertices) {
bb.putFloat(vertex);
}
for (float textureCoord : textureCoords) {
bb.putFloat(textureCoord);
}
for (Short vertexIndex : triangleList) {
bb.putShort(vertexIndex.shortValue());
}
bb.position(0);
try {
outputStream.write(bb.array(), 0, bbSize);
logString(String.format("Processing successful! Took %.4f seconds.%n",
(System.nanoTime() - start) / NS_TO_SECONDS));
} catch (Exception e) {
logString("Error writing during processing: " + e.toString());
e.printStackTrace(writer);
}
}
}