140 lines
5.7 KiB
C#
140 lines
5.7 KiB
C#
/*
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godotVmcSharp
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Copyright (C) 2023 Cassandra de la Cruz-Munoz
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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using Godot;
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using godotOscSharp;
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using System.Collections.Generic;
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namespace godotVmcSharp
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{
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public class VmcExtBlendVal : VmcMessage
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{
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public string name { get; }
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public float value { get; }
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public VmcExtBlendVal(godotOscSharp.OscMessage m) : base(m.Address)
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{
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if (m.Data.Count != 2) {
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GD.Print($"Invalid number of arguments for /VMC/Ext/Blend/Val. Expected 2, received {m.Data.Count}.");
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return;
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}
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if (m.Data[0].Type != 's')
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{
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GD.Print(InvalidArgumentType.GetErrorString(addr, "name", 's', m.Data[0].Type));
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return;
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}
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if (m.Data[1].Type != 'f')
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{
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GD.Print(InvalidArgumentType.GetErrorString(addr, "value", 'f', m.Data[1].Type));
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return;
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}
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var blendShape = (string)m.Data[0].Value;
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if (isVrm0BlendShape(blendShape))
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{
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name = blendShape;
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value = (float)m.Data[1].Value;
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return;
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}
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if (isVrm1Expression(blendShape))
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{
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name = blendShape;
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value = (float)m.Data[1].Value;
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return;
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}
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if (isArkitBlendShape(blendShape))
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{
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name = blendShape;
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value = (float)m.Data[1].Value;
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return;
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}
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GD.Print($"Invalid argument for {addr}. BlendShape \"{blendShape}\" not in list.");
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}
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public VmcExtBlendVal(string _name, float _value) : base(new godotOscSharp.Address("VMC/Ext/Blend/Val"))
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{
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if (isVrm0BlendShape(_name))
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{
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name = _name;
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value = _value;
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return;
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}
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if (isVrm1Expression(_name))
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{
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name = _name;
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value = _value;
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return;
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}
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if (isArkitBlendShape(_name))
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{
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name = _name;
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value = _value;
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return;
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}
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GD.Print($"Invalid argument for {addr}. BlendShape \"{_name}\" not in list.");
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}
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private bool isVrm0BlendShape(string name)
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{
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return name == "Joy" || name == "Angry" || name == "Sorrow" || name == "Fun" ||
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name == "A" || name == "I" || name == "U" || name == "E" || name == "O" ||
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name == "Blink_L" || name == "Blink_R";
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}
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private bool isVrm1Expression(string name)
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{
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return name == "happy" || name == "angry" || name == "sad" || name == "relaxed" ||
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name == "aa" || name == "ih" || name == "ou" || name == "ee" || name == "oh" ||
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name == "blinkLeft" || name == "blinkRight";
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}
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private bool isArkitBlendShape(string name)
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{
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return name == "browInnerUp" ||
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name == "browDownLeft" || name == "browDownRight" ||
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name == "browOuterUpLeft" || name == "browOuterUpRight" ||
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name == "eyeLookUpLeft" || name == "eyeLookUpRight" ||
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name == "eyeLookDownLeft" || name == "eyeLookDownRight" ||
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name == "eyeLookInLeft" || name == "eyeLookInRight" ||
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name == "eyeLookOutLeft" || name == "eyeLookOutRight" ||
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name == "eyeBlinkLeft" || name == "eyeBlinkRight" ||
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name == "eyeSquintLeft" || name == "eyeSquintRight" ||
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name == "eyeWideLeft" || name == "eyeWideRight" ||
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name == "cheekPuff" ||
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name == "cheekSquintLeft" || name == "cheekSquintRight" ||
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name == "noseSneerLeft" || name == "noseSneerRight" ||
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name == "jawOpen" || name == "jawForward" ||
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name == "jawLeft" || name == "jawRight" ||
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name == "mouthFunnel" || name == "mouthPucker" ||
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name == "mouthLeft" || name == "mouthRight" ||
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name == "mouthRollUpper" || name == "mouthRollLower" ||
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name == "mouthShrugUpper" || name == "mouthShrugLower" ||
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name == "mouthClose" ||
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name == "mouthSmileLeft" || name == "mouthSmileRight" ||
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name == "mouthFrownLeft" || name == "mouthFrownRight" ||
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name == "mouthDimpleLeft" || name == "mouthDimpleRight" ||
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name == "mouthUpperUpLeft" || name == "mouthUpperUpRight" ||
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name == "mouthLowerDownLeft" || name == "mouthLowerDownRight" ||
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name == "mouthPressLeft" || name == "mouthPressRight" ||
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name == "mouthStretchLeft" || name == "mouthStretchRight" ||
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name == "tongueOut";
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}
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public godotOscSharp.OscMessage ToMessage()
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{
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return new godotOscSharp.OscMessage(addr, new List<godotOscSharp.OscArgument>{new godotOscSharp.OscArgument(name, 's'), new godotOscSharp.OscArgument(value, 'f')});
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}
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}
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} |