refactor: remove unused imports

This commit is contained in:
Cassandra de la Cruz-Munoz 2023-10-20 09:52:55 -04:00
parent 4f605796d0
commit c0f028bb55
3 changed files with 3 additions and 6 deletions

View File

@ -19,4 +19,4 @@ namespace godotVmcSharp
this.devices[message.Serial].Transform = message.Transform; this.devices[message.Serial].Transform = message.Transform;
} }
} }
} }

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@ -16,8 +16,6 @@
along with this program. If not, see <https://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
*/ */
using godotOscSharp;
namespace godotVmcSharp namespace godotVmcSharp
{ {
public class InvalidArgumentType public class InvalidArgumentType
@ -31,4 +29,4 @@ namespace godotVmcSharp
return GetErrorString(address.ToString(), name, expected, actual); return GetErrorString(address.ToString(), name, expected, actual);
} }
} }
} }

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@ -19,7 +19,6 @@
using Godot; using Godot;
using godotOscSharp; using godotOscSharp;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading;
namespace godotVmcSharp namespace godotVmcSharp
{ {
@ -191,4 +190,4 @@ namespace godotVmcSharp
}); });
} }
} }
} }