164 lines
5.7 KiB
Plaintext
164 lines
5.7 KiB
Plaintext
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# MediaPipe graph that performs iris tracking with TensorFlow Lite on GPU.
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# Used in the examples in
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# mediapipie/examples/android/src/java/com/mediapipe/apps/iristrackinggpu and
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# GPU buffer. (GpuBuffer)
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input_stream: "input_video"
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# GPU buffer. (GpuBuffer)
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output_stream: "output_video"
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# Face landmarks with iris. (NormalizedLandmarkList)
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output_stream: "face_landmarks_with_iris"
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# Throttles the images flowing downstream for flow control. It passes through
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# the very first incoming image unaltered, and waits for downstream nodes
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# (calculators and subgraphs) in the graph to finish their tasks before it
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# passes through another image. All images that come in while waiting are
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# dropped, limiting the number of in-flight images in most part of the graph to
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# 1. This prevents the downstream nodes from queuing up incoming images and data
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# excessively, which leads to increased latency and memory usage, unwanted in
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# real-time mobile applications. It also eliminates unnecessarily computation,
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# e.g., the output produced by a node may get dropped downstream if the
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# subsequent nodes are still busy processing previous inputs.
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node {
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calculator: "FlowLimiterCalculator"
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input_stream: "input_video"
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input_stream: "FINISHED:output_video"
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input_stream_info: {
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tag_index: "FINISHED"
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back_edge: true
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}
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output_stream: "throttled_input_video"
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}
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# Defines how many faces to detect. Iris tracking currently only handles one
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# face (left and right eye), and therefore this should always be set to 1.
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node {
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calculator: "ConstantSidePacketCalculator"
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output_side_packet: "PACKET:num_faces"
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node_options: {
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[type.googleapis.com/mediapipe.ConstantSidePacketCalculatorOptions]: {
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packet { int_value: 1 }
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}
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}
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}
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# Detects faces and corresponding landmarks.
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node {
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calculator: "FaceLandmarkFrontGpu"
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input_stream: "IMAGE:throttled_input_video"
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input_side_packet: "NUM_FACES:num_faces"
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output_stream: "LANDMARKS:multi_face_landmarks"
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output_stream: "ROIS_FROM_LANDMARKS:face_rects_from_landmarks"
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output_stream: "DETECTIONS:face_detections"
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output_stream: "ROIS_FROM_DETECTIONS:face_rects_from_detections"
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}
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# Gets the very first and only face from "multi_face_landmarks" vector.
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node {
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calculator: "SplitNormalizedLandmarkListVectorCalculator"
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input_stream: "multi_face_landmarks"
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output_stream: "face_landmarks"
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node_options: {
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[type.googleapis.com/mediapipe.SplitVectorCalculatorOptions] {
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ranges: { begin: 0 end: 1 }
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element_only: true
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}
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}
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}
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# Gets the very first and only face rect from "face_rects_from_landmarks"
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# vector.
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node {
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calculator: "SplitNormalizedRectVectorCalculator"
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input_stream: "face_rects_from_landmarks"
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output_stream: "face_rect"
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node_options: {
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[type.googleapis.com/mediapipe.SplitVectorCalculatorOptions] {
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ranges: { begin: 0 end: 1 }
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element_only: true
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}
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}
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}
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# Gets two landmarks which define left eye boundary.
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node {
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calculator: "SplitNormalizedLandmarkListCalculator"
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input_stream: "face_landmarks"
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output_stream: "left_eye_boundary_landmarks"
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node_options: {
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[type.googleapis.com/mediapipe.SplitVectorCalculatorOptions] {
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ranges: { begin: 33 end: 34 }
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ranges: { begin: 133 end: 134 }
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combine_outputs: true
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}
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}
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}
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# Gets two landmarks which define right eye boundary.
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node {
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calculator: "SplitNormalizedLandmarkListCalculator"
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input_stream: "face_landmarks"
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output_stream: "right_eye_boundary_landmarks"
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node_options: {
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[type.googleapis.com/mediapipe.SplitVectorCalculatorOptions] {
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ranges: { begin: 362 end: 363 }
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ranges: { begin: 263 end: 264 }
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combine_outputs: true
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}
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}
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}
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# Detects iris landmarks, eye contour landmarks, and corresponding rect (ROI).
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node {
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calculator: "IrisLandmarkLeftAndRightGpu"
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input_stream: "IMAGE:throttled_input_video"
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input_stream: "LEFT_EYE_BOUNDARY_LANDMARKS:left_eye_boundary_landmarks"
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input_stream: "RIGHT_EYE_BOUNDARY_LANDMARKS:right_eye_boundary_landmarks"
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output_stream: "LEFT_EYE_CONTOUR_LANDMARKS:left_eye_contour_landmarks"
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output_stream: "LEFT_EYE_IRIS_LANDMARKS:left_iris_landmarks"
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output_stream: "LEFT_EYE_ROI:left_eye_rect_from_landmarks"
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output_stream: "RIGHT_EYE_CONTOUR_LANDMARKS:right_eye_contour_landmarks"
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output_stream: "RIGHT_EYE_IRIS_LANDMARKS:right_iris_landmarks"
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output_stream: "RIGHT_EYE_ROI:right_eye_rect_from_landmarks"
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}
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node {
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calculator: "ConcatenateNormalizedLandmarkListCalculator"
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input_stream: "left_eye_contour_landmarks"
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input_stream: "right_eye_contour_landmarks"
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output_stream: "refined_eye_landmarks"
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}
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node {
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calculator: "UpdateFaceLandmarksCalculator"
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input_stream: "NEW_EYE_LANDMARKS:refined_eye_landmarks"
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input_stream: "FACE_LANDMARKS:face_landmarks"
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output_stream: "UPDATED_FACE_LANDMARKS:updated_face_landmarks"
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}
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# Renders annotations and overlays them on top of the input images.
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node {
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calculator: "IrisAndDepthRendererGpu"
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input_stream: "IMAGE:throttled_input_video"
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input_stream: "FACE_LANDMARKS:updated_face_landmarks"
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input_stream: "EYE_LANDMARKS_LEFT:left_eye_contour_landmarks"
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input_stream: "EYE_LANDMARKS_RIGHT:right_eye_contour_landmarks"
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input_stream: "IRIS_LANDMARKS_LEFT:left_iris_landmarks"
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input_stream: "IRIS_LANDMARKS_RIGHT:right_iris_landmarks"
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input_stream: "NORM_RECT:face_rect"
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input_stream: "LEFT_EYE_RECT:left_eye_rect_from_landmarks"
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input_stream: "RIGHT_EYE_RECT:right_eye_rect_from_landmarks"
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input_stream: "DETECTIONS:face_detections"
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input_side_packet: "FOCAL_LENGTH:focal_length_pixel"
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output_stream: "IRIS_LANDMARKS:iris_landmarks"
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output_stream: "IMAGE:output_video"
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}
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node {
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calculator: "ConcatenateNormalizedLandmarkListCalculator"
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input_stream: "updated_face_landmarks"
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input_stream: "iris_landmarks"
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output_stream: "face_landmarks_with_iris"
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}
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