# ux-mediapipe Rust and mediapipe. Mediapipe is a framework for building AI-powered computer vision and augmented reality applications. It provides high level libraries exposing some of its solutions for common problems. This package makes some of these solutions available in Rust. In order to use it we must build a custom mediapipe C++ library. ## requirements - [bazel](https://bazel.build/install) ## setup Clone the modified Mediapipe repo: ```shell git clone https://github.com/julesyoungberg/mediapipe.git cd mediapipe ``` Build & install the mediagraph library. ### mac os ```shell bazel build --define MEDIAPIPE_DISABLE_GPU=1 mediapipe:libmediagraph.dylib sudo cp bazel-bin/mediapipe/libmediagraph.dylib /usr/local/lib/libmediagraph.dylib cp mediapipe/mediagraph.h /usr/local/include/mediagraph.h ``` ### linux (untested) ```shell bazel build --define MEDIAPIPE_DISABLE_GPU=1 mediapipe:mediagraph cp bazel-bin/mediapipe/libmediagraph.so /usr/local/lib/libmediagraph.so cp mediapipe/mediagraph.h /usr/local/include/mediagraph.h ``` ## examples Examples are located in the `./examples` directory. Run them with ```shell cargo run --release --example hello ``` ## usage Add the following to your dependencies list in `Cargo.toml`: ```toml ux-mediapipe = { git = "https://github.com/julesyoungberg/ux-mediapipe" } ``` Mediapipe relies on tflite files which must be available at `./mediapipe/modules/`. The easiest way to do this is ```shell mkdir mediapipe cp -R ../mediapipe/mediapipe/modules ./mediapipe/modules ``` The path to mediapipe may be different depending on where you've cloned it. Also this copies all of mediapipe's tflite files rather than only the few needed.