# mediapipe-rs Simple rust bindings for [mediapipe](https://mediapipe.dev/). Forked from: https://github.com/angular-rust/ux-mediapipe 🙏 And heavily based on this example: https://github.com/asprecic/mediapipe-qt-integration-example 🤌 ## requirements - [bazel](https://bazel.build/install) ## setup Mediapipe is a framework for building AI-powered computer vision applications. It provides high level libraries exposing some of its solutions for common problems. This package makes some of these solutions available in Rust. In order to use it we must build a custom mediapipe C++ library. Clone the modified Mediapipe repo. ```shell git clone https://github.com/julesyoungberg/mediapipe.git cd mediapipe ``` Build & install the mediagraph library. ### mac os ```shell bazel build --define MEDIAPIPE_DISABLE_GPU=1 mediapipe:libmediagraph.dylib sudo cp bazel-bin/mediapipe/libmediagraph.dylib /usr/local/lib/libmediagraph.dylib cp mediapipe/mediagraph.h /usr/local/include/mediagraph.h ``` ### linux (untested) ```shell bazel build --define MEDIAPIPE_DISABLE_GPU=1 mediapipe:mediagraph cp bazel-bin/mediapipe/libmediagraph.so /usr/local/lib/libmediagraph.so cp mediapipe/mediagraph.h /usr/local/include/mediagraph.h ``` ## usage Add the following to your dependencies list in `Cargo.toml`: ```toml mediapipe = { git = "https://github.com/julesyoungberg/mediapipe-rs" } ``` Mediapipe relies on tflite files which must be available at `./mediapipe/modules/`. The easiest way to do this is ```shell mkdir mediapipe cp -R ../mediapipe/mediapipe/modules ./mediapipe/modules ``` The path to mediapipe may be different depending on where you have cloned it to. ## examples Examples are located in the `./examples` directory. Run `face_mesh.rs` with ```shell cargo run --release --example face_mesh ```